Player Matchup

Ymir
Ymir
Apihai
Ymir
Level 126
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 20L
1,525 Elo+
Party 2
Chernobog
Chernobog
Huntress-Aquila
Chernobog
Level 100
God Stats
1W - 2L
1,012 SR
Queue Stats
18W - 33L
1,356 Elo+
Party 1
He Bo
He Bo
MullyM8
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,489 Elo+
Party 2
Zeus
Zeus
Superwatts17
Zeus
Level 88
God Stats
1W - 1L
1,320 SR
Queue Stats
34W - 49L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
rocco_death-mn
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,477 Elo+
Party 1
Team Averages
Level 105
1,408 SR
1,442 Elo+

VS

Team Averages
Level 122
1,470 SR
1,469 Elo+
Ishtar
Ishtar
 
Ishtar
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jupiter_Nord
Ymir
Level 87
God Stats
3W - 5L
1,430 SR
Queue Stats
962W - 967L
1,445 Elo+
Solo
Ra
Ra
X-Rhisiart-X
Ra
Level 159
God Stats
1W - 1L
1,283 SR
Queue Stats
178W - 175L
1,508 Elo+
Solo
Chaac
Chaac
e78vv
Chaac
Level 126
God Stats
23W - 13L
1,541 SR
Queue Stats
1,190W - 1,166L
1,446 Elo+
Solo
King Arthur
King Arthur
mando24
King Arthur
Level 117
God Stats
2W - 2L
1,594 SR
Queue Stats
155W - 159L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Apihai
Ymir
15
2 / 4 / 7
8,734
873
5,118
13,023
12,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Huntress-Aquila
Chernobog
13
1 / 7 / 4
7,666
767
7,057
11,944
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

He Bo
MullyM8
He Bo
10
0 / 7 / 4
6,788
679
4,189
8,073
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 4
8,496
850
16,690
6,622
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 7 / 4
7,604
760
3,025
11,878
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
8 / 2 / 15
9,245
925
9,945
7,986
3,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 3 / 19
9,398
940
7,809
15,240
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 16
9,066
907
9,566
3,988
1,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
e78vv
Chaac
15
9 / 2 / 16
9,640
964
13,936
12,573
11,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
mando24
King Arthur
13
3 / 2 / 16
8,341
834
5,970
13,956
10,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
8
Kills
28
28
Deaths
10
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
2
15
7.75
L
Ymir
Apihai
Ymir
2
4
7
1.38
L
Chernobog
Huntress-Aquila
Chernobog
1
7
4
0.43
W
4
3
19
4.5
L
He Bo
MullyM8
He Bo
0
7
4
0.29
L
3
3
4
1.67
W
4
1
16
12
W
Chaac
e78vv
Chaac
9
2
16
8.5
W
King Arthur
mando24
King Arthur
3
2
16
5.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
47,226
51,540
Taken
53,743
30,075
Mitigated
37,789
8,122
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,945
6,057
1,336
996
7,986
3,252
3,984
3,575
4,375
0
21,373
L
Ymir
Apihai
Ymir
5,118
107
456
1,769
13,023
12,268
0
5,419
7,301
13,559
0
L
Chernobog
Huntress-Aquila
Chernobog
7,057
4,779
509
1,168
11,944
5,283
0
2,769
9,175
0
15,788
W
7,809
1,258
491
3,242
15,240
11,116
482
7,351
7,751
13,829
312
L
He Bo
MullyM8
He Bo
4,189
279
113
423
8,073
2,627
0
3,157
4,836
8,389
0
L
16,690
965
552
706
6,622
2,841
0
834
5,788
34,358
445
W
9,566
1,351
10,143
1,685
3,988
1,623
1,356
2,309
1,679
25,628
812
W
Chaac
e78vv
Chaac
13,936
258
193
2,545
12,573
11,394
966
5,165
7,297
0
29,333
W
King Arthur
mando24
King Arthur
5,970
399
261
3,894
13,956
10,404
247
7,340
6,472
0
7,968
L
3,025
119
1,177
1,249
11,878
7,056
0
4,130
7,676
0
5,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
45,690
90
Minions Killed
114
0
Camps Cleared
0
851,636
Distance Traveled
927,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,245
925
29
3
0
173,343
0
L
Ymir
8,734
873
15
2
0
181,282
0
L
Chernobog
7,666
767
22
2
0
155,582
0
W
Ymir
9,398
940
17
2
0
180,144
0
L
He Bo
6,788
679
6
1
0
157,211
0
L
Zeus
8,496
850
43
4
0
182,885
0
W
Ra
9,066
907
37
4
0
181,416
0
W
Chaac
9,640
964
27
3
0
199,390
0
W
King Arthur
8,341
834
4
0
0
193,528
0
L
Guan Yu
7,604
760
4
0
0
174,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role