Player Matchup

Yemoja
Yemoja
CDK918
Yemoja
Level 148
God Stats
17W - 12L
1,642 SR
Queue Stats
501W - 540L
1,532 Elo+
Party 2
Artemis
Artemis
ChristXMass
Artemis
Level 82
God Stats
5W - 5L
1,531 SR
Queue Stats
159W - 166L
1,506 Elo+
Party 2
King Arthur
King Arthur
The Soox21
King Arthur
Level 48
God Stats
2W - 0L
1,782 SR
Queue Stats
43W - 42L
1,542 Elo+
Solo
Bake Kujira
Bake Kujira
XKingxDonovanX
Bake Kujira
Level 157
God Stats
22W - 22L
1,376 SR
Queue Stats
496W - 521L
1,567 Elo+
Party 2
Ymir
Ymir
ZigZagW33DBag
Ymir
Level 105
God Stats
7W - 7L
1,476 SR
Queue Stats
212W - 225L
1,509 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,531 Elo+

VS

Team Averages
Level 116
1,497 SR
1,483 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dl4n0r
Yemoja
Level 28
God Stats
3W - 2L
1,699 SR
Queue Stats
172W - 178L
1,468 Elo+
Solo
Janus
Janus
EnterFossilBird
Janus
Level 129
God Stats
1W - 2L
1,325 SR
Queue Stats
193W - 177L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
VenusSapphire
Cthulhu
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 133L
1,472 Elo+
Party 1
Osiris
Osiris
ldeue4
Osiris
Level 177
God Stats
29W - 36L
1,459 SR
Queue Stats
2,040W - 2,141L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CDK918
Yemoja
15
1 / 0 / 7
9,106
828
4,883
7,256
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
ChristXMass
Artemis
14
3 / 1 / 4
8,462
769
8,938
9,142
3,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
The Soox21
King Arthur
15
2 / 1 / 8
9,255
841
21,942
22,541
15,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
XKingxDonovanX
Bake Kujira
15
2 / 1 / 8
8,789
799
15,471
26,785
26,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 7
9,323
848
7,253
15,842
15,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 2
7,423
675
16,760
9,278
4,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Dl4n0r
Yemoja
14
0 / 1 / 3
7,830
712
3,287
11,527
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 4 / 3
7,401
673
17,454
11,250
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
0 / 3 / 1
7,700
700
11,264
15,466
16,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ldeue4
Osiris
14
3 / 1 / 0
7,738
703
12,207
14,445
10,298
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
10
Kills
4
4
Deaths
10
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
2
2
W
Yemoja
CDK918
Yemoja
1
0
7
4.5
W
Artemis
ChristXMass
Artemis
3
1
4
5
L
Yemoja
Dl4n0r
Yemoja
0
1
3
1.5
L
0
4
3
0.38
W
King Arthur
The Soox21
King Arthur
2
1
8
6
L
Cthulhu
0
3
1
0.17
W
Bake Kujira
XKingxDonovanX
Bake Kujira
2
1
8
6
W
2
1
7
5.5
L
Osiris
ldeue4
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,487
Damage
60,972
81,566
Taken
61,966
66,772
Mitigated
45,016
49,585
Healing
32,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,760
2,279
877
699
9,278
4,577
0
3,194
6,084
22,290
1,069
W
Yemoja
CDK918
Yemoja
4,883
583
17,698
2,226
7,256
5,662
0
4,632
2,624
12,810
0
W
Artemis
ChristXMass
Artemis
8,938
1,898
1,629
995
9,142
3,957
892
7,131
2,011
0
14,500
L
Yemoja
Dl4n0r
Yemoja
3,287
1,248
19,650
5,450
11,527
8,430
0
4,818
6,709
5,958
0
L
17,454
782
170
578
11,250
5,052
0
4,184
7,066
33,857
0
W
King Arthur
The Soox21
King Arthur
21,942
682
682
7,996
22,541
15,321
108
11,012
11,529
0
37,225
L
Cthulhu
11,264
879
2,135
2,488
15,466
16,659
0
7,030
8,436
22,961
1,045
W
Bake Kujira
XKingxDonovanX
Bake Kujira
15,471
6,403
3,434
11,942
26,785
26,081
362
15,593
11,192
35,587
1,704
W
7,253
76
1,042
1,941
15,842
15,751
125
8,563
7,279
12,907
0
L
Osiris
ldeue4
Osiris
12,207
1,743
48
396
14,445
10,298
0
7,565
6,880
0
21,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
38,092
119
Minions Killed
105
0
Camps Cleared
0
1,124,121
Distance Traveled
1,026,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,423
675
16
1
0
227,753
0
W
Yemoja
9,106
828
15
1
0
195,276
0
W
Artemis
8,462
769
8
1
0
240,585
0
L
Yemoja
7,830
712
9
1
0
192,755
0
L
Janus
7,401
673
42
4
0
218,502
0
W
King Arthur
9,255
841
48
4
0
241,585
0
L
Cthulhu
7,700
700
21
2
0
185,267
0
W
Bake Kujira
8,789
799
40
4
0
251,538
0
W
Ymir
9,323
848
8
1
0
195,137
0
L
Osiris
7,738
703
17
2
0
202,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role