Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Niranium
Anubis
Level 148
God Stats
89W - 54L
1,692 SR
Queue Stats
276W - 257L
1,537 Elo+
Solo
Yemoja
Yemoja
Sweet-1chan
Yemoja
Level 113
God Stats
4W - 1L
1,304 SR
Queue Stats
102W - 106L
1,518 Elo+
Party 3
Awilix
Awilix
hornyandgay
Awilix
Level 67
God Stats
17W - 7L
1,728 SR
Queue Stats
142W - 100L
1,577 Elo+
Party 1
Anhur
Anhur
likqy
Anhur
Level 43
God Stats
4W - 3L
1,590 SR
Queue Stats
63W - 38L
1,671 Elo+
Party 3
Team Averages
Level 103
1,563 SR
1,561 Elo+

VS

Team Averages
Level 135
1,635 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Matnor15
Susano
Level 110
God Stats
120W - 89L
1,614 SR
Queue Stats
190W - 191L
1,566 Elo+
Solo
Ymir
Ymir
MyBeadsNeverPop
Ymir
Level 180
God Stats
0W - 1L
1,702 SR
Queue Stats
102W - 95L
1,567 Elo+
Party 2
Mulan
Mulan
XxMoneybazXx
Mulan
Level 98
God Stats
50W - 54L
1,589 SR
Queue Stats
205W - 197L
1,566 Elo+
Solo
The Morrigan
The Morrigan
YeetBoys
The Morrigan
Level 146
God Stats
1W - 1L
1,770 SR
Queue Stats
166W - 160L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 1
6,517
724
8,027
10,599
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Niranium
Anubis
11
3 / 1 / 2
6,002
667
4,486
5,840
2,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
9
0 / 0 / 2
5,129
570
1,220
3,028
1,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
10
4 / 0 / 3
5,882
654
3,377
5,964
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
likqy
Anhur
11
1 / 2 / 1
5,397
600
4,823
6,780
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 2 / 1
5,380
598
3,615
5,543
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Matnor15
Susano
11
2 / 2 / 1
5,569
619
5,071
7,790
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
4,947
550
2,235
8,492
3,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
4,924
547
2,810
7,499
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

The Morrigan
YeetBoys
The Morrigan
10
1 / 3 / 0
5,395
599
3,740
3,480
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
L
Neith
 
Neith
1
2
1
0.75
L
Susano
Matnor15
Susano
2
2
1
1.25
L
0
2
1
0.25
W
Anubis
Niranium
Anubis
3
1
2
4
W
Yemoja
0
0
2
1
L
0
2
1
0.25
L
The Morrigan
YeetBoys
The Morrigan
1
3
0
0.33
W
Awilix
4
0
3
5.5
W
Anhur
likqy
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,933
Damage
17,471
32,211
Taken
32,804
13,737
Mitigated
10,450
13,970
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,027
1,973
0
2,913
10,599
5,949
0
65
10,534
0
43,962
L
Neith
 
Neith
3,615
703
0
1,654
5,543
1,333
0
314
5,229
0
40,244
L
Susano
Matnor15
Susano
5,071
912
0
2,450
7,790
2,398
0
506
7,284
0
35,754
L
2,235
763
0
2,322
8,492
3,937
0
2,602
5,890
16,123
0
W
Anubis
Niranium
Anubis
4,486
265
0
3,125
5,840
2,559
0
1,832
4,008
46,495
948
W
Yemoja
1,220
386
2,229
806
3,028
1,458
0
483
2,545
13,372
0
L
2,810
539
0
2,990
7,499
2,150
0
747
6,752
0
26,399
L
The Morrigan
YeetBoys
The Morrigan
3,740
494
0
710
3,480
632
0
1,242
2,198
40,450
1,235
W
Awilix
3,377
1,347
0
2,379
5,964
1,702
0
1,729
4,235
0
30,009
W
Anhur
likqy
Anhur
4,823
3,211
0
2,518
6,780
2,069
0
857
5,923
0
40,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
26,215
324
Minions Killed
309
0
Camps Cleared
0
947,500
Distance Traveled
945,304
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,517
724
76
8
0
211,829
0
L
Neith
5,380
598
77
9
0
173,141
0
L
Susano
5,569
619
60
7
0
231,197
1
L
Ymir
4,947
550
29
3
0
198,988
2
W
Anubis
6,002
667
99
11
0
192,307
1
W
Yemoja
5,129
570
29
3
0
167,683
1
L
Mulan
4,924
547
57
6
0
147,071
0
L
The Morrigan
5,395
599
86
10
0
194,907
0
W
Awilix
5,882
654
52
6
0
210,496
0
W
Anhur
5,397
600
68
8
0
165,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role