Player Matchup

Jormungandr
Jormungandr
Gold IV
Ealge
Jormungandr
Gold IV
Level 136
God Stats
8W - 3L
1,631 SR
Queue Stats
61W - 58L
1,456 MMR
Solo
Anubis
Anubis
Gold I
KoziriBezi
Anubis
Gold I
Level 156
God Stats
2W - 2L
1,472 SR
Queue Stats
84W - 80L
1,517 MMR
Solo
Fenrir
Fenrir
Gold III
Mytsuhh
Fenrir
Gold III
Level 107
God Stats
4W - 4L
1,613 SR
Queue Stats
341W - 358L
1,531 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Xankete asesino
Kumbhakarna
Gold III
Level 148
God Stats
3W - 0L
1,649 SR
Queue Stats
172W - 190L
1,474 MMR
Solo
Rama
Rama
Gold III
pepod09
Rama
Gold III
Level 128
God Stats
8W - 6L
1,668 SR
Queue Stats
118W - 127L
1,454 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,607 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,576 SR
1,487 MMR
Bacchus
Bacchus
Gold II
BBsfmg
Bacchus
Gold II
Level 67
God Stats
27W - 17L
1,676 SR
Queue Stats
144W - 149L
1,488 MMR
Solo
Shiva
Shiva
Gold V
J7AC
Shiva
Gold V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,414 MMR
Solo
Scylla
Scylla
Gold III
MostafaSMJ
Scylla
Gold III
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 216L
1,536 MMR
Solo
Martichoras
Martichoras
Gold IV
Quentindu21
Martichoras
Gold IV
Level 126
God Stats
2W - 4L
1,497 SR
Queue Stats
92W - 92L
1,503 MMR
Solo
Nemesis
Nemesis
Platinum IV
Revolution895
Nemesis
Platinum IV
Level 158
God Stats
12W - 8L
1,710 SR
Queue Stats
143W - 133L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ealge
Jormungandr
11
2 / 0 / 3
6,577
731
4,690
5,383
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
KoziriBezi
Anubis
10
3 / 1 / 0
5,856
651
3,420
3,839
1,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
Mytsuhh
Fenrir
11
3 / 1 / 3
6,261
696
2,820
5,787
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
Xankete asesino
Kumbhakarna
7
1 / 1 / 5
5,169
574
2,533
7,217
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
pepod09
Rama
11
1 / 2 / 2
5,935
659
2,723
4,755
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MedusaAthenaThothAo KuangThor

VS

Bans
FreyaAresSusanoAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBsfmg
Bacchus
8
0 / 3 / 1
4,698
522
2,281
5,865
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
J7AC
Shiva
8
0 / 2 / 0
4,363
485
2,516
7,829
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
MostafaSMJ
Scylla
7
0 / 0 / 1
4,227
470
550
1,211
188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Quentindu21
Martichoras
9
1 / 2 / 3
5,363
596
4,696
4,682
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
11
4 / 3 / 0
5,623
625
4,748
7,344
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
5
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BBsfmg
Bacchus
0
3
1
0.17
W
Jormungandr
Ealge
Jormungandr
2
0
3
3.5
L
Shiva
J7AC
Shiva
0
2
0
0
W
Anubis
KoziriBezi
Anubis
3
1
0
3
L
Scylla
MostafaSMJ
Scylla
0
0
1
0.5
W
Fenrir
Mytsuhh
Fenrir
3
1
3
4.5
L
Martichoras
Quentindu21
Martichoras
1
2
3
1.25
L
Nemesis
4
3
0
1.33
W
Kumbhakarna
Xankete asesino
Kumbhakarna
1
1
5
3.5
W
Rama
pepod09
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,186
Damage
14,791
26,981
Taken
26,931
10,873
Mitigated
11,816
11,381
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BBsfmg
Bacchus
2,281
359
0
1,593
5,865
3,783
0
2,850
3,007
12,781
2,691
W
Jormungandr
Ealge
Jormungandr
4,690
1,167
0
2,334
5,383
2,540
0
45
5,171
43,333
1,240
L
Shiva
J7AC
Shiva
2,516
505
110
1,744
7,829
4,300
0
3,169
4,394
0
23,850
W
Anubis
KoziriBezi
Anubis
3,420
237
0
1,493
3,839
1,404
0
833
2,932
37,347
966
L
Scylla
MostafaSMJ
Scylla
550
189
0
710
1,211
188
0
205
1,006
17,262
0
W
Fenrir
Mytsuhh
Fenrir
2,820
740
0
2,943
5,787
2,186
0
216
5,479
0
37,860
L
Martichoras
Quentindu21
Martichoras
4,696
1,685
0
894
4,682
1,323
0
623
4,059
0
33,643
L
Nemesis
4,748
1,821
0
2,884
7,344
2,222
0
3,184
4,072
0
34,051
W
Kumbhakarna
Xankete asesino
Kumbhakarna
2,533
300
0
2,624
7,217
3,375
0
1,225
5,916
10,264
1,690
W
Rama
pepod09
Rama
2,723
1,965
0
1,987
4,755
1,368
0
395
4,360
0
43,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
24,274
335
Minions Killed
238
0
Camps Cleared
0
894,766
Distance Traveled
853,971
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,698
522
22
2
0
188,027
3
W
Jormungandr
6,577
731
90
10
0
149,633
0
L
Shiva
4,363
485
39
4
0
180,025
2
W
Anubis
5,856
651
73
8
0
168,802
0
L
Scylla
4,227
470
38
4
0
102,646
0
W
Fenrir
6,261
696
74
8
0
208,397
0
L
Martichoras
5,363
596
68
8
0
170,861
0
L
Nemesis
5,623
625
71
8
0
212,412
0
W
Kumbhakarna
5,169
574
12
1
0
202,324
4
W
Rama
5,935
659
86
10
0
165,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role