Player Matchup

Surtr
Surtr
Futanarism
Surtr
Level 106
God Stats
4W - 3L
1,496 SR
Queue Stats
27W - 33L
1,280 Elo+
Party 1
Ares
Ares
GhaIIy
Ares
Level 109
God Stats
4W - 8L
1,373 SR
Queue Stats
47W - 48L
1,512 Elo+
Party 1
Atlas
Atlas
Ispctr3
Atlas
Level 129
God Stats
1W - 1L
1,603 SR
Queue Stats
19W - 37L
1,324 Elo+
Party 1
Discordia
Discordia
ProdigyRookie
Discordia
Level 86
God Stats
3W - 3L
1,543 SR
Queue Stats
38W - 42L
1,474 Elo+
Party 1
Medusa
Medusa
WOCMADE
Medusa
Level 113
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 109
1,545 SR
1,418 Elo+

VS

Team Averages
Level 121
1,494 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SgiLL_187
Artemis
Level 97
God Stats
3W - 5L
1,449 SR
Queue Stats
73W - 96L
1,477 Elo+
Party 2
Hera
Hera
Xx_Sran_xX
Hera
Level 124
God Stats
3W - 6L
1,408 SR
Queue Stats
111W - 130L
1,469 Elo+
Party 2
Odin
Odin
kobezakjordan10
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 211L
1,569 Elo+
Party 2
Mulan
Mulan
payable_pickle76
Mulan
Level 59
God Stats
30W - 28L
1,610 SR
Queue Stats
101W - 118L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 2 / 7
6,217
622
6,056
9,601
4,930
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
GhaIIy
Ares
11
2 / 2 / 4
6,365
637
6,974
10,491
9,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Atlas
Ispctr3
Atlas
11
3 / 1 / 1
5,934
593
5,158
6,328
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
ProdigyRookie
Discordia
12
3 / 1 / 3
6,518
652
3,746
3,127
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WOCMADE
Medusa
11
5 / 3 / 1
6,119
612
5,330
7,668
2,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 3 / 4
6,016
602
5,152
8,944
4,298
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SgiLL_187
Artemis
9
2 / 4 / 4
5,553
555
6,405
9,645
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 1
5,915
592
1,358
6,093
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,448
545
4,392
7,394
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,910
591
4,461
9,575
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
8
9
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
4
1.67
W
Surtr
2
2
7
2.75
W
Ares
GhaIIy
Ares
2
2
4
2
W
Atlas
Ispctr3
Atlas
3
1
1
3.5
W
Discordia
ProdigyRookie
Discordia
3
1
3
4.5
L
Artemis
SgiLL_187
Artemis
2
4
4
1
W
Medusa
WOCMADE
Medusa
5
3
1
1.83
L
0
4
1
0.13
L
2
2
1
1.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,264
Damage
21,768
37,215
Taken
41,651
21,745
Mitigated
17,378
9,620
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,152
684
761
3,385
8,944
4,298
0
2,500
6,444
20,888
1,162
W
Surtr
6,056
2,705
0
3,071
9,601
4,930
25
2,088
7,513
836
44,725
W
Ares
GhaIIy
Ares
6,974
833
0
2,879
10,491
9,036
154
2,574
7,917
27,178
0
W
Atlas
Ispctr3
Atlas
5,158
1,879
0
1,483
6,328
4,220
54
274
6,054
25,777
30
W
Discordia
ProdigyRookie
Discordia
3,746
164
0
500
3,127
764
0
182
2,945
36,847
597
L
Artemis
SgiLL_187
Artemis
6,405
2,725
0
3,626
9,645
3,023
0
4,119
5,526
0
31,709
W
Medusa
WOCMADE
Medusa
5,330
2,376
387
1,300
7,668
2,795
40
1,533
6,135
0
36,725
L
1,358
201
0
490
6,093
1,802
0
2,786
3,307
42,907
0
L
4,392
1,813
0
3,268
7,394
2,331
0
2,318
4,990
0
31,058
L
4,461
633
0
2,276
9,575
5,924
0
3,749
5,100
571
30,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
28,842
293
Minions Killed
295
0
Camps Cleared
0
1,087,884
Distance Traveled
1,002,155
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,016
602
35
4
0
191,179
0
W
Surtr
6,217
622
76
8
0
243,381
0
W
Ares
6,365
637
27
3
0
224,522
0
W
Atlas
5,934
593
53
5
0
194,674
4
W
Discordia
6,518
652
70
7
0
215,117
0
L
Artemis
5,553
555
50
5
0
181,777
0
W
Medusa
6,119
612
67
7
0
210,190
0
L
Hera
5,915
592
95
10
0
196,978
4
L
Odin
5,448
545
54
5
0
242,375
0
L
Mulan
5,910
591
61
6
0
189,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role