Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
IBS_Slaps
Lancelot
Level 147
God Stats
1W - 4L
1,291 SR
Queue Stats
427W - 454L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
MrsAries
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 206L
1,520 Elo+
Solo
Xing Tian
Xing Tian
cfes4100
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 70L
1,212 Elo+
Solo
Team Averages
Level 85
1,458 SR
1,444 Elo+

VS

Team Averages
Level 108
1,570 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FEMINIST JUICE
Awilix
Level 129
God Stats
2W - 0L
1,425 SR
Queue Stats
30W - 30L
1,474 Elo+
Party 1
Vulcan
Vulcan
MEDINA323
Vulcan
Level 102
God Stats
2W - 1L
1,522 SR
Queue Stats
24W - 25L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
NattyLight34
Ix Chel
Level 124
God Stats
5W - 3L
1,567 SR
Queue Stats
246W - 223L
1,519 Elo+
Solo
Charon
Charon
R0chelle Aytes
Charon
Level 57
God Stats
3W - 0L
1,838 SR
Queue Stats
31W - 31L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 2
7,694
769
5,848
9,671
4,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
 
Discordia
14
3 / 1 / 0
7,588
759
8,435
6,177
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
IBS_Slaps
Lancelot
14
0 / 1 / 1
6,893
689
3,350
11,254
9,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
MrsAries
Sun Wukong
14
0 / 2 / 3
7,073
707
9,875
14,200
13,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
cfes4100
Xing Tian
8
0 / 4 / 0
6,347
635
523
8,037
5,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 5
8,113
811
9,672
4,760
1,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
6 / 2 / 3
7,796
780
12,311
7,886
2,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
MEDINA323
Vulcan
13
1 / 1 / 8
7,424
742
14,721
5,048
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
NattyLight34
Ix Chel
13
1 / 0 / 7
7,921
792
2,757
8,111
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
0 / 0 / 9
7,076
708
4,322
8,782
6,299
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
10
10
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
2
1
L
Discordia
 
Discordia
3
1
0
3
W
Janus
 
Janus
2
1
5
4.5
W
6
2
3
3.75
L
Lancelot
IBS_Slaps
Lancelot
0
1
1
0.5
W
Vulcan
MEDINA323
Vulcan
1
1
8
5
L
Sun Wukong
MrsAries
Sun Wukong
0
2
3
0.75
W
Ix Chel
NattyLight34
Ix Chel
1
0
7
4.5
W
0
0
9
4.5
L
Xing Tian
cfes4100
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
43,783
49,339
Taken
34,587
34,541
Mitigated
16,800
24,877
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,848
165
9,784
5,117
9,671
4,898
0
5,917
3,754
0
12,071
L
Discordia
 
Discordia
8,435
409
284
1,481
6,177
1,785
0
4,793
1,384
25,202
0
W
Janus
 
Janus
9,672
242
1,189
521
4,760
1,590
42
557
4,203
29,134
611
W
12,311
4,459
1,289
1,568
7,886
2,860
0
1,832
6,054
0
16,878
L
Lancelot
IBS_Slaps
Lancelot
3,350
275
524
2,845
11,254
9,834
0
6,542
4,712
0
19,006
W
Vulcan
MEDINA323
Vulcan
14,721
678
801
536
5,048
1,982
32
1,582
3,466
28,116
0
L
Sun Wukong
MrsAries
Sun Wukong
9,875
1,218
941
2,512
14,200
13,020
0
9,445
4,755
0
24,734
W
Ix Chel
NattyLight34
Ix Chel
2,757
527
7,692
5,020
8,111
4,069
50
2,114
5,997
8,334
282
W
4,322
1,307
0
0
8,782
6,299
177
2,873
5,909
8,931
635
L
Xing Tian
cfes4100
Xing Tian
523
301
873
516
8,037
5,004
0
3,643
4,394
1,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
38,330
112
Minions Killed
112
0
Camps Cleared
0
903,772
Distance Traveled
1,031,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,694
769
4
0
0
204,143
0
L
Discordia
7,588
759
36
4
0
160,265
0
W
Janus
8,113
811
54
5
0
208,085
0
W
Awilix
7,796
780
5
1
0
219,415
0
L
Lancelot
6,893
689
35
4
0
229,280
0
W
Vulcan
7,424
742
39
4
0
206,446
0
L
Sun Wukong
7,073
707
35
4
0
212,409
0
W
Ix Chel
7,921
792
6
1
0
200,611
0
W
Charon
7,076
708
8
1
0
197,397
0
L
Xing Tian
6,347
635
2
0
0
97,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role