Player Matchup

Anhur
Anhur
 
Anhur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChrizdaMoody
Hercules
Level 122
God Stats
3W - 4L
1,313 SR
Queue Stats
80W - 72L
1,474 Elo+
Party 2
Athena
Athena
Giolandoboh
Athena
Level 155
God Stats
76W - 49L
1,558 SR
Queue Stats
387W - 354L
1,430 Elo+
Solo
Nu Wa
Nu Wa
LeqitimusS-
Nu Wa
Level 62
God Stats
2W - 1L
1,563 SR
Queue Stats
68W - 80L
1,405 Elo+
Solo
Chang'e
Chang'e
MausPatt
Chang'e
Level 121
God Stats
17W - 9L
1,658 SR
Queue Stats
70W - 67L
1,469 Elo+
Party 2
Team Averages
Level 99
1,518 SR
1,455 Elo+

VS

Team Averages
Level 53
1,443 SR
1,377 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
EchoRaiin
Chernobog
Level 28
God Stats
11W - 16L
1,438 SR
Queue Stats
53W - 80L
1,314 Elo+
Party 1
Bakasura
Bakasura
IzzyImzOfficial
Bakasura
Level 48
God Stats
4W - 7L
1,413 SR
Queue Stats
70W - 110L
1,326 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Morinobua
Cu Chulainn
Level 56
God Stats
9W - 6L
1,471 SR
Queue Stats
146W - 132L
1,439 Elo+
Solo
Cthulhu
Cthulhu
OutcxstNinja
Cthulhu
Level 28
God Stats
18W - 18L
1,392 SR
Queue Stats
49W - 75L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 2
6,484
463
3,348
6,855
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
ChrizdaMoody
Hercules
14
1 / 1 / 1
7,909
565
8,428
17,799
17,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
5 / 0 / 5
7,838
560
12,711
14,387
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 1
7,084
506
8,797
7,371
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MausPatt
Chang'e
10
0 / 2 / 4
6,409
458
4,716
11,364
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 2 / 1
8,669
619
7,030
9,200
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
EchoRaiin
Chernobog
10
1 / 5 / 1
6,200
443
6,534
10,077
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
14
2 / 1 / 2
7,603
543
3,660
11,196
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Morinobua
Cu Chulainn
13
1 / 1 / 0
7,678
548
13,406
17,649
8,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
OutcxstNinja
Cthulhu
10
0 / 1 / 2
6,890
492
8,144
11,047
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
7
7
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
2
3
L
Ra
 
Ra
3
2
1
1.75
W
Hercules
ChrizdaMoody
Hercules
1
1
1
1.5
L
Chernobog
EchoRaiin
Chernobog
1
5
1
0.3
W
Athena
5
0
5
7.5
L
Bakasura
2
1
2
3
W
2
3
1
0.83
W
Chang'e
MausPatt
Chang'e
0
2
4
1
L
Cu Chulainn
Morinobua
Cu Chulainn
1
1
0
1
L
Cthulhu
OutcxstNinja
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,000
Damage
38,774
57,776
Taken
59,169
36,809
Mitigated
25,298
22,599
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,348
1,213
0
2,085
6,855
1,957
780
2,481
4,316
0
37,939
L
Ra
 
Ra
7,030
1,688
756
5,474
9,200
3,196
334
6,121
3,079
81,421
452
W
Hercules
ChrizdaMoody
Hercules
8,428
2,454
0
7,303
17,799
17,124
0
1,377
16,422
0
57,178
L
Chernobog
EchoRaiin
Chernobog
6,534
3,168
0
1,610
10,077
2,763
217
7,089
2,988
0
29,848
W
Athena
12,711
3,027
0
4,468
14,387
8,031
63
3,214
11,019
49,663
3,144
L
Bakasura
3,660
2,354
0
2,890
11,196
4,685
0
2,822
8,374
0
49,507
W
8,797
1,449
0
500
7,371
2,542
0
5,469
1,744
47,002
0
W
Chang'e
MausPatt
Chang'e
4,716
1,031
2,625
5,618
11,364
7,155
226
4,036
7,263
24,897
0
L
Cu Chulainn
Morinobua
Cu Chulainn
13,406
2,210
0
5,684
17,649
8,772
0
4,153
13,496
5,332
55,195
L
Cthulhu
OutcxstNinja
Cthulhu
8,144
315
2,270
4,123
11,047
5,882
104
5,922
5,125
31,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
37,040
351
Minions Killed
422
0
Camps Cleared
0
1,351,259
Distance Traveled
1,419,645
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,484
463
64
5
0
265,965
0
L
Ra
8,669
619
162
12
0
241,579
6
W
Hercules
7,909
565
102
7
0
222,556
0
L
Chernobog
6,200
443
42
3
0
259,188
0
W
Athena
7,838
560
83
6
0
315,546
0
L
Bakasura
7,603
543
103
7
0
341,699
0
W
Nu Wa
7,084
506
77
6
0
274,531
1
W
Chang'e
6,409
458
25
2
0
272,661
0
L
Cu Chulainn
7,678
548
90
6
0
295,406
5
L
Cthulhu
6,890
492
25
2
0
281,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role