Player Matchup

Mulan
Mulan
Gold IV
CoffeeConjurer
Mulan
Gold IV
Level 160
God Stats
2W - 3L
1,452 SR
Queue Stats
41W - 50L
1,420 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
FreyasDirtySoles
Tsukuyomi
Gold II
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 111L
1,575 MMR
Solo
The Morrigan
The Morrigan
Bronze III
HeartOfSouls
The Morrigan
Bronze III
Level 160
God Stats
2W - 3L
1,379 SR
Queue Stats
14W - 11L
1,500 MMR
Party 1
Apollo
Apollo
Gold V
KidsInATrnchCoat
Apollo
Gold V
Level 147
God Stats
6W - 5L
1,541 SR
Queue Stats
50W - 66L
1,535 MMR
Solo
Cthulhu
Cthulhu
Gold III
WALLEsito14
Cthulhu
Gold III
Level 105
God Stats
10W - 8L
1,581 SR
Queue Stats
191W - 205L
1,510 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,491 SR
1,508 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,645 SR
1,495 MMR
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Fancy Whork
Kukulkan
Silver I
Level 123
God Stats
16W - 14L
1,612 SR
Queue Stats
74W - 79L
1,388 MMR
Solo
Charybdis
Charybdis
Gold IV
Huitziliin
Charybdis
Gold IV
Level 106
God Stats
1W - 2L
1,656 SR
Queue Stats
16W - 18L
1,541 MMR
Solo
Thanatos
Thanatos
Bronze III
obraeu
Thanatos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,484 MMR
Solo
Achilles
Achilles
Gold V
xjdizzzle
Achilles
Gold V
Level 49
God Stats
1W - 5L
1,958 SR
Queue Stats
23W - 28L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,584
564
11,287
17,305
11,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
18
8 / 2 / 3
10,259
603
12,082
13,586
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
HeartOfSouls
The Morrigan
15
6 / 0 / 6
9,817
577
10,721
9,158
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 4 / 4
9,264
545
3,874
8,914
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WALLEsito14
Cthulhu
14
4 / 2 / 3
8,398
494
8,379
12,794
8,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Ao KuangKing ArthurFreyaErlang ShenBakasura

VS

Bans
Cu ChulainnNu WaChang'eSkadiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
4 / 2 / 3
8,543
503
6,899
16,741
15,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Fancy Whork
Kukulkan
13
0 / 7 / 2
7,602
447
6,095
9,474
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Huitziliin
Charybdis
16
3 / 4 / 2
9,611
565
6,743
10,122
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
obraeu
Thanatos
14
2 / 6 / 3
7,637
449
2,863
17,292
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
xjdizzzle
Achilles
15
2 / 2 / 1
8,893
523
12,427
17,288
15,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
21
Kills
11
11
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
2
3
2.75
W
1
3
3
0.83
L
Kukulkan
Fancy Whork
Kukulkan
0
7
2
0.14
W
Tsukuyomi
8
2
3
4.75
W
The Morrigan
HeartOfSouls
The Morrigan
6
0
6
9
L
Charybdis
Huitziliin
Charybdis
3
4
2
1
W
2
4
4
1
W
Cthulhu
WALLEsito14
Cthulhu
4
2
3
2.75
L
Thanatos
obraeu
Thanatos
2
6
3
0.58
L
Achilles
xjdizzzle
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
35,027
61,757
Taken
70,917
31,072
Mitigated
43,452
20,100
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,899
1,150
0
3,619
16,741
15,858
13
6,994
9,747
25,042
902
W
11,287
1,424
0
5,799
17,305
11,551
672
1,154
15,059
0
64,496
L
Kukulkan
Fancy Whork
Kukulkan
6,095
826
0
541
9,474
2,530
0
5,261
4,213
51,934
815
W
Tsukuyomi
12,082
3,062
0
5,114
13,586
5,254
16
2,650
10,775
0
90,550
W
The Morrigan
HeartOfSouls
The Morrigan
10,721
2,592
0
3,949
9,158
3,046
1,399
3,500
5,658
55,702
9,842
L
Charybdis
Huitziliin
Charybdis
6,743
3,384
0
3,071
10,122
3,260
845
1,914
8,208
0
74,631
W
3,874
2,059
0
2,950
8,914
2,624
2,259
1,678
7,236
0
61,044
W
Cthulhu
WALLEsito14
Cthulhu
8,379
557
272
2,016
12,794
8,597
18
3,709
9,043
50,840
0
L
Thanatos
obraeu
Thanatos
2,863
578
0
8,579
17,292
6,112
0
3,478
13,814
0
58,518
L
Achilles
xjdizzzle
Achilles
12,427
2,210
0
5,320
17,288
15,692
0
1,123
16,165
0
65,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
42,286
545
Minions Killed
441
0
Camps Cleared
0
1,723,187
Distance Traveled
1,683,982
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,543
503
24
1
0
348,305
5
W
Mulan
9,584
564
120
7
0
296,309
2
L
Kukulkan
7,602
447
100
6
0
314,057
4
W
Tsukuyomi
10,259
603
131
8
0
380,214
0
W
The Morrigan
9,817
577
115
7
0
336,943
8
L
Charybdis
9,611
565
135
8
0
329,680
0
W
Apollo
9,264
545
115
7
0
339,295
0
W
Cthulhu
8,398
494
64
4
0
370,426
2
L
Thanatos
7,637
449
83
5
0
365,847
0
L
Achilles
8,893
523
99
6
0
326,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role