Player Matchup

Sun Wukong
Sun Wukong
Godazette
Sun Wukong
Level 128
God Stats
11W - 9L
1,552 SR
Queue Stats
43W - 39L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
Scorn2604
Kumbhakarna
Level 149
God Stats
5W - 6L
1,186 SR
Queue Stats
219W - 213L
1,541 Elo+
Solo
Bacchus
Bacchus
SirJor
Bacchus
Level 164
God Stats
7W - 5L
1,569 SR
Queue Stats
133W - 108L
1,514 Elo+
Solo
Artemis
Artemis
VolyaSeta
Artemis
Level 157
God Stats
4W - 0L
1,751 SR
Queue Stats
60W - 55L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
methist1565
Morgan Le Fay
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 170L
1,546 Elo+
Solo
Team Averages
Level 150
1,512 SR
1,535 Elo+

VS

Team Averages
Level 108
1,638 SR
1,523 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SryBinFett
Hachiman
Level 114
God Stats
4W - 5L
1,636 SR
Queue Stats
86W - 79L
1,486 Elo+
Solo
Nu Wa
Nu Wa
epicproslayer
Nu Wa
Level 48
God Stats
18W - 14L
1,653 SR
Queue Stats
124W - 106L
1,590 Elo+
Party 1
Bakasura
Bakasura
sansij
Bakasura
Level 125
God Stats
4W - 1L
1,899 SR
Queue Stats
254W - 235L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Godazette
Sun Wukong
14
4 / 3 / 0
8,670
542
5,860
13,080
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Scorn2604
Kumbhakarna
14
2 / 1 / 9
8,441
528
3,867
11,664
9,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
SirJor
Bacchus
15
10 / 0 / 4
9,296
581
10,749
11,154
8,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
VolyaSeta
Artemis
15
1 / 0 / 5
8,410
526
6,219
10,120
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
methist1565
Morgan Le Fay
15
3 / 1 / 6
8,843
553
10,571
8,943
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 6 / 1
8,249
516
7,318
13,156
5,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
 
Cernunnos
15
0 / 3 / 1
8,144
509
6,818
10,739
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
SryBinFett
Hachiman
15
2 / 1 / 1
8,782
549
3,637
7,369
2,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 0
7,169
448
8,449
11,430
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
sansij
Bakasura
13
1 / 3 / 2
7,327
458
4,478
13,845
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
5
5
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
L
Cernunnos
 
Cernunnos
0
3
1
0.17
W
Sun Wukong
Godazette
Sun Wukong
4
3
0
1.33
W
Kumbhakarna
Scorn2604
Kumbhakarna
2
1
9
6.5
W
Bacchus
SirJor
Bacchus
10
0
4
12
L
Hachiman
SryBinFett
Hachiman
2
1
1
2.5
W
Artemis
VolyaSeta
Artemis
1
0
5
3.5
L
0
7
0
0
W
Morgan Le Fay
methist1565
Morgan Le Fay
3
1
6
6
L
Bakasura
sansij
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
30,700
54,961
Taken
56,539
32,454
Mitigated
20,288
16,967
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,318
339
0
4,576
13,156
5,513
0
4,122
8,558
54,266
0
L
Cernunnos
 
Cernunnos
6,818
3,108
0
3,645
10,739
3,750
0
4,243
6,496
0
74,783
W
Sun Wukong
Godazette
Sun Wukong
5,860
951
0
5,059
13,080
8,504
171
6,076
6,349
0
45,951
W
Kumbhakarna
Scorn2604
Kumbhakarna
3,867
225
0
2,081
11,664
9,398
0
2,593
8,980
23,173
0
W
Bacchus
SirJor
Bacchus
10,749
1,958
0
3,324
11,154
8,234
21
2,361
8,497
61,507
1,289
L
Hachiman
SryBinFett
Hachiman
3,637
1,778
0
1,951
7,369
2,067
748
5,244
2,125
0
68,970
W
Artemis
VolyaSeta
Artemis
6,219
1,703
0
4,569
10,120
3,008
25
3,180
6,647
0
75,354
L
8,449
2,216
0
822
11,430
2,835
466
6,507
4,923
44,306
0
W
Morgan Le Fay
methist1565
Morgan Le Fay
10,571
420
0
1,934
8,943
3,310
158
1,398
7,309
74,810
1,088
L
Bakasura
sansij
Bakasura
4,478
2,521
0
3,910
13,845
6,123
0
5,251
8,594
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,660
Gold Earned
39,671
470
Minions Killed
493
0
Camps Cleared
0
1,680,094
Distance Traveled
1,539,254
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,249
516
91
6
0
268,840
0
L
Cernunnos
8,144
509
123
8
0
273,787
1
W
Sun Wukong
8,670
542
87
5
0
290,242
3
W
Kumbhakarna
8,441
528
31
2
0
342,571
4
W
Bacchus
9,296
581
90
6
0
387,645
0
L
Hachiman
8,782
549
127
8
0
343,851
0
W
Artemis
8,410
526
126
8
0
308,381
6
L
Nu Wa
7,169
448
63
4
0
282,718
0
W
Morgan Le Fay
8,843
553
136
9
0
351,255
1
L
Bakasura
7,327
458
89
6
0
370,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role