Player Matchup

Da Ji
Da Ji
AR_ThunderShock
Da Ji
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 134L
1,433 Elo+
Solo
Danzaburou
Danzaburou
BastinazoCai
Danzaburou
Level 158
God Stats
10W - 8L
1,684 SR
Queue Stats
266W - 269L
1,405 Elo+
Solo
Agni
Agni
CIMPU
Agni
Level 89
God Stats
2W - 1L
1,844 SR
Queue Stats
75W - 59L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Haschpapi89
Aphrodite
Level 103
God Stats
16W - 18L
1,672 SR
Queue Stats
249W - 210L
1,458 Elo+
Solo
Neith
Neith
ayecaramba13
Neith
Level 145
God Stats
7W - 6L
1,502 SR
Queue Stats
234W - 248L
1,397 Elo+
Solo
Team Averages
Level 124
1,640 SR
1,429 Elo+

VS

Team Averages
Level 119
1,649 SR
1,440 Elo+
Aphrodite
Aphrodite
GoldEmpress387
Aphrodite
Level 152
God Stats
5W - 4L
1,720 SR
Queue Stats
106W - 95L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Hmm Who
Ah Puch
Level 119
God Stats
5W - 2L
1,712 SR
Queue Stats
48W - 47L
1,427 Elo+
Solo
Nut
Nut
TOTELOKO
Nut
Level 87
God Stats
5W - 2L
1,697 SR
Queue Stats
82W - 73L
1,427 Elo+
Party 1
Vamana
Vamana
XxMikasaYaoixX
Vamana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,468 Elo+
Solo
Lancelot
Lancelot
colmillosangre
Lancelot
Level 88
God Stats
4W - 5L
1,617 SR
Queue Stats
79W - 73L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,968
197
0
0
0
Danzaburou
BastinazoCai
Danzaburou
8
2 / 2 / 0
5,233
523
8,213
7,811
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
CIMPU
Agni
10
2 / 2 / 1
5,632
563
2,216
5,201
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Haschpapi89
Aphrodite
8
0 / 2 / 3
5,259
526
2,691
5,761
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,008
601
5,622
7,058
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GoldEmpress387
Aphrodite
9
1 / 1 / 2
5,435
544
2,248
7,278
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Hmm Who
Ah Puch
11
1 / 1 / 1
5,946
595
4,230
4,036
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 2
4,968
497
3,519
6,463
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,198
620
2,966
7,132
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
12
4 / 0 / 1
6,307
631
5,203
8,285
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
7
7
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Danzaburou
BastinazoCai
Danzaburou
2
2
0
1
L
Agni
CIMPU
Agni
2
2
1
1.25
W
Aphrodite
GoldEmpress387
Aphrodite
1
1
2
2
L
Aphrodite
Haschpapi89
Aphrodite
0
2
3
0.75
W
Ah Puch
Hmm Who
Ah Puch
1
1
1
1.5
W
1
2
2
1
W
0
0
0
0
L
0
1
0
0
W
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
18,166
25,831
Taken
33,194
10,183
Mitigated
14,608
9,178
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
BastinazoCai
Danzaburou
8,213
3,804
0
2,069
7,811
2,805
0
1,848
5,862
0
35,508
L
Agni
CIMPU
Agni
2,216
168
0
255
5,201
1,396
210
2,604
2,140
28,714
0
W
Aphrodite
GoldEmpress387
Aphrodite
2,248
322
2,724
5,159
7,278
4,944
390
1,768
5,510
22,364
0
L
Aphrodite
Haschpapi89
Aphrodite
2,691
812
1,536
2,647
5,761
3,775
0
1,197
4,538
11,152
0
W
Ah Puch
Hmm Who
Ah Puch
4,230
152
0
1,172
4,036
1,341
0
1,100
2,936
38,419
1,842
W
3,519
1,605
130
916
6,463
2,027
0
1,158
5,305
0
16,745
W
2,966
342
0
4,452
7,132
2,729
0
0
7,132
0
41,201
L
5,622
1,330
0
2,671
7,058
2,207
0
245
6,813
0
44,591
W
Lancelot
5,203
938
0
1,190
8,285
3,567
0
881
7,404
0
41,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
28,854
217
Minions Killed
277
0
Camps Cleared
0
733,885
Distance Traveled
1,059,601
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
1,968
197
0
0
0
0
0
L
Danzaburou
5,233
523
53
5
0
180,102
2
L
Agni
5,632
563
65
7
0
210,281
0
W
Aphrodite
5,435
544
35
4
0
192,585
0
L
Aphrodite
5,259
526
10
1
0
168,243
0
W
Ah Puch
5,946
595
63
6
0
183,193
0
W
Nut
4,968
497
32
3
0
191,848
0
W
Vamana
6,198
620
67
7
0
228,332
5
L
Neith
6,008
601
89
9
0
175,259
0
W
Lancelot
6,307
631
80
8
0
263,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role