Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Daymoniak89
Nike
Level 107
God Stats
11W - 4L
1,672 SR
Queue Stats
243W - 290L
1,336 Elo+
Party 2
Kukulkan
Kukulkan
Joepredator
Kukulkan
Level 85
God Stats
2W - 1L
1,458 SR
Queue Stats
21W - 32L
1,075 Elo+
Party 2
Cerberus
Cerberus
Kaijzer
Cerberus
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 159L
1,379 Elo+
Solo
Amaterasu
Amaterasu
sassyunicorn47
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,298 Elo+
Solo
Team Averages
Level 87
1,526 SR
1,318 Elo+

VS

Team Averages
Level 69
1,545 SR
1,452 Elo+
Scylla
Scylla
Cravache_Magique
Scylla
Level 79
God Stats
2W - 1L
1,810 SR
Queue Stats
69W - 69L
1,448 Elo+
Solo
Tyr
Tyr
daxon574
Tyr
Level 128
God Stats
2W - 7L
1,310 SR
Queue Stats
249W - 244L
1,482 Elo+
Solo
Nut
Nut
iam-_-ironman-_-
Nut
Level 45
God Stats
4W - 2L
1,800 SR
Queue Stats
178W - 178L
1,449 Elo+
Party 1
Anubis
Anubis
milad-king82
Anubis
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
121W - 131L
1,466 Elo+
Party 1
Nox
Nox
oOTobiyoOo
Nox
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 0 / 14
10,362
691
2,368
4,027
2,799
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
4 / 6 / 14
10,775
718
10,354
16,348
14,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Joepredator
Kukulkan
20
14 / 1 / 16
13,764
918
27,793
8,729
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Kaijzer
Cerberus
20
16 / 6 / 18
13,246
883
18,950
32,182
30,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
sassyunicorn47
Amaterasu
20
4 / 0 / 25
11,649
777
10,059
18,036
16,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 9
9,370
625
9,563
13,974
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 6 / 4
10,089
673
12,141
17,984
11,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 8 / 5
10,887
726
13,528
14,372
5,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
15
0 / 10 / 7
8,918
595
10,194
15,448
7,305
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 6 / 4
8,797
586
6,989
10,886
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
39
Kills
11
13
Deaths
39
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
14
8
L
2
9
9
0.72
W
4
6
14
1.83
W
Kukulkan
Joepredator
Kukulkan
14
1
16
22
W
Cerberus
Kaijzer
Cerberus
16
6
18
4.17
L
4
6
4
1
L
5
8
5
0.94
L
Anubis
0
10
7
0.35
L
0
6
4
0.33
W
Amaterasu
sassyunicorn47
Amaterasu
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,524
Damage
52,415
79,322
Taken
72,664
67,802
Mitigated
32,629
31,865
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,368
0
1,248
854
4,027
2,799
0
1,388
2,639
13,686
963
L
9,563
1,166
0
789
13,974
4,406
0
10,302
3,534
11,495
0
W
10,354
564
102
751
16,348
14,188
629
6,915
9,433
1,303
18,634
W
Kukulkan
Joepredator
Kukulkan
27,793
679
2,010
2,949
8,729
3,866
1,559
3,442
5,287
57,245
0
W
Cerberus
Kaijzer
Cerberus
18,950
1,292
1,704
12,489
32,182
30,808
530
7,843
24,339
32,385
625
L
12,141
976
1,529
5,956
17,984
11,081
0
11,452
6,127
0
19,776
L
13,528
9,794
608
762
14,372
5,389
0
10,349
4,023
0
33,392
L
Anubis
10,194
263
0
1,885
15,448
7,305
0
10,424
4,791
25,991
0
L
6,989
1,146
189
1,133
10,886
4,448
0
7,529
3,220
22,847
0
W
Amaterasu
sassyunicorn47
Amaterasu
10,059
2,609
1,775
7,983
18,036
16,141
2,662
7,158
10,878
0
23,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,796
Gold Earned
48,061
200
Minions Killed
124
0
Camps Cleared
0
1,306,266
Distance Traveled
1,128,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,362
691
25
2
0
164,552
0
L
Scylla
9,370
625
5
0
0
225,490
0
W
Nike
10,775
718
21
1
0
260,171
0
W
Kukulkan
13,764
918
79
5
0
323,240
0
W
Cerberus
13,246
883
49
3
0
232,458
0
L
Tyr
10,089
673
15
1
0
263,021
0
L
Nut
10,887
726
46
3
0
204,796
0
L
Anubis
8,918
595
27
2
0
216,941
0
L
Nox
8,797
586
31
2
0
218,321
0
W
Amaterasu
11,649
777
26
2
0
325,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role