Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
HousTheWarlord
Ao Kuang
Gold IV
Level 241
God Stats
15W - 15L
1,502 SR
Queue Stats
130W - 141L
1,309 MMR
Party 1
Izanami
Izanami
Silver IV
Th3IvanUR
Izanami
Silver IV
Level 125
God Stats
1W - 1L
1,186 SR
Queue Stats
35W - 32L
1,125 MMR
Solo
Tiamat
Tiamat
Gold IV
noobalak
Tiamat
Gold IV
Level 249
God Stats
6W - 11L
1,474 SR
Queue Stats
179W - 189L
1,309 MMR
Party 1
Horus
Horus
Silver II
我就服了这个游戏
Horus
Silver II
Level 141
God Stats
4W - 6L
1,491 SR
Queue Stats
237W - 230L
971 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 183
1,431 SR
1,243 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,568 SR
1,178 MMR
Terra
Terra
Silver III
DagoTheBabo
Terra
Silver III
Level 214
God Stats
7W - 13L
1,580 SR
Queue Stats
411W - 468L
977 MMR
Solo
Danzaburou
Danzaburou
Silver II
IBerserker86I
Danzaburou
Silver II
Level 173
God Stats
0W - 2L
1,440 SR
Queue Stats
67W - 75L
1,101 MMR
Solo
Nike
Nike
Silver I
Jurňas
Nike
Silver I
Level 107
God Stats
1W - 1L
1,726 SR
Queue Stats
152W - 159L
1,137 MMR
Solo
The Morrigan
The Morrigan
Silver II
Psixxxopat
The Morrigan
Silver II
Level 67
God Stats
0W - 1L
1,541 SR
Queue Stats
8W - 12L
1,342 MMR
Solo
Agni
Agni
Gold IV
中国是世界上最伟岸的山峰
Agni
Gold IV
Level 183
God Stats
16W - 14L
1,554 SR
Queue Stats
251W - 240L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 2
6,167
561
2,340
7,947
5,622
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
13
5 / 1 / 1
6,766
615
4,730
8,146
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Th3IvanUR
Izanami
11
1 / 2 / 2
5,751
523
3,732
5,842
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
noobalak
Tiamat
13
3 / 0 / 4
7,214
656
6,042
3,856
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 2 / 1
6,739
613
4,978
10,006
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eTsukuyomiMulan

VS

Bans
CthulhuThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
5,716
520
4,118
9,873
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
IBerserker86I
Danzaburou
11
2 / 0 / 3
6,547
595
3,851
3,549
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Jurňas
Nike
11
1 / 2 / 1
6,528
593
4,562
10,352
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Psixxxopat
The Morrigan
12
1 / 3 / 0
5,986
544
2,067
6,868
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 2
5,956
541
7,030
6,789
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
8
8
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
2
0.67
L
0
3
5
0.83
W
Ao Kuang
5
1
1
5.5
L
Danzaburou
IBerserker86I
Danzaburou
2
0
3
3.5
L
Nike
Jurňas
Nike
1
2
1
0.75
L
The Morrigan
Psixxxopat
The Morrigan
1
3
0
0.33
W
Izanami
Th3IvanUR
Izanami
1
2
2
1
W
Tiamat
noobalak
Tiamat
3
0
4
5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,822
Damage
21,628
35,797
Taken
37,431
17,746
Mitigated
15,049
14,666
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,340
82
228
2,699
7,947
5,622
0
4,482
3,245
15,364
0
L
4,118
270
1,377
2,692
9,873
6,010
0
3,249
6,406
19,651
43
W
Ao Kuang
4,730
818
0
2,184
8,146
2,676
0
3,689
4,205
54,435
1,533
L
Danzaburou
IBerserker86I
Danzaburou
3,851
738
0
1,575
3,549
991
666
790
2,759
0
41,046
L
Nike
Jurňas
Nike
4,562
1,340
0
3,978
10,352
4,292
0
474
9,313
0
42,370
L
The Morrigan
Psixxxopat
The Morrigan
2,067
613
0
2,931
6,868
1,950
0
4,015
2,236
39,480
748
W
Izanami
Th3IvanUR
Izanami
3,732
2,170
0
2,707
5,842
1,707
0
2,196
3,522
0
48,494
W
Tiamat
noobalak
Tiamat
6,042
121
0
2,329
3,856
1,707
0
1,668
2,111
41,100
814
L
7,030
426
0
1,470
6,789
1,806
16
3,287
3,274
26,494
855
W
4,978
2,565
37
4,482
10,006
6,034
0
216
9,270
0
45,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
30,733
365
Minions Killed
343
0
Camps Cleared
0
1,105,141
Distance Traveled
1,113,675
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,167
561
21
2
0
214,256
6
L
Terra
5,716
520
32
3
0
226,526
2
W
Ao Kuang
6,766
615
98
9
0
250,614
0
L
Danzaburou
6,547
595
95
9
0
216,949
0
L
Nike
6,528
593
87
8
0
181,466
0
L
The Morrigan
5,986
544
77
7
0
237,288
0
W
Izanami
5,751
523
94
9
0
202,649
1
W
Tiamat
7,214
656
96
9
0
245,681
0
L
Agni
5,956
541
52
5
0
251,446
2
W
Horus
6,739
613
56
5
0
191,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role