Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Billie26
Hera
Level 146
God Stats
4W - 2L
1,511 SR
Queue Stats
183W - 160L
1,500 Elo+
Party 1
Cerberus
Cerberus
BlackieChan67
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,605 Elo+
Solo
Merlin
Merlin
Shiro33evc
Merlin
Level 89
God Stats
2W - 2L
1,382 SR
Queue Stats
222W - 200L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SweeterFire629
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,422 Elo+
Solo
Team Averages
Level 127
1,479 SR
1,506 Elo+

VS

Team Averages
Level 112
1,686 SR
1,512 Elo+
Sun Wukong
Sun Wukong
Jupiter_Nord
Sun Wukong
Level 87
God Stats
5W - 3L
1,877 SR
Queue Stats
976W - 975L
1,455 Elo+
Solo
Hera
Hera
TOPONEITOR97
Hera
Level 65
God Stats
1W - 1L
1,792 SR
Queue Stats
45W - 41L
1,565 Elo+
Party 2
Osiris
Osiris
X-Rhisiart-X
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 175L
1,517 Elo+
Solo
Khepri
Khepri
catbug908
Khepri
Level 129
God Stats
5W - 2L
1,802 SR
Queue Stats
170W - 170L
1,464 Elo+
Solo
Hachiman
Hachiman
soulairam666
Hachiman
Level 121
God Stats
4W - 2L
1,457 SR
Queue Stats
93W - 73L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
12 / 1 / 21
12,216
814
24,186
9,577
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
20
11 / 2 / 23
13,073
872
21,964
12,994
6,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
BlackieChan67
Cerberus
17
6 / 4 / 27
11,680
779
15,646
21,300
26,025
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Merlin
Shiro33evc
Merlin
20
9 / 1 / 27
13,308
887
22,879
11,881
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
SweeterFire629
Ah Muzen Cab
18
3 / 2 / 25
11,022
735
12,092
11,652
5,186
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jupiter_Nord
Sun Wukong
15
2 / 12 / 3
9,764
651
11,522
22,719
11,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 4
8,542
569
7,483
13,569
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Osiris
15
1 / 6 / 2
8,351
557
11,107
22,565
12,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
catbug908
Khepri
16
1 / 6 / 4
9,949
663
5,829
25,168
19,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
soulairam666
Hachiman
19
6 / 6 / 3
11,285
752
11,167
19,009
7,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
26
41
Kills
10
10
Deaths
41
123
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
1
21
22.5
W
Hera
11
2
23
11.25
W
Cerberus
BlackieChan67
Cerberus
6
4
27
4.88
L
Sun Wukong
Jupiter_Nord
Sun Wukong
2
12
3
0.29
W
Merlin
Shiro33evc
Merlin
9
1
27
22.5
W
Ah Muzen Cab
SweeterFire629
Ah Muzen Cab
3
2
25
7.75
L
0
11
4
0.18
L
Osiris
1
6
2
0.33
L
Khepri
catbug908
Khepri
1
6
4
0.5
L
Hachiman
soulairam666
Hachiman
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,767
Damage
47,108
67,404
Taken
103,030
48,611
Mitigated
55,747
26,303
Healing
27,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,186
6,604
2,359
2,126
9,577
4,653
3,714
2,235
7,342
0
38,698
W
Hera
21,964
5,691
875
2,983
12,994
6,560
1,252
1,574
11,420
42,573
276
W
Cerberus
BlackieChan67
Cerberus
15,646
607
1,197
7,810
21,300
26,025
275
3,811
17,489
21,073
1,065
L
Sun Wukong
Jupiter_Nord
Sun Wukong
11,522
2,123
756
3,457
22,719
11,931
0
11,706
11,013
0
22,177
W
Merlin
Shiro33evc
Merlin
22,879
1,862
2,915
3,969
11,881
6,187
1,037
2,791
9,090
57,357
2,334
W
Ah Muzen Cab
SweeterFire629
Ah Muzen Cab
12,092
4,133
769
1,300
11,652
5,186
1,718
2,773
8,879
0
29,511
L
7,483
1,612
369
135
13,569
3,960
16
9,370
4,199
25,101
0
L
Osiris
11,107
1,338
0
4,938
22,565
12,659
0
11,289
11,276
0
21,129
L
Khepri
catbug908
Khepri
5,829
157
3,227
8,031
25,168
19,784
0
15,009
10,159
17,778
206
L
Hachiman
soulairam666
Hachiman
11,167
5,624
805
6,259
19,009
7,413
0
11,604
7,405
0
31,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,299
Gold Earned
47,891
203
Minions Killed
159
0
Camps Cleared
0
1,403,870
Distance Traveled
1,192,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,216
814
23
2
0
301,652
0
W
Hera
13,073
872
49
3
0
279,260
0
W
Cerberus
11,680
779
35
2
0
264,154
0
L
Sun Wukong
9,764
651
21
1
0
232,884
0
W
Merlin
13,308
887
72
5
0
299,779
0
W
Ah Muzen Cab
11,022
735
24
2
0
259,025
0
L
Hera
8,542
569
37
2
0
215,231
0
L
Osiris
8,351
557
31
2
0
260,379
0
L
Khepri
9,949
663
15
1
0
243,406
0
L
Hachiman
11,285
752
55
4
0
240,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role