Player Matchup

Medusa
Medusa
ChaoszFilmsz
Medusa
Level 98
God Stats
8W - 5L
1,646 SR
Queue Stats
440W - 416L
1,576 Elo+
Solo
Ravana
Ravana
Computerimac
Ravana
Level 109
God Stats
2W - 0L
1,710 SR
Queue Stats
70W - 47L
1,597 Elo+
Party 2
Surtr
Surtr
DevilishlySly
Surtr
Level 173
God Stats
1W - 2L
1,589 SR
Queue Stats
105W - 131L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
IllusionaI
Zhong Kui
Level 171
God Stats
2W - 0L
1,739 SR
Queue Stats
213W - 182L
1,577 Elo+
Party 2
Cerberus
Cerberus
Iovemeplz
Cerberus
Level 137
God Stats
110W - 62L
1,755 SR
Queue Stats
605W - 574L
1,575 Elo+
Solo
Team Averages
Level 138
1,688 SR
1,567 Elo+

VS

Team Averages
Level 150
1,582 SR
1,579 Elo+
Nike
Nike
 
Nike
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Bignutts4u
Ganesha
Level 106
God Stats
0W - 2L
1,307 SR
Queue Stats
126W - 122L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
HollyKNN
Erlang Shen
Level 155
God Stats
10W - 2L
1,970 SR
Queue Stats
249W - 179L
1,622 Elo+
Party 1
Anhur
Anhur
Ruedy
Anhur
Level 262
God Stats
4W - 4L
1,699 SR
Queue Stats
214W - 89L
1,745 Elo+
Party 1
The Morrigan
The Morrigan
penguin attackz
The Morrigan
Level 109
God Stats
4W - 7L
1,434 SR
Queue Stats
688W - 668L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 6 / 6
8,426
562
6,454
11,583
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
17
6 / 1 / 8
9,229
615
10,338
10,353
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 0 / 0
9,712
647
11,081
11,336
9,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
IllusionaI
Zhong Kui
16
6 / 2 / 5
9,751
650
9,031
10,380
6,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Iovemeplz
Cerberus
14
4 / 3 / 11
8,453
564
10,787
14,857
9,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 4 / 0
7,366
491
5,511
14,441
11,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ganesha
Bignutts4u
Ganesha
12
0 / 5 / 7
7,147
476
3,854
13,812
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
HollyKNN
Erlang Shen
14
3 / 4 / 3
8,021
535
7,863
15,997
8,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Ruedy
Anhur
13
9 / 8 / 1
8,522
568
18,046
14,803
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
penguin attackz
The Morrigan
10
0 / 4 / 1
6,108
407
3,610
5,099
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
24
Kills
12
12
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
0
0
L
Ganesha
Bignutts4u
Ganesha
0
5
7
0.7
W
Medusa
4
6
6
1.17
W
Ravana
6
1
8
10
W
4
0
0
4
L
Erlang Shen
HollyKNN
Erlang Shen
3
4
3
1.13
W
Zhong Kui
IllusionaI
Zhong Kui
6
2
5
4.25
W
Cerberus
Iovemeplz
Cerberus
4
3
11
3.17
L
Anhur
Ruedy
Anhur
9
8
1
1.19
L
The Morrigan
penguin attackz
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,691
Damage
38,884
58,509
Taken
64,152
32,213
Mitigated
35,690
20,975
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,511
1,930
0
1,785
14,441
11,405
0
918
13,523
0
57,773
L
Ganesha
Bignutts4u
Ganesha
3,854
264
0
1,862
13,812
10,032
0
5,345
7,862
23,041
0
W
Medusa
6,454
2,660
0
2,005
11,583
3,273
775
1,161
10,422
0
51,988
W
Ravana
10,338
3,251
0
3,014
10,353
4,214
796
1,410
8,821
0
86,301
W
11,081
3,556
0
3,831
11,336
9,058
8
0
11,336
2,249
74,072
L
Erlang Shen
HollyKNN
Erlang Shen
7,863
4,429
0
3,537
15,997
8,702
0
3,956
11,839
0
64,653
W
Zhong Kui
IllusionaI
Zhong Kui
9,031
2,238
215
6,486
10,380
6,507
88
1,717
8,345
74,613
3,028
W
Cerberus
Iovemeplz
Cerberus
10,787
1,029
343
5,081
14,857
9,161
0
2,541
12,264
25,503
0
L
Anhur
Ruedy
Anhur
18,046
11,081
0
3,326
14,803
4,082
0
7,008
7,094
0
61,813
L
The Morrigan
penguin attackz
The Morrigan
3,610
587
33
1,130
5,099
1,469
0
1,623
3,383
25,980
143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
37,164
513
Minions Killed
389
0
Camps Cleared
0
1,571,704
Distance Traveled
1,327,502
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,366
491
112
7
0
271,297
6
L
Ganesha
7,147
476
15
1
0
306,706
2
W
Medusa
8,426
562
66
4
0
323,833
0
W
Ravana
9,229
615
119
8
0
357,557
0
W
Surtr
9,712
647
120
8
0
275,973
0
L
Erlang Shen
8,021
535
113
8
0
311,984
0
W
Zhong Kui
9,751
650
142
9
0
313,521
0
W
Cerberus
8,453
564
66
4
0
300,820
8
L
Anhur
8,522
568
97
6
0
241,162
0
L
The Morrigan
6,108
407
52
3
0
196,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role