Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
I DCXC I
Sun Wukong
Level 129
God Stats
7W - 7L
1,543 SR
Queue Stats
296W - 275L
1,515 Elo+
Party 3
Anubis
Anubis
manija_delicado9
Anubis
Level 69
God Stats
4W - 8L
1,383 SR
Queue Stats
215W - 228L
1,502 Elo+
Party 2
Chronos
Chronos
shuav
Chronos
Level 157
God Stats
3W - 0L
1,847 SR
Queue Stats
86W - 73L
1,635 Elo+
Solo
Chaac
Chaac
xTENSAZANG3TSUx
Chaac
Level 148
God Stats
41W - 26L
1,648 SR
Queue Stats
281W - 295L
1,508 Elo+
Party 3
Team Averages
Level 112
1,584 SR
1,532 Elo+

VS

Team Averages
Level 115
1,522 SR
1,521 Elo+
Xing Tian
Xing Tian
Awkeno
Xing Tian
Level 17
God Stats
2W - 2L
1,657 SR
Queue Stats
23W - 18L
1,558 Elo+
Party 1
Charybdis
Charybdis
CovertRhino143
Charybdis
Level 94
God Stats
26W - 25L
1,577 SR
Queue Stats
358W - 340L
1,518 Elo+
Solo
Sylvanus
Sylvanus
DaBicNoodle
Sylvanus
Level 154
God Stats
19W - 13L
1,587 SR
Queue Stats
33W - 33L
1,523 Elo+
Solo
Vulcan
Vulcan
Funkydere
Vulcan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 130L
1,547 Elo+
Party 1
Hera
Hera
jyashi
Hera
Level 167
God Stats
3W - 10L
1,291 SR
Queue Stats
371W - 357L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 6 / 3
7,662
451
4,143
13,097
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
I DCXC I
Sun Wukong
12
1 / 2 / 4
8,254
486
8,292
15,025
11,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 2 / 3
9,131
537
9,483
13,480
4,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
shuav
Chronos
18
3 / 1 / 1
10,794
635
12,536
19,196
10,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
3 / 1 / 2
9,149
538
8,266
9,934
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Awkeno
Xing Tian
14
2 / 2 / 0
7,899
465
12,383
19,961
12,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
CovertRhino143
Charybdis
15
2 / 3 / 2
8,568
504
11,340
14,027
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DaBicNoodle
Sylvanus
13
3 / 2 / 5
7,885
464
6,803
14,558
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Vulcan
Funkydere
Vulcan
14
3 / 2 / 2
7,853
462
10,834
8,876
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
jyashi
Hera
12
2 / 1 / 5
7,382
434
7,098
7,677
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
12
12
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
6
3
0.42
L
Xing Tian
Awkeno
Xing Tian
2
2
0
1
L
Charybdis
CovertRhino143
Charybdis
2
3
2
1
L
Sylvanus
DaBicNoodle
Sylvanus
3
2
5
2.75
L
Vulcan
Funkydere
Vulcan
3
2
2
2
W
Sun Wukong
I DCXC I
Sun Wukong
1
2
4
1.5
L
Hera
jyashi
Hera
2
1
5
4.5
W
2
2
3
1.75
W
Chronos
shuav
Chronos
3
1
1
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,720
Damage
48,458
70,732
Taken
65,099
36,797
Mitigated
30,447
30,522
Healing
26,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,143
894
0
5,944
13,097
4,662
9
4,102
8,863
0
50,863
L
Xing Tian
Awkeno
Xing Tian
12,383
1,416
0
6,164
19,961
12,931
0
10,866
9,095
51,191
1,324
L
Charybdis
CovertRhino143
Charybdis
11,340
6,144
0
5,078
14,027
5,029
0
947
13,080
0
76,589
L
Sylvanus
DaBicNoodle
Sylvanus
6,803
682
6,326
6,716
14,558
7,506
0
4,070
10,488
21,435
0
L
Vulcan
Funkydere
Vulcan
10,834
473
0
1,397
8,876
2,814
0
3,137
5,739
54,880
0
W
Sun Wukong
I DCXC I
Sun Wukong
8,292
2,489
0
4,587
15,025
11,117
0
5,759
8,990
0
42,625
L
Hera
jyashi
Hera
7,098
1,371
0
1,291
7,677
2,167
0
2,554
5,123
56,432
2,888
W
9,483
90
0
7,335
13,480
4,994
432
10,243
2,778
71,096
669
W
Chronos
shuav
Chronos
12,536
4,997
0
8,844
19,196
10,581
248
13,586
4,311
90,705
1,797
W
8,266
993
0
3,812
9,934
5,443
0
1,037
8,885
0
65,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
39,587
540
Minions Killed
449
0
Camps Cleared
0
1,694,640
Distance Traveled
1,548,771
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,662
451
62
4
0
363,909
0
L
Xing Tian
7,899
465
87
5
0
315,876
0
L
Charybdis
8,568
504
143
8
0
303,117
2
L
Sylvanus
7,885
464
24
1
0
320,220
5
L
Vulcan
7,853
462
103
6
0
342,706
3
W
Sun Wukong
8,254
486
56
3
0
345,376
1
L
Hera
7,382
434
92
5
0
266,852
0
W
Anubis
9,131
537
129
8
0
327,577
0
W
Chronos
10,794
635
169
10
0
301,565
2
W
Chaac
9,149
538
124
7
0
356,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role