Player Matchup

Athena
Athena
Apg__24
Athena
Level 138
God Stats
3W - 0L
1,447 SR
Queue Stats
83W - 83L
1,517 Elo+
Party 1
Hercules
Hercules
M3sames
Hercules
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Apollo
Apollo
McKinzie
Apollo
Level 122
God Stats
1W - 1L
1,252 SR
Queue Stats
67W - 63L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
PǿrtalGun
Tsukuyomi
Level 158
God Stats
2W - 2L
1,428 SR
Queue Stats
224W - 216L
1,538 Elo+
Solo
Artio
Artio
facundo6161
Artio
Level 158
God Stats
4W - 3L
1,506 SR
Queue Stats
141W - 147L
1,459 Elo+
Party 1
Team Averages
Level 121
1,427 SR
1,510 Elo+

VS

Team Averages
Level 140
1,581 SR
1,579 Elo+
He Bo
He Bo
BOPBUDOWLANIEC
He Bo
Level 82
God Stats
1W - 2L
1,394 SR
Queue Stats
131W - 133L
1,546 Elo+
Party 3
Sun Wukong
Sun Wukong
Rumirko
Sun Wukong
Level 158
God Stats
2W - 2L
1,741 SR
Queue Stats
37W - 16L
1,645 Elo+
Solo
Merlin
Merlin
Sarione
Merlin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 137L
1,547 Elo+
Party 3
Neith
Neith
TheRealCorgi
Neith
Level 127
God Stats
8W - 10L
1,538 SR
Queue Stats
155W - 145L
1,595 Elo+
Party 2
Fenrir
Fenrir
luxiorgaming
Fenrir
Level 182
God Stats
1W - 1L
1,732 SR
Queue Stats
139W - 136L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Apg__24
Athena
11
2 / 0 / 6
6,958
633
4,452
8,696
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
M3sames
Hercules
12
0 / 0 / 4
7,221
656
5,929
10,109
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
McKinzie
Apollo
12
4 / 1 / 2
7,523
684
5,694
4,529
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PǿrtalGun
Tsukuyomi
12
5 / 2 / 2
6,746
613
6,855
8,163
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 3 / 4
6,595
600
4,335
9,724
3,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,898
536
3,811
6,331
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Rumirko
Sun Wukong
11
0 / 1 / 0
5,997
545
6,861
9,476
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Sarione
Merlin
12
2 / 3 / 2
6,506
591
6,827
7,281
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
5,789
526
3,159
6,549
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
9
1 / 4 / 1
5,657
514
3,035
11,979
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
6
6
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
Apg__24
Athena
2
0
6
5
L
3
2
0
1.5
W
Hercules
M3sames
Hercules
0
0
4
2
W
Apollo
McKinzie
Apollo
4
1
2
5
W
Tsukuyomi
PǿrtalGun
Tsukuyomi
5
2
2
3
L
Sun Wukong
Rumirko
Sun Wukong
0
1
0
0
L
Merlin
Sarione
Merlin
2
3
2
1
L
0
3
1
0.17
W
2
3
4
1.33
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
23,693
41,221
Taken
41,616
23,123
Mitigated
20,016
14,710
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Apg__24
Athena
4,452
1,214
0
2,035
8,696
7,090
0
2,833
5,863
20,921
2,010
L
3,811
120
0
2,276
6,331
1,389
0
1,058
5,273
31,217
0
W
Hercules
M3sames
Hercules
5,929
1,585
0
4,054
10,109
7,896
0
1,395
7,935
1,710
48,911
W
Apollo
McKinzie
Apollo
5,694
3,480
0
1,222
4,529
1,614
944
0
4,529
0
48,848
W
Tsukuyomi
PǿrtalGun
Tsukuyomi
6,855
2,024
0
3,071
8,163
2,544
0
3,333
4,755
0
44,806
L
Sun Wukong
Rumirko
Sun Wukong
6,861
576
0
3,076
9,476
8,253
0
404
8,442
7,459
35,384
L
Merlin
Sarione
Merlin
6,827
714
0
1,432
7,281
2,136
0
3,810
3,471
42,586
803
L
3,159
1,448
0
755
6,549
1,727
0
30
6,519
0
38,920
W
4,335
193
400
3,928
9,724
3,979
0
4,122
5,602
44,016
0
L
Fenrir
3,035
623
0
1,276
11,979
6,511
0
3,652
8,287
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
29,847
397
Minions Killed
356
0
Camps Cleared
0
1,233,247
Distance Traveled
1,039,957
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,958
633
43
4
0
273,123
0
L
He Bo
5,898
536
71
6
0
178,823
0
W
Hercules
7,221
656
101
9
0
225,537
4
W
Apollo
7,523
684
97
9
0
230,627
4
W
Tsukuyomi
6,746
613
78
7
0
262,886
2
L
Sun Wukong
5,997
545
87
8
0
216,366
0
L
Merlin
6,506
591
87
8
0
209,690
6
L
Neith
5,789
526
76
7
0
198,513
0
W
Artio
6,595
600
78
7
0
241,074
0
L
Fenrir
5,657
514
35
3
0
236,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role