Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Diamond IV
ShamLoki
Xbalanque
Diamond IV
Level 146
God Stats
15W - 3L
1,891 SR
Queue Stats
63W - 30L
2,106 MMR
Party 2
Fafnir
Fafnir
Platinum I
zJusTxCrePzeN
Fafnir
Platinum I
Level 140
God Stats
15W - 6L
1,762 SR
Queue Stats
90W - 60L
1,936 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,718 SR
1,847 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,488 SR
1,827 MMR
Cthulhu
Cthulhu
Platinum V
Amarak
Cthulhu
Platinum V
Level 159
God Stats
4W - 2L
1,398 SR
Queue Stats
24W - 15L
1,727 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
FireBoomer
Danzaburou
Platinum V
Level 106
God Stats
0W - 2L
1,649 SR
Queue Stats
24W - 15L
1,839 MMR
Party 1
Merlin
Merlin
Platinum II
iEmoKid
Merlin
Platinum II
Level 209
God Stats
6W - 9L
1,418 SR
Queue Stats
1,481W - 1,338L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 0 / 4
11,050
789
7,645
14,343
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
ShamLoki
Xbalanque
19
3 / 2 / 4
11,789
842
10,865
10,694
4,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 2 / 6
10,997
786
8,225
14,654
17,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SerqetMulanKuzenboNe ZhaBastet

VS

Bans
PersephoneAnhurIx ChelMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amarak
Cthulhu
18
1 / 1 / 3
10,586
756
13,458
13,681
14,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
FireBoomer
Danzaburou
14
2 / 4 / 0
9,532
681
9,758
10,694
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iEmoKid
Merlin
16
1 / 3 / 2
10,095
721
8,199
6,382
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
4
5
L
Cthulhu
Amarak
Cthulhu
1
1
3
2.5
L
Danzaburou
FireBoomer
Danzaburou
2
4
0
0.5
W
Xbalanque
ShamLoki
Xbalanque
3
2
4
2.5
L
Merlin
iEmoKid
Merlin
1
3
2
0.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,735
Damage
31,415
39,691
Taken
30,757
35,636
Mitigated
19,930
10,102
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,645
409
0
4,036
14,343
13,954
244
6,530
6,655
29,087
704
L
Cthulhu
Amarak
Cthulhu
13,458
408
464
4,220
13,681
14,567
0
4,039
8,617
39,186
1,822
L
Danzaburou
FireBoomer
Danzaburou
9,758
2,268
0
1,620
10,694
3,361
0
5,896
4,297
0
35,080
W
Xbalanque
ShamLoki
Xbalanque
10,865
5,876
0
1,560
10,694
4,397
2,665
5,247
4,880
0
65,698
L
Merlin
iEmoKid
Merlin
8,199
328
0
816
6,382
2,002
0
2,921
2,953
28,821
0
W
8,225
2,309
0
4,506
14,654
17,285
574
6,422
7,366
27,385
1,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
30,213
217
Minions Killed
166
0
Camps Cleared
0
806,566
Distance Traveled
757,120
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,050
789
49
4
0
299,847
3
L
Cthulhu
10,586
756
50
4
0
274,977
1
L
Danzaburou
9,532
681
46
3
0
239,588
1
W
Xbalanque
11,789
842
130
9
0
249,129
0
L
Merlin
10,095
721
70
5
0
242,555
0
W
Fafnir
10,997
786
38
3
0
257,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role