Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DENNIE
Camazotz
Level 157
God Stats
2W - 3L
1,634 SR
Queue Stats
63W - 49L
1,556 Elo+
Party 2
Odin
Odin
ligtnin1
Odin
Level 124
God Stats
2W - 1L
1,701 SR
Queue Stats
52W - 46L
1,549 Elo+
Solo
Ares
Ares
sphoenixs43
Ares
Level 91
God Stats
1W - 4L
1,271 SR
Queue Stats
384W - 382L
1,527 Elo+
Solo
Team Averages
Level 129
1,521 SR
1,527 Elo+

VS

Team Averages
Level 133
1,525 SR
1,545 Elo+
Ishtar
Ishtar
Killionaire1337
Ishtar
Level 158
God Stats
16W - 10L
1,595 SR
Queue Stats
257W - 261L
1,510 Elo+
Solo
Chronos
Chronos
Raxu444
Chronos
Level 151
God Stats
9W - 9L
1,319 SR
Queue Stats
203W - 172L
1,589 Elo+
Party 1
Agni
Agni
TsubakiO9
Agni
Level 146
God Stats
4W - 3L
1,658 SR
Queue Stats
43W - 31L
1,569 Elo+
Party 1
Arachne
Arachne
XxMSAlVar0xX
Arachne
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 61L
1,589 Elo+
Solo
Horus
Horus
theodask
Horus
Level 141
God Stats
88W - 57L
1,553 SR
Queue Stats
249W - 242L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 3 / 0
5,020
502
1,698
6,736
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
 
Artemis
8
1 / 0 / 0
4,884
488
6,423
5,796
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
DENNIE
Camazotz
11
2 / 0 / 1
5,574
557
3,471
8,069
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
8
0 / 2 / 2
4,965
497
3,811
6,902
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 1
5,395
540
3,801
10,661
5,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,067
607
5,399
6,945
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Raxu444
Chronos
12
4 / 2 / 1
6,889
689
6,590
7,191
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
12
2 / 1 / 1
6,670
667
5,640
4,050
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
XxMSAlVar0xX
Arachne
11
2 / 0 / 0
5,745
575
1,458
8,709
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
theodask
Horus
10
1 / 2 / 0
5,600
560
2,996
10,911
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
10
10
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Artemis
 
Artemis
1
0
0
1
L
Camazotz
DENNIE
Camazotz
2
0
1
2.5
W
1
0
1
1.5
W
Chronos
Raxu444
Chronos
4
2
1
2.25
W
Agni
2
1
1
2.5
W
Arachne
XxMSAlVar0xX
Arachne
2
0
0
2
L
Odin
0
2
2
0.5
L
1
5
1
0.3
W
Horus
theodask
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
22,083
38,164
Taken
37,806
14,648
Mitigated
15,650
15,247
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,698
43
168
2,087
6,736
1,947
0
3,380
3,356
22,230
0
L
Artemis
 
Artemis
6,423
3,068
0
2,483
5,796
1,340
0
0
5,796
0
30,577
L
Camazotz
DENNIE
Camazotz
3,471
1,091
0
6,082
8,069
2,301
0
1,912
6,055
0
31,876
W
5,399
3,382
0
2,924
6,945
2,423
570
0
6,945
0
48,387
W
Chronos
Raxu444
Chronos
6,590
2,118
0
2,312
7,191
2,277
627
3,681
3,510
39,128
1,757
W
Agni
5,640
717
0
1,734
4,050
1,216
74
602
3,308
51,662
1,420
W
Arachne
XxMSAlVar0xX
Arachne
1,458
1,157
0
5,005
8,709
3,306
0
606
7,943
0
39,832
L
Odin
3,811
463
0
1,269
6,902
3,300
0
1,387
5,515
0
16,148
L
3,801
422
0
3,158
10,661
5,760
0
4,843
5,356
24,662
2,347
W
Horus
theodask
Horus
2,996
1,344
1,402
5,156
10,911
6,428
46
150
10,721
0
13,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,838
Gold Earned
30,971
247
Minions Killed
360
0
Camps Cleared
0
963,146
Distance Traveled
1,003,431
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,020
502
55
6
0
176,269
0
L
Artemis
4,884
488
58
6
0
182,221
0
L
Camazotz
5,574
557
67
7
0
239,947
0
W
Ishtar
6,067
607
84
8
0
193,816
0
W
Chronos
6,889
689
81
8
0
190,406
0
W
Agni
6,670
667
97
10
0
199,940
5
W
Arachne
5,745
575
71
7
0
217,140
2
L
Odin
4,965
497
28
3
0
198,268
3
L
Ares
5,395
540
39
4
0
166,441
0
W
Horus
5,600
560
27
3
0
202,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role