Player Matchup

Agni
Agni
 
Agni
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Casimerito81
Cupid
Level 154
God Stats
2W - 0L
1,617 SR
Queue Stats
51W - 63L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ITZICYHOT
Tsukuyomi
Level 198
God Stats
2W - 7L
1,516 SR
Queue Stats
196W - 169L
1,523 Elo+
Solo
Atlas
Atlas
TOXICxDeiker
Atlas
Level 168
God Stats
3W - 1L
1,655 SR
Queue Stats
29W - 24L
1,560 Elo+
Party 1
Team Averages
Level 166
1,557 SR
1,520 Elo+

VS

Team Averages
Level 138
1,554 SR
1,547 Elo+
Cabrakan
Cabrakan
CaReAwaY
Cabrakan
Level 159
God Stats
12W - 18L
1,581 SR
Queue Stats
454W - 430L
1,574 Elo+
Solo
Vamana
Vamana
DisgustingRat
Vamana
Level 140
God Stats
2W - 2L
1,594 SR
Queue Stats
92W - 68L
1,549 Elo+
Solo
Chiron
Chiron
SebasMR25
Chiron
Level 165
God Stats
6W - 2L
2,077 SR
Queue Stats
241W - 234L
1,501 Elo+
Solo
Lancelot
Lancelot
ThePedrovitcch
Lancelot
Level 69
God Stats
4W - 10L
1,500 SR
Queue Stats
567W - 526L
1,568 Elo+
Solo
Thoth
Thoth
myfirstclip
Thoth
Level 159
God Stats
0W - 7L
1,016 SR
Queue Stats
280W - 262L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 1 / 3
6,389
639
5,729
3,634
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
 
Chaac
10
4 / 0 / 1
5,184
518
4,067
6,372
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 2
5,040
504
2,853
7,746
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
ITZICYHOT
Tsukuyomi
12
5 / 0 / 3
6,252
625
6,066
7,668
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
5,455
546
3,377
7,936
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaReAwaY
Cabrakan
9
1 / 2 / 2
5,519
552
1,558
6,397
4,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 0
6,791
679
4,519
7,511
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
SebasMR25
Chiron
10
0 / 2 / 2
5,416
542
7,144
5,116
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
9
1 / 4 / 1
5,129
513
2,445
7,940
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,359
536
3,231
6,099
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
4
4
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
3
6.5
W
Chaac
 
Chaac
4
0
1
4.5
L
Cabrakan
CaReAwaY
Cabrakan
1
2
2
1
W
0
2
2
0.5
L
1
2
0
0.5
W
Tsukuyomi
ITZICYHOT
Tsukuyomi
5
0
3
6.5
L
Chiron
SebasMR25
Chiron
0
2
2
0.5
W
1
1
1
1.5
L
Lancelot
1
4
1
0.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,092
Damage
18,897
33,356
Taken
33,063
13,462
Mitigated
14,933
12,252
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,729
154
0
579
3,634
885
0
1,531
1,773
35,518
840
W
Chaac
 
Chaac
4,067
847
0
1,290
6,372
4,166
0
1,207
5,125
0
20,609
L
Cabrakan
CaReAwaY
Cabrakan
1,558
189
0
1,641
6,397
4,496
0
728
5,294
6,958
2,343
W
2,853
1,177
675
4,974
7,746
2,293
0
142
7,604
0
31,952
L
4,519
2,122
0
2,874
7,511
4,169
0
2,964
4,134
372
52,713
W
Tsukuyomi
ITZICYHOT
Tsukuyomi
6,066
2,068
0
2,310
7,668
2,389
0
1,266
6,270
0
50,388
L
Chiron
SebasMR25
Chiron
7,144
1,672
180
1,634
5,116
1,501
138
0
5,011
0
46,428
W
3,377
1,119
0
2,424
7,936
3,729
0
203
7,339
33,181
0
L
Lancelot
2,445
936
0
748
7,940
3,106
0
1,118
6,705
0
32,660
L
3,231
162
0
444
6,099
1,661
0
3,186
2,561
25,624
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
28,214
297
Minions Killed
298
0
Camps Cleared
0
1,031,850
Distance Traveled
989,291
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,389
639
72
7
0
195,876
0
W
Chaac
5,184
518
20
2
0
223,092
0
L
Cabrakan
5,519
552
18
2
0
187,814
4
W
Cupid
5,040
504
69
7
0
186,828
0
L
Vamana
6,791
679
103
10
0
194,396
0
W
Tsukuyomi
6,252
625
80
8
0
245,412
0
L
Chiron
5,416
542
66
7
0
186,197
1
W
Atlas
5,455
546
56
6
0
180,642
0
L
Lancelot
5,129
513
57
6
0
225,841
0
L
Thoth
5,359
536
54
5
0
195,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role