Player Matchup

Athena
Athena
Bjerke
Athena
Level 155
God Stats
24W - 26L
1,463 SR
Queue Stats
52W - 52L
1,527 Elo+
Party 1
Olorun
Olorun
CHRISTOS_M3
Olorun
Level 162
God Stats
1W - 0L
1,714 SR
Queue Stats
78W - 89L
1,459 Elo+
Party 2
Artemis
Artemis
CNDGScylla
Artemis
Level 143
God Stats
14W - 8L
1,603 SR
Queue Stats
131W - 125L
1,497 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KarezO
Cu Chulainn
Level 169
God Stats
1W - 0L
1,343 SR
Queue Stats
103W - 99L
1,510 Elo+
Party 1
Camazotz
Camazotz
Syntaxxxx
Camazotz
Level 129
God Stats
3W - 4L
1,347 SR
Queue Stats
30W - 30L
1,539 Elo+
Party 1
Team Averages
Level 152
1,494 SR
1,506 Elo+

VS

Team Averages
Level 132
1,590 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Adrian32ADY
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,395 Elo+
Party 3
Bastet
Bastet
By_GTJD-1999
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,414 Elo+
Party 3
Mulan
Mulan
ReginatorCZ
Mulan
Level 97
God Stats
11W - 5L
1,780 SR
Queue Stats
61W - 35L
1,594 Elo+
Solo
Nu Wa
Nu Wa
nero_dt
Nu Wa
Level 167
God Stats
8W - 5L
1,671 SR
Queue Stats
97W - 115L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bjerke
Athena
10
1 / 0 / 7
6,072
607
3,136
5,249
4,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
12
1 / 2 / 2
6,079
608
3,890
5,746
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
CNDGScylla
Artemis
11
4 / 2 / 4
6,540
654
7,414
5,880
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
KarezO
Cu Chulainn
12
4 / 1 / 1
6,845
685
7,562
10,771
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Syntaxxxx
Camazotz
12
7 / 1 / 3
6,614
661
5,341
8,958
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 2 / 2
6,119
612
4,210
10,556
6,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 0
5,662
566
3,542
7,084
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
9
1 / 3 / 0
5,247
525
1,520
6,292
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 4 / 0
5,747
575
5,345
9,896
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
nero_dt
Nu Wa
9
0 / 5 / 3
5,290
529
4,245
5,838
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
2
1.5
L
2
4
0
0.5
W
Athena
Bjerke
Athena
1
0
7
4.5
L
Bastet
1
3
0
0.33
W
Olorun
1
2
2
1
W
Artemis
CNDGScylla
Artemis
4
2
4
3
W
Cu Chulainn
KarezO
Cu Chulainn
4
1
1
4.5
L
1
4
0
0.25
W
Camazotz
Syntaxxxx
Camazotz
7
1
3
8.5
L
Nu Wa
nero_dt
Nu Wa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
18,862
36,604
Taken
39,666
19,130
Mitigated
16,956
12,282
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,210
1,442
0
3,498
10,556
6,675
0
2,175
8,381
0
16,531
L
3,542
1,003
0
668
7,084
2,382
0
3,813
3,271
0
36,615
W
Athena
Bjerke
Athena
3,136
1,441
0
1,390
5,249
4,173
0
230
4,989
15,624
1,726
L
Bastet
1,520
378
0
2,634
6,292
1,616
0
559
5,733
0
21,210
W
Olorun
3,890
1,303
240
2,553
5,746
2,047
343
247
5,439
45,671
3,137
W
Artemis
CNDGScylla
Artemis
7,414
1,802
0
725
5,880
1,657
0
2,654
2,947
0
43,728
W
Cu Chulainn
KarezO
Cu Chulainn
7,562
1,119
0
1,852
10,771
8,526
10
229
10,482
1,712
47,151
L
5,345
485
0
2,324
9,896
5,098
0
700
9,196
0
35,946
W
Camazotz
Syntaxxxx
Camazotz
5,341
1,464
0
5,522
8,958
2,727
0
309
8,562
0
45,124
L
Nu Wa
nero_dt
Nu Wa
4,245
993
0
457
5,838
1,185
0
221
5,617
26,646
85

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
28,065
371
Minions Killed
274
0
Camps Cleared
0
1,093,405
Distance Traveled
944,862
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,119
612
26
3
0
209,259
1
L
Skadi
5,662
566
66
7
0
174,646
1
W
Athena
6,072
607
28
3
0
234,935
2
L
Bastet
5,247
525
53
5
0
167,320
0
W
Olorun
6,079
608
98
10
0
187,895
0
W
Artemis
6,540
654
76
8
0
187,689
0
W
Cu Chulainn
6,845
685
90
9
0
220,181
3
L
Mulan
5,747
575
70
7
0
215,935
0
W
Camazotz
6,614
661
79
8
0
262,705
0
L
Nu Wa
5,290
529
59
6
0
177,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role