Player Matchup

King Arthur
King Arthur
Futanarism
King Arthur
Level 106
God Stats
0W - 1L
1,310 SR
Queue Stats
27W - 33L
1,315 Elo+
Party 1
Izanami
Izanami
GhaIIy
Izanami
Level 109
God Stats
10W - 10L
1,568 SR
Queue Stats
47W - 48L
1,525 Elo+
Party 1
Fenrir
Fenrir
Ispctr3
Fenrir
Level 129
God Stats
2W - 3L
1,299 SR
Queue Stats
19W - 37L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
ProdigyRookie
Aphrodite
Level 86
God Stats
1W - 1L
1,619 SR
Queue Stats
38W - 42L
1,489 Elo+
Party 1
Hades
Hades
WOCMADE
Hades
Level 113
God Stats
1W - 3L
1,237 SR
Queue Stats
4W - 9L
1,727 Elo+
Party 1
Team Averages
Level 109
1,406 SR
1,484 Elo+

VS

Team Averages
Level 141
1,476 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigJoey69554404
Neith
Level 103
God Stats
2W - 0L
1,705 SR
Queue Stats
51W - 51L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 156
God Stats
131W - 85L
1,665 SR
Queue Stats
771W - 735L
1,542 Elo+
Solo
Maman Brigitte
Maman Brigitte
RoyalEagle02
Maman Brigitte
Level 156
God Stats
3W - 0L
1,207 SR
Queue Stats
21W - 19L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deutschd2
Tsukuyomi
Level 105
God Stats
2W - 4L
1,306 SR
Queue Stats
31W - 43L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Futanarism
King Arthur
10
0 / 5 / 2
6,019
502
3,379
10,990
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GhaIIy
Izanami
9
0 / 5 / 1
5,581
465
7,832
11,765
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Ispctr3
Fenrir
11
5 / 3 / 0
6,814
568
4,549
8,787
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
ProdigyRookie
Aphrodite
10
0 / 1 / 0
5,881
490
1,823
7,923
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
WOCMADE
Hades
11
0 / 3 / 2
6,487
541
2,808
7,420
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 0 / 7
6,143
512
3,454
8,400
6,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
3 / 0 / 3
7,107
592
8,632
8,753
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 4
7,913
659
4,699
3,480
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maman Brigitte
RoyalEagle02
Maman Brigitte
13
6 / 2 / 1
8,450
704
9,219
12,641
6,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
deutschd2
Tsukuyomi
13
6 / 2 / 3
7,280
607
5,709
9,971
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
17
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
W
3
0
3
4.5
L
King Arthur
Futanarism
King Arthur
0
5
2
0.2
L
Izanami
GhaIIy
Izanami
0
5
1
0.1
L
Fenrir
Ispctr3
Fenrir
5
3
0
1.67
W
2
1
4
4
L
Aphrodite
ProdigyRookie
Aphrodite
0
1
0
0
W
Maman Brigitte
RoyalEagle02
Maman Brigitte
6
2
1
3.25
L
Hades
WOCMADE
Hades
0
3
2
0.33
W
Tsukuyomi
deutschd2
Tsukuyomi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,391
Damage
31,713
46,885
Taken
43,245
21,091
Mitigated
19,398
15,931
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,454
785
1,783
4,872
8,400
6,270
441
792
7,608
19,363
5,088
W
8,632
1,429
0
2,496
8,753
2,554
718
1,173
7,580
0
55,372
L
King Arthur
Futanarism
King Arthur
3,379
413
0
1,860
10,990
7,546
0
6,814
4,176
0
25,747
L
Izanami
GhaIIy
Izanami
7,832
5,860
0
2,507
11,765
3,673
60
3,361
8,404
0
45,301
L
Fenrir
Ispctr3
Fenrir
4,549
699
0
3,702
8,787
2,885
0
2,367
6,420
0
20,990
W
4,699
1,019
0
640
3,480
939
731
1,704
1,776
53,841
878
L
Aphrodite
ProdigyRookie
Aphrodite
1,823
281
2,503
3,564
7,923
4,071
0
1,337
6,586
23,041
812
W
Maman Brigitte
RoyalEagle02
Maman Brigitte
9,219
430
0
5,731
12,641
6,587
0
0
12,641
49,160
2,624
L
Hades
WOCMADE
Hades
2,808
88
0
1,795
7,420
2,916
0
3,065
4,355
46,978
2,160
W
Tsukuyomi
deutschd2
Tsukuyomi
5,709
1,380
0
5,761
9,971
3,048
0
1,009
8,962
0
47,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
36,893
307
Minions Killed
376
0
Camps Cleared
0
1,175,972
Distance Traveled
1,178,108
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,143
512
43
4
0
208,823
0
W
Neith
7,107
592
84
7
0
223,220
0
L
King Arthur
6,019
502
48
4
0
234,346
0
L
Izanami
5,581
465
74
6
0
228,183
2
L
Fenrir
6,814
568
42
4
0
260,422
3
W
Nu Wa
7,913
659
109
9
0
228,220
6
L
Aphrodite
5,881
490
46
4
0
230,954
2
W
Maman Brigitte
8,450
704
67
6
0
224,941
0
L
Hades
6,487
541
97
8
0
222,067
0
W
Tsukuyomi
7,280
607
73
6
0
292,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role