Player Matchup

Terra
Terra
Bugathegreat
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 197L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
Ghoatfury
Ne Zha
Level 88
God Stats
3W - 7L
1,317 SR
Queue Stats
97W - 137L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Melajalas
Cu Chulainn
Level 127
God Stats
2W - 4L
1,352 SR
Queue Stats
131W - 162L
1,473 Elo+
Party 1
Janus
Janus
X Le Toast X
Janus
Level 143
God Stats
3W - 6L
1,352 SR
Queue Stats
153W - 186L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
mcbucketsj12
Cernunnos
Level 112
God Stats
6W - 5L
1,400 SR
Queue Stats
103W - 129L
1,458 Elo+
Party 1
Team Averages
Level 120
1,384 SR
1,463 Elo+

VS

Team Averages
Level 126
1,454 SR
1,448 Elo+
Raijin
Raijin
Haxzar_Player26
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,468 Elo+
Party 3
Cerberus
Cerberus
IxDeclarexWar
Cerberus
Level 129
God Stats
8W - 5L
1,697 SR
Queue Stats
46W - 50L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
SwEGen_o-T
Hou Yi
Level 126
God Stats
0W - 3L
1,182 SR
Queue Stats
19W - 31L
1,372 Elo+
Party 2
Apollo
Apollo
THE_KRIMSON_CHlN
Apollo
Level 124
God Stats
13W - 20L
1,446 SR
Queue Stats
84W - 89L
1,485 Elo+
Party 2
Thanatos
Thanatos
the_oringal_BYT
Thanatos
Level 145
God Stats
4W - 8L
1,446 SR
Queue Stats
127W - 115L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,187
585
3,994
10,101
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ne Zha
Ghoatfury
Ne Zha
15
8 / 0 / 1
8,830
631
6,789
7,020
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Melajalas
Cu Chulainn
15
6 / 1 / 0
9,484
677
10,269
11,316
10,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 3
8,573
612
10,163
5,312
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
mcbucketsj12
Cernunnos
14
3 / 0 / 4
8,335
595
8,766
2,710
968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,800
414
4,051
6,608
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
IxDeclarexWar
Cerberus
9
0 / 5 / 0
5,664
405
1,845
12,131
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
SwEGen_o-T
Hou Yi
10
0 / 3 / 0
5,838
417
1,591
8,702
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 1
7,076
505
4,289
13,680
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
1 / 5 / 0
6,447
461
3,321
15,300
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
23
Kills
1
1
Deaths
23
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Ne Zha
Ghoatfury
Ne Zha
8
0
1
8.5
L
0
4
0
0
L
Cerberus
IxDeclarexWar
Cerberus
0
5
0
0
W
Cu Chulainn
Melajalas
Cu Chulainn
6
1
0
6
L
Hou Yi
SwEGen_o-T
Hou Yi
0
3
0
0
L
0
6
1
0.08
W
4
0
3
5.5
W
Cernunnos
mcbucketsj12
Cernunnos
3
0
4
5
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,981
Damage
15,097
36,459
Taken
56,421
22,464
Mitigated
20,283
8,862
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,994
138
2,141
2,831
10,101
6,196
0
3,066
7,035
24,846
3,188
W
Ne Zha
Ghoatfury
Ne Zha
6,789
2,817
0
507
7,020
2,751
0
602
6,418
0
70,591
L
4,051
463
0
588
6,608
1,569
0
3,594
2,746
33,272
1,076
L
Cerberus
IxDeclarexWar
Cerberus
1,845
34
0
3,386
12,131
7,163
0
3,700
8,187
15,453
0
W
Cu Chulainn
Melajalas
Cu Chulainn
10,269
1,160
0
1,462
11,316
10,716
534
0
11,316
5,734
61,155
L
Hou Yi
SwEGen_o-T
Hou Yi
1,591
1,111
0
1,814
8,702
2,392
0
841
7,861
0
32,380
L
4,289
2,233
0
3,533
13,680
4,619
0
2,353
11,229
0
50,182
W
10,163
184
0
691
5,312
1,833
0
1,515
3,797
66,055
0
W
Cernunnos
mcbucketsj12
Cernunnos
8,766
4,947
0
1,230
2,710
968
2,671
674
2,036
0
65,019
L
Thanatos
3,321
1,360
0
9,636
15,300
4,540
0
3,826
11,282
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
30,825
504
Minions Killed
358
0
Camps Cleared
0
1,449,531
Distance Traveled
1,309,712
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,187
585
49
4
0
295,517
0
W
Ne Zha
8,830
631
110
8
0
339,239
0
L
Raijin
5,800
414
77
6
0
254,493
5
L
Cerberus
5,664
405
34
2
0
268,209
0
W
Cu Chulainn
9,484
677
125
9
0
257,051
0
L
Hou Yi
5,838
417
63
5
0
255,934
5
L
Apollo
7,076
505
96
7
0
240,862
3
W
Janus
8,573
612
125
9
0
315,971
0
W
Cernunnos
8,335
595
95
7
0
241,753
2
L
Thanatos
6,447
461
88
6
0
290,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role