Player Matchup

King Arthur
King Arthur
AETHER__IVAN
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
AleRey
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,465 Elo+
Party 1
Anhur
Anhur
AliBabaa98
Anhur
Level 125
God Stats
63W - 55L
1,552 SR
Queue Stats
139W - 131L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
MisterHugBug
Kumbhakarna
Level 158
God Stats
0W - 2L
1,503 SR
Queue Stats
52W - 44L
1,568 Elo+
Solo
Anubis
Anubis
Pastas
Anubis
Level 87
God Stats
21W - 15L
1,657 SR
Queue Stats
31W - 22L
1,675 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,562 Elo+

VS

Team Averages
Level 115
1,542 SR
1,494 Elo+
Medusa
Medusa
 
Medusa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ElinarGodly
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,514 Elo+
Solo
Nut
Nut
F1reborn
Nut
Level 125
God Stats
9W - 8L
1,465 SR
Queue Stats
213W - 218L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
NoobyNick
Kuzenbo
Level 67
God Stats
5W - 3L
1,571 SR
Queue Stats
182W - 186L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
阿布鲁奇思
Zhong Kui
Level 138
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 12L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AETHER__IVAN
King Arthur
14
3 / 2 / 1
8,051
619
9,323
13,442
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
AleRey
Erlang Shen
12
0 / 3 / 1
6,491
499
1,560
12,352
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
13
2 / 5 / 0
7,868
605
6,029
9,381
2,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
MisterHugBug
Kumbhakarna
11
1 / 1 / 3
7,067
544
5,168
13,129
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Pastas
Anubis
13
3 / 3 / 1
7,461
574
8,937
9,430
4,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 1 / 1
8,487
653
7,720
7,437
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
ElinarGodly
Ao Kuang
12
1 / 5 / 5
6,782
522
3,289
11,468
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
7 / 1 / 1
9,129
702
12,578
9,625
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
NoobyNick
Kuzenbo
11
1 / 0 / 4
6,987
537
4,436
9,266
7,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
阿布鲁奇思
Zhong Kui
12
2 / 2 / 0
6,890
530
6,471
11,830
9,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
14
14
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
L
King Arthur
AETHER__IVAN
King Arthur
3
2
1
1.75
L
Erlang Shen
AleRey
Erlang Shen
0
3
1
0.17
L
Anhur
2
5
0
0.4
W
Ao Kuang
ElinarGodly
Ao Kuang
1
5
5
0.7
W
7
1
1
7.5
L
Kumbhakarna
MisterHugBug
Kumbhakarna
1
1
3
2.5
W
Kuzenbo
NoobyNick
Kuzenbo
1
0
4
3
L
Anubis
Pastas
Anubis
3
3
1
1.17
W
Zhong Kui
阿布鲁奇思
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,017
Damage
34,494
57,734
Taken
49,626
31,123
Mitigated
25,451
15,515
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,720
2,996
0
600
7,437
1,993
400
4,447
2,990
0
82,148
L
King Arthur
AETHER__IVAN
King Arthur
9,323
1,474
0
3,052
13,442
10,223
2
6,975
6,467
1,036
56,918
L
Erlang Shen
AleRey
Erlang Shen
1,560
659
0
2,620
12,352
5,285
0
1,442
10,910
0
58,906
L
Anhur
6,029
2,633
0
2,108
9,381
2,589
0
2,072
7,309
0
42,064
W
Ao Kuang
ElinarGodly
Ao Kuang
3,289
1,127
0
1,461
11,468
3,731
0
3,275
8,193
43,489
0
W
12,578
7,129
0
5,582
9,625
3,276
861
1,248
8,377
0
75,577
L
Kumbhakarna
MisterHugBug
Kumbhakarna
5,168
871
0
3,607
13,129
8,885
0
2,180
10,949
28,553
3,416
W
Kuzenbo
NoobyNick
Kuzenbo
4,436
2,266
0
2,482
9,266
7,386
7
4,644
4,622
17,136
25
L
Anubis
Pastas
Anubis
8,937
329
0
4,128
9,430
4,141
0
1,705
7,725
57,012
0
W
Zhong Kui
阿布鲁奇思
Zhong Kui
6,471
644
0
5,284
11,830
9,065
0
519
11,311
40,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,938
Gold Earned
38,275
427
Minions Killed
462
0
Camps Cleared
0
1,332,993
Distance Traveled
1,356,093
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,487
653
157
12
0
284,325
2
L
King Arthur
8,051
619
92
7
0
257,589
0
L
Erlang Shen
6,491
499
86
7
0
327,705
1
L
Anhur
7,868
605
94
7
0
255,310
0
W
Ao Kuang
6,782
522
66
5
0
268,862
2
W
Nut
9,129
702
137
11
0
238,320
0
L
Kumbhakarna
7,067
544
55
4
0
258,338
1
W
Kuzenbo
6,987
537
18
1
0
319,823
6
L
Anubis
7,461
574
100
8
0
234,051
5
W
Zhong Kui
6,890
530
84
6
0
244,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role