Player Matchup

Ullr
Ullr
 
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 156
God Stats
119W - 101L
1,496 SR
Queue Stats
207W - 200L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Life
Jing Wei
Level 161
God Stats
0W - 1L
1,270 SR
Queue Stats
215W - 203L
1,570 Elo+
Party 1
Poseidon
Poseidon
NaarasTervo
Poseidon
Level 159
God Stats
6W - 4L
1,812 SR
Queue Stats
156W - 127L
1,612 Elo+
Party 1
Atlas
Atlas
WarmFishSalad
Atlas
Level 129
God Stats
169W - 139L
1,588 SR
Queue Stats
366W - 370L
1,491 Elo+
Solo
Team Averages
Level 142
1,533 SR
1,522 Elo+

VS

Team Averages
Level 143
1,563 SR
1,518 Elo+
Cerberus
Cerberus
CheeseyDave
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 95L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 108
God Stats
175W - 137L
1,633 SR
Queue Stats
319W - 312L
1,538 Elo+
Solo
Danzaburou
Danzaburou
ImperatorWaffle
Danzaburou
Level 153
God Stats
63W - 46L
1,607 SR
Queue Stats
593W - 552L
1,530 Elo+
Solo
Yu Huang
Yu Huang
Loensinator
Yu Huang
Level 143
God Stats
15W - 8L
1,603 SR
Queue Stats
178W - 163L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slayerrofdeath
Tsukuyomi
Level 185
God Stats
37W - 34L
1,474 SR
Queue Stats
174W - 183L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
3
0 / 0 / 1
2,875
575
587
1,417
263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Heldasmos
Cthulhu
4
0 / 1 / 0
3,043
609
1,971
3,328
1,665
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jing Wei
Life
Jing Wei
6
0 / 0 / 0
3,164
633
1,972
1,930
396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
NaarasTervo
Poseidon
8
3 / 1 / 0
4,487
897
1,817
2,316
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 1 / 0
2,917
583
1,002
3,092
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CheeseyDave
Cerberus
6
0 / 0 / 1
3,130
626
768
3,467
1,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
Furrulk
Baron Samedi
7
1 / 0 / 0
3,725
745
1,632
1,864
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ImperatorWaffle
Danzaburou
6
0 / 0 / 1
3,383
677
1,502
2,121
485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Loensinator
Yu Huang
6
1 / 2 / 0
3,537
707
1,701
2,755
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Slayerrofdeath
Tsukuyomi
6
1 / 1 / 0
3,316
663
906
3,417
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
1
0.5
W
Cerberus
CheeseyDave
Cerberus
0
0
1
0.5
W
Baron Samedi
Furrulk
Baron Samedi
1
0
0
1
L
Cthulhu
Heldasmos
Cthulhu
0
1
0
0
W
Danzaburou
ImperatorWaffle
Danzaburou
0
0
1
0.5
L
Jing Wei
Life
Jing Wei
0
0
0
0
W
Yu Huang
Loensinator
Yu Huang
1
2
0
0.5
L
Poseidon
NaarasTervo
Poseidon
3
1
0
3
W
Tsukuyomi
Slayerrofdeath
Tsukuyomi
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,349
Damage
6,509
12,083
Taken
13,624
3,975
Mitigated
4,046
4,361
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
587
195
0
746
1,417
263
0
112
1,259
0
4,509
W
Cerberus
CheeseyDave
Cerberus
768
49
0
1,602
3,467
1,592
0
1,083
2,384
8,682
776
W
Baron Samedi
Furrulk
Baron Samedi
1,632
315
0
882
1,864
479
0
863
1,001
15,568
0
L
Cthulhu
Heldasmos
Cthulhu
1,971
231
0
1,209
3,328
1,665
0
448
2,880
11,395
0
W
Danzaburou
ImperatorWaffle
Danzaburou
1,502
708
0
1,445
2,121
485
0
483
1,638
0
19,684
L
Jing Wei
Life
Jing Wei
1,972
1,475
0
815
1,930
396
0
304
1,626
0
16,354
W
Yu Huang
Loensinator
Yu Huang
1,701
83
0
750
2,755
668
0
1,192
1,353
15,168
0
L
Poseidon
NaarasTervo
Poseidon
1,817
181
0
749
2,316
475
0
1,247
773
20,232
801
W
Tsukuyomi
Slayerrofdeath
Tsukuyomi
906
278
0
1,806
3,417
822
0
644
2,731
0
13,840
L
1,002
591
0
842
3,092
1,176
0
1,347
1,460
5,445
2,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,486
Gold Earned
17,091
125
Minions Killed
158
0
Camps Cleared
0
450,858
Distance Traveled
498,648
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,875
575
10
2
0
57,911
0
W
Cerberus
3,130
626
11
2
0
107,894
2
W
Baron Samedi
3,725
745
34
7
0
81,885
0
L
Cthulhu
3,043
609
12
2
0
104,439
0
W
Danzaburou
3,383
677
45
9
0
93,758
0
L
Jing Wei
3,164
633
38
8
0
100,714
0
W
Yu Huang
3,537
707
33
7
0
98,032
1
L
Poseidon
4,487
897
49
10
0
121,697
0
W
Tsukuyomi
3,316
663
35
7
0
117,079
2
L
Atlas
2,917
583
16
3
0
66,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role