Player Matchup

Geb
Geb
Gold IV
Fanatic680
Geb
Gold IV
Level 192
God Stats
2W - 4L
1,510 SR
Queue Stats
236W - 240L
1,390 MMR
Solo
Ix Chel
Ix Chel
Gold IV
InfamousGlitch
Ix Chel
Gold IV
Level 128
God Stats
11W - 4L
1,609 SR
Queue Stats
149W - 152L
1,465 MMR
Solo
Amaterasu
Amaterasu
Gold V
KidsInATrnchCoat
Amaterasu
Gold V
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
50W - 66L
1,490 MMR
Solo
Ymir
Ymir
Platinum V
Pr0digium
Ymir
Platinum V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,463 MMR
Solo
Artemis
Artemis
Gold III
gabecdm
Artemis
Gold III
Level 60
God Stats
3W - 3L
1,633 SR
Queue Stats
72W - 76L
1,441 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,592 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,515 SR
1,455 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
A9ENT
Scylla
Bronze III
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
EasyPiikins
Tsukuyomi
Gold V
Level 96
God Stats
16W - 15L
1,496 SR
Queue Stats
24W - 32L
1,481 MMR
Solo
Nut
Nut
Gold IV
IDONOTF6
Nut
Gold IV
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
442W - 465L
1,424 MMR
Solo
Athena
Athena
Gold V
Pivo_Felipin-BR
Athena
Gold V
Level 144
God Stats
5W - 3L
1,580 SR
Queue Stats
275W - 282L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,212
444
4,925
14,959
8,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 8 / 0
6,932
495
3,959
10,630
2,806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
11
0 / 5 / 2
6,556
468
2,136
13,199
10,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
14
6 / 3 / 0
7,768
555
6,103
10,236
3,454
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
gabecdm
Artemis
12
3 / 1 / 2
7,126
509
8,843
7,676
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ThanatosCharonAo KuangThor

VS

Bans
MedusaThothChang'eJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 5
8,216
587
5,074
7,712
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Scylla
A9ENT
Scylla
15
9 / 1 / 0
9,419
673
12,806
4,971
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
EasyPiikins
Tsukuyomi
14
4 / 1 / 4
8,612
615
10,362
12,150
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 3 / 2
8,557
611
3,881
9,902
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 9
7,489
535
4,441
9,942
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
21
21
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
5
7.5
W
Scylla
A9ENT
Scylla
9
1
0
9
W
Tsukuyomi
EasyPiikins
Tsukuyomi
4
1
4
6
L
0
4
5
0.63
W
1
3
2
0.67
L
1
8
0
0.13
L
Amaterasu
0
5
2
0.2
W
2
4
9
1.63
L
Ymir
6
3
0
2
L
Artemis
gabecdm
Artemis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,966
Damage
36,564
56,700
Taken
44,677
27,805
Mitigated
22,828
7,524
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,074
1,265
0
4,375
7,712
2,410
0
2,210
5,502
0
57,901
W
Scylla
A9ENT
Scylla
12,806
1,567
0
1,250
4,971
1,803
0
3,787
1,184
64,461
75
W
Tsukuyomi
EasyPiikins
Tsukuyomi
10,362
2,084
0
2,001
12,150
7,315
122
3,682
8,468
785
70,378
L
4,925
399
0
2,214
14,959
8,708
0
6,385
8,228
19,363
225
W
3,881
2,739
0
4,349
9,902
3,512
0
1,062
8,840
0
72,897
L
3,959
261
610
2,031
10,630
2,806
0
5,868
4,588
44,725
0
L
Amaterasu
2,136
459
0
1,432
13,199
10,325
0
2,555
10,604
0
31,350
W
4,441
792
0
2,159
9,942
7,788
51
4,221
5,721
17,445
1,898
L
Ymir
6,103
1,451
0
1,125
10,236
3,454
19
1,653
8,572
60,335
0
L
Artemis
gabecdm
Artemis
8,843
2,825
0
112
7,676
2,512
19
372
7,304
0
46,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
42,293
366
Minions Killed
475
0
Camps Cleared
0
1,367,518
Distance Traveled
1,460,345
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,216
587
93
7
0
337,739
4
W
Scylla
9,419
673
126
9
0
276,569
2
W
Tsukuyomi
8,612
615
99
7
0
282,783
0
L
Geb
6,212
444
30
2
0
270,260
4
W
Nut
8,557
611
125
9
0
254,185
0
L
Ix Chel
6,932
495
93
7
0
258,911
4
L
Amaterasu
6,556
468
60
4
0
277,545
2
W
Athena
7,489
535
32
2
0
309,069
3
L
Ymir
7,768
555
105
8
0
289,373
0
L
Artemis
7,126
509
78
6
0
271,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role