Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Camshaft2199
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,435 Elo+
Party 2
Anubis
Anubis
PeacefulWaters
Anubis
Level 209
God Stats
3W - 2L
1,670 SR
Queue Stats
123W - 97L
1,455 Elo+
Party 1
Ix Chel
Ix Chel
coltoncoolman
Ix Chel
Level 99
God Stats
1W - 1L
1,334 SR
Queue Stats
44W - 49L
1,450 Elo+
Party 2
Xbalanque
Xbalanque
yorae77
Xbalanque
Level 168
God Stats
5W - 3L
1,484 SR
Queue Stats
124W - 98L
1,455 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,459 Elo+

VS

Team Averages
Level 129
1,418 SR
1,427 Elo+
Bastet
Bastet
 
Bastet
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Deliriousxxhd
Vamana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,356 Elo+
Party 3
King Arthur
King Arthur
footballkller69
King Arthur
Level 141
God Stats
1W - 3L
1,463 SR
Queue Stats
98W - 110L
1,375 Elo+
Party 3
Martichoras
Martichoras
g3no98
Martichoras
Level 106
God Stats
0W - 4L
1,128 SR
Queue Stats
109W - 112L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 4 / 6
8,987
899
6,423
7,984
8,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Camshaft2199
Chronos
14
1 / 2 / 4
8,321
832
4,464
7,179
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 8
9,077
908
6,042
6,358
2,805
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
13
2 / 2 / 8
8,511
851
4,307
6,172
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
yorae77
Xbalanque
16
5 / 1 / 6
9,197
920
13,558
6,990
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 0 / 3
7,052
705
4,059
3,918
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
 
Horus
5
0 / 0 / 0
5,535
554
254
445
271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
2 / 5 / 2
7,299
730
3,686
10,425
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
footballkller69
King Arthur
13
2 / 5 / 5
7,476
748
8,916
12,461
6,071
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
g3no98
Martichoras
16
3 / 3 / 1
8,107
811
9,542
10,428
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
13
Kills
9
10
Deaths
13
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
6
1.25
L
Bastet
 
Bastet
2
0
3
3.5
L
Horus
 
Horus
0
0
0
0
W
Chronos
Camshaft2199
Chronos
1
2
4
1.5
L
2
5
2
0.6
W
3
1
8
7
W
Ix Chel
2
2
8
3
L
King Arthur
footballkller69
King Arthur
2
5
5
0.9
L
Martichoras
g3no98
Martichoras
3
3
1
1.17
W
Xbalanque
yorae77
Xbalanque
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
26,457
34,683
Taken
37,677
18,121
Mitigated
20,319
12,605
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,423
721
861
871
7,984
8,151
444
0
7,850
21,410
0
L
Bastet
 
Bastet
4,059
1,504
1,634
1,618
3,918
2,152
0
2,234
1,684
0
9,412
L
Horus
 
Horus
254
119
280
218
445
271
0
244
201
0
254
W
Chronos
Camshaft2199
Chronos
4,464
742
285
379
7,179
2,496
1,594
0
7,096
10,740
0
L
3,686
1,613
0
1,073
10,425
8,127
0
4,994
5,431
0
10,121
W
6,042
419
821
2,861
6,358
2,805
477
0
6,318
20,817
550
W
Ix Chel
4,307
941
2,543
2,096
6,172
2,063
944
0
6,172
8,241
0
L
King Arthur
footballkller69
King Arthur
8,916
1,182
256
2,463
12,461
6,071
0
7,112
5,349
0
12,299
L
Martichoras
g3no98
Martichoras
9,542
1,665
14
2,738
10,428
3,698
0
6,500
3,928
0
31,312
W
Xbalanque
yorae77
Xbalanque
13,558
3,723
230
1,658
6,990
2,606
3,726
0
6,909
0
23,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
35,469
142
Minions Killed
69
0
Camps Cleared
0
907,153
Distance Traveled
808,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,987
899
22
2
0
168,175
0
L
Bastet
7,052
705
8
1
0
239,695
0
L
Horus
5,535
554
0
0
0
69,093
0
W
Chronos
8,321
832
21
2
0
202,642
0
L
Vamana
7,299
730
8
1
0
172,649
0
W
Anubis
9,077
908
46
5
0
181,174
0
W
Ix Chel
8,511
851
19
2
0
170,350
0
L
King Arthur
7,476
748
18
2
0
155,373
0
L
Martichoras
8,107
811
35
4
0
171,653
0
W
Xbalanque
9,197
920
34
3
0
184,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role