Player Matchup

Lancelot
Lancelot
Blessed0ne
Lancelot
Level 219
God Stats
16W - 4L
1,685 SR
Queue Stats
25W - 5L
1,791 Elo+
Party 1
Nu Wa
Nu Wa
Dhany Valentine
Nu Wa
Level 214
God Stats
67W - 43L
1,657 SR
Queue Stats
369W - 343L
1,546 Elo+
Solo
Artemis
Artemis
Lamprussy
Artemis
Level 129
God Stats
3W - 0L
1,601 SR
Queue Stats
194W - 218L
1,516 Elo+
Party 1
Khepri
Khepri
Undeadghost18
Khepri
Level 149
God Stats
3W - 1L
1,858 SR
Queue Stats
38W - 41L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
davabr0
Erlang Shen
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,483 Elo+
Solo
Team Averages
Level 173
1,660 SR
1,568 Elo+

VS

Team Averages
Level 157
1,576 SR
1,561 Elo+
Cthulhu
Cthulhu
AutismWizard
Cthulhu
Level 157
God Stats
79W - 65L
1,625 SR
Queue Stats
373W - 360L
1,547 Elo+
Party 2
Surtr
Surtr
Buberino
Surtr
Level 107
God Stats
3W - 4L
1,672 SR
Queue Stats
123W - 125L
1,563 Elo+
Solo
Bacchus
Bacchus
CelticRogue6
Bacchus
Level 181
God Stats
16W - 27L
1,569 SR
Queue Stats
332W - 332L
1,567 Elo+
Party 2
Chiron
Chiron
JackinFactotum
Chiron
Level 189
God Stats
7W - 12L
1,456 SR
Queue Stats
410W - 398L
1,579 Elo+
Party 2
Chang'e
Chang'e
WizardAce
Chang'e
Level 153
God Stats
5W - 6L
1,556 SR
Queue Stats
234W - 225L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blessed0ne
Lancelot
11
5 / 1 / 4
6,227
623
7,195
7,140
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
3 / 0 / 3
6,408
641
5,850
3,241
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Lamprussy
Artemis
10
1 / 0 / 1
5,425
543
4,395
3,728
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 3
5,112
511
2,100
5,539
2,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
davabr0
Erlang Shen
10
0 / 2 / 3
5,826
583
4,268
9,368
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AutismWizard
Cthulhu
11
2 / 3 / 0
6,305
631
5,410
7,933
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Buberino
Surtr
8
1 / 3 / 0
4,783
478
1,789
7,121
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
CelticRogue6
Bacchus
7
1 / 2 / 1
5,159
516
3,155
8,116
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 1
5,363
536
2,934
4,422
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
WizardAce
Chang'e
11
0 / 1 / 0
5,928
593
2,985
6,129
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
4
4
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AutismWizard
Cthulhu
2
3
0
0.67
W
Lancelot
Blessed0ne
Lancelot
5
1
4
7
L
Surtr
Buberino
Surtr
1
3
0
0.33
L
Bacchus
CelticRogue6
Bacchus
1
2
1
0.75
W
3
0
3
4.5
L
0
1
1
0.5
W
Artemis
Lamprussy
Artemis
1
0
1
1.5
W
1
1
3
2.5
L
Chang'e
WizardAce
Chang'e
0
1
0
0
W
Erlang Shen
davabr0
Erlang Shen
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
16,273
29,016
Taken
33,721
11,063
Mitigated
14,582
13,443
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AutismWizard
Cthulhu
5,410
655
0
835
7,933
5,333
0
360
7,529
36,836
1,579
W
Lancelot
Blessed0ne
Lancelot
7,195
1,692
0
3,714
7,140
2,863
0
1,970
4,996
0
45,686
L
Surtr
Buberino
Surtr
1,789
742
0
547
7,121
2,612
0
1,288
5,694
1,029
28,961
L
Bacchus
CelticRogue6
Bacchus
3,155
338
1,154
1,700
8,116
4,037
0
2,428
5,592
10,089
916
W
5,850
1,153
0
596
3,241
856
0
1,540
1,599
42,270
0
L
2,934
518
305
1,213
4,422
1,004
0
544
3,808
0
42,360
W
Artemis
Lamprussy
Artemis
4,395
1,161
0
662
3,728
1,235
0
967
2,761
0
43,437
W
2,100
372
1,416
2,152
5,539
2,372
0
1,495
3,960
14,554
0
L
Chang'e
WizardAce
Chang'e
2,985
201
160
1,970
6,129
1,596
0
2,749
3,148
40,427
3,323
W
Erlang Shen
davabr0
Erlang Shen
4,268
2,547
0
4,903
9,368
3,737
0
3,770
4,922
0
39,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,998
Gold Earned
27,538
353
Minions Killed
345
0
Camps Cleared
0
1,047,097
Distance Traveled
963,675
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,305
631
81
8
0
199,188
0
W
Lancelot
6,227
623
78
8
0
267,539
0
L
Surtr
4,783
478
49
5
0
191,673
0
L
Bacchus
5,159
516
17
2
0
202,400
6
W
Nu Wa
6,408
641
83
8
0
195,117
3
L
Chiron
5,363
536
84
8
0
184,169
2
W
Artemis
5,425
543
86
9
0
180,286
0
W
Khepri
5,112
511
27
3
0
201,048
0
L
Chang'e
5,928
593
114
11
0
186,245
0
W
Erlang Shen
5,826
583
79
8
0
203,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role