Player Matchup

Jing Wei
Jing Wei
Silver III
Lxlyu
Jing Wei
Silver III
Level 126
God Stats
1W - 0L
1,304 SR
Queue Stats
146W - 171L
993 MMR
Party 1
Neith
Neith
Silver I
Niburi00
Neith
Silver I
Level 87
God Stats
4W - 5L
1,689 SR
Queue Stats
206W - 221L
1,129 MMR
Solo
Poseidon
Poseidon
Silver I
RealEsc0bar
Poseidon
Silver I
Level 158
God Stats
42W - 36L
1,516 SR
Queue Stats
418W - 447L
1,181 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
criucha
Sun Wukong
Silver III
Level 136
God Stats
303W - 256L
1,483 SR
Queue Stats
487W - 497L
787 MMR
Solo
Mulan
Mulan
Silver III
skxrrmv
Mulan
Silver III
Level 129
God Stats
8W - 5L
1,614 SR
Queue Stats
213W - 238L
971 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,521 SR
1,012 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,570 SR
1,081 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
Alenator213
Surtr
Silver III
Level 66
God Stats
0W - 3L
1,308 SR
Queue Stats
200W - 206L
930 MMR
Solo
Artio
Artio
Bronze I
Chill_Plz420
Artio
Bronze I
Level 141
God Stats
0W - 1L
1,764 SR
Queue Stats
93W - 123L
804 MMR
Solo
Raijin
Raijin
Gold IV
OC3ANMAN
Raijin
Gold IV
Level 128
God Stats
1W - 1L
1,899 SR
Queue Stats
49W - 58L
1,312 MMR
Solo
Skadi
Skadi
Silver III
Velvereen-
Skadi
Silver III
Level 223
God Stats
4W - 7L
1,377 SR
Queue Stats
320W - 362L
860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lxlyu
Jing Wei
17
2 / 1 / 4
10,501
583
7,621
5,288
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
Niburi00
Neith
15
3 / 5 / 7
9,212
512
9,778
13,002
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
RealEsc0bar
Poseidon
16
0 / 4 / 9
9,885
549
6,694
9,538
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
criucha
Sun Wukong
15
2 / 4 / 1
9,740
541
8,428
17,044
14,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
skxrrmv
Mulan
17
8 / 2 / 3
11,008
612
14,734
16,684
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Ix ChelDanzaburouKing ArthurAres

VS

Bans
CthulhuAwilixAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
3 / 3 / 3
9,094
505
7,240
13,783
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
4 / 3 / 2
10,214
567
16,520
19,630
15,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 6
6,848
380
2,026
12,334
8,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
OC3ANMAN
Raijin
16
7 / 2 / 3
10,553
586
9,842
10,523
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
2 / 3 / 2
8,742
486
6,047
11,899
4,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
15
Kills
16
16
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
3
1.5
L
4
3
2
1.67
L
0
4
6
0.75
W
Jing Wei
Lxlyu
Jing Wei
2
1
4
4
W
Neith
Niburi00
Neith
3
5
7
1.3
L
Raijin
OC3ANMAN
Raijin
7
2
3
4.25
W
Poseidon
RealEsc0bar
Poseidon
0
4
9
1.13
L
Skadi
2
3
2
1
W
Sun Wukong
criucha
Sun Wukong
2
4
1
0.63
W
Mulan
skxrrmv
Mulan
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,255
Damage
41,675
61,556
Taken
68,169
37,941
Mitigated
37,391
16,038
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,240
1,393
0
2,388
13,783
5,767
0
1,957
11,688
0
84,803
L
16,520
4,518
0
4,850
19,630
15,614
178
729
18,859
11,695
73,536
L
2,026
187
374
3,343
12,334
8,055
0
804
11,468
9,215
0
W
Jing Wei
Lxlyu
Jing Wei
7,621
5,870
0
2,308
5,288
2,029
2,516
464
4,824
0
86,179
W
Neith
Niburi00
Neith
9,778
5,106
0
3,578
13,002
4,729
0
3,097
9,705
0
61,702
L
Raijin
OC3ANMAN
Raijin
9,842
1,042
0
1,571
10,523
3,817
0
1,691
8,640
73,187
1,435
W
Poseidon
RealEsc0bar
Poseidon
6,694
1,212
0
2,545
9,538
2,977
148
4,107
5,081
71,527
0
L
Skadi
6,047
2,275
0
2,026
11,899
4,138
0
987
10,820
0
64,565
W
Sun Wukong
criucha
Sun Wukong
8,428
1,327
0
2,846
17,044
14,332
0
2,811
14,173
0
63,568
W
Mulan
skxrrmv
Mulan
14,734
2,118
0
4,761
16,684
13,874
359
3,877
12,657
0
49,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,346
Gold Earned
45,451
552
Minions Killed
538
0
Camps Cleared
0
1,740,092
Distance Traveled
1,664,914
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,094
505
134
7
0
388,742
3
L
Surtr
10,214
567
124
7
0
335,576
0
L
Artio
6,848
380
6
0
0
274,055
6
W
Jing Wei
10,501
583
143
8
0
342,939
0
W
Neith
9,212
512
84
5
0
333,650
2
L
Raijin
10,553
586
146
8
0
330,083
3
W
Poseidon
9,885
549
148
8
0
381,437
9
L
Skadi
8,742
486
128
7
0
336,458
0
W
Sun Wukong
9,740
541
125
7
0
316,543
2
W
Mulan
11,008
612
52
3
0
365,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role