Player Matchup

Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze I
 
Ganesha
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
El_Torres06
Apollo
Silver I
Level 119
God Stats
2W - 3L
1,415 SR
Queue Stats
241W - 250L
1,049 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Gecko 460
Baba Yaga
Silver I
Level 143
God Stats
8W - 10L
1,500 SR
Queue Stats
206W - 223L
1,152 MMR
Solo
Thor
Thor
Silver II
rKhyzo
Thor
Silver II
Level 51
God Stats
6W - 10L
1,585 SR
Queue Stats
74W - 76L
1,221 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,500 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,500 SR
1,122 MMR
Loki
Loki
Silver I
DARKSTEELBATMAN
Loki
Silver I
Level 134
God Stats
27W - 32L
1,423 SR
Queue Stats
157W - 188L
1,209 MMR
Solo
Artemis
Artemis
Gold III
DarthNoz
Artemis
Gold III
Level 159
God Stats
2W - 2L
1,811 SR
Queue Stats
155W - 150L
1,134 MMR
Solo
Janus
Janus
Silver II
Dosty453
Janus
Silver II
Level 133
God Stats
5W - 7L
1,445 SR
Queue Stats
77W - 86L
1,152 MMR
Solo
Mulan
Mulan
Silver II
Glennnheg
Mulan
Silver II
Level 147
God Stats
8W - 11L
1,441 SR
Queue Stats
239W - 270L
1,024 MMR
Solo
Charon
Charon
Bronze I
Kimi47
Charon
Bronze I
Level 85
God Stats
0W - 2L
1,381 SR
Queue Stats
11W - 29L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 2
7,239
557
6,534
6,790
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
 
Ganesha
12
1 / 2 / 6
6,962
536
2,241
7,165
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
12
2 / 1 / 4
6,693
515
2,676
7,664
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Gecko 460
Baba Yaga
12
1 / 1 / 0
6,569
505
6,730
6,392
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
rKhyzo
Thor
14
6 / 1 / 1
7,798
600
7,321
8,776
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PoseidonAresChang'eErlang Shen

VS

Bans
ThanatosAthenaMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,189
476
3,107
8,184
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
DarthNoz
Artemis
11
2 / 4 / 2
6,275
483
5,304
7,134
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
Dosty453
Janus
13
1 / 1 / 1
7,032
541
3,824
6,599
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Glennnheg
Mulan
11
0 / 4 / 0
6,480
498
4,377
10,158
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
Kimi47
Charon
10
2 / 3 / 1
5,847
450
4,191
7,865
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
2
3
W
Ganesha
 
Ganesha
1
2
6
2
L
0
0
2
1
L
Artemis
DarthNoz
Artemis
2
4
2
0.75
L
Janus
Dosty453
Janus
1
1
1
1.5
W
Apollo
2
1
4
4
W
Baba Yaga
Gecko 460
Baba Yaga
1
1
0
1
L
Mulan
Glennnheg
Mulan
0
4
0
0
L
Charon
Kimi47
Charon
2
3
1
0.83
W
Thor
rKhyzo
Thor
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
20,803
36,787
Taken
39,940
17,857
Mitigated
14,202
11,202
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,534
268
0
2,634
6,790
5,386
1,850
22
6,768
49,382
1,507
W
Ganesha
 
Ganesha
2,241
430
0
2,252
7,165
4,474
0
1,598
5,565
15,043
1,732
L
3,107
493
0
5,048
8,184
2,021
0
2,362
5,671
0
51,315
L
Artemis
DarthNoz
Artemis
5,304
1,600
0
550
7,134
1,984
26
357
6,777
0
41,322
L
Janus
Dosty453
Janus
3,824
157
0
2,700
6,599
1,809
0
2,703
3,408
43,958
1,368
W
Apollo
2,676
2,243
0
3,536
7,664
2,173
0
1,177
6,487
0
39,584
W
Baba Yaga
Gecko 460
Baba Yaga
6,730
101
0
1,689
6,392
2,429
0
2,823
3,192
38,697
0
L
Mulan
Glennnheg
Mulan
4,377
110
0
2,041
10,158
4,454
0
5,059
5,099
0
42,829
L
Charon
Kimi47
Charon
4,191
1,090
0
1,283
7,865
3,934
0
3,903
3,708
15,185
4,786
W
Thor
rKhyzo
Thor
7,321
2,248
0
1,091
8,776
3,395
0
1,441
7,299
0
63,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
31,823
355
Minions Killed
365
0
Camps Cleared
0
1,331,808
Distance Traveled
1,246,581
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,239
557
92
7
0
274,490
4
W
Ganesha
6,962
536
13
1
0
262,793
4
L
Loki
6,189
476
99
8
0
306,872
0
L
Artemis
6,275
483
60
5
0
236,985
2
L
Janus
7,032
541
98
8
0
273,724
6
W
Apollo
6,693
515
77
6
0
260,185
5
W
Baba Yaga
6,569
505
78
6
0
262,466
0
L
Mulan
6,480
498
80
6
0
184,066
2
L
Charon
5,847
450
28
2
0
244,934
4
W
Thor
7,798
600
95
7
0
271,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role