Player Matchup

Surtr
Surtr
Ottonaut
Surtr
Level 41
God Stats
21W - 19L
1,556 SR
Queue Stats
81W - 102L
1,340 Elo+
Party 1
Fenrir
Fenrir
OzzyBean
Fenrir
Level 18
God Stats
4W - 4L
1,146 SR
Queue Stats
45W - 67L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
Walnaut
Danzaburou
Level 29
God Stats
15W - 13L
1,537 SR
Queue Stats
80W - 101L
1,343 Elo+
Party 1
Team Averages
Level 29
1,413 SR
1,322 Elo+

VS

Team Averages
Level 35
1,310 SR
1,458 Elo+
Merlin
Merlin
KinjeSnowKin
Merlin
Level 44
God Stats
3W - 7L
1,173 SR
Queue Stats
11W - 21L
1,203 Elo+
Solo
Da Ji
Da Ji
slowestfox
Da Ji
Level 28
God Stats
0W - 1L
1,147 SR
Queue Stats
1W - 1L
1,585 Elo+
Party 2
Skadi
Skadi
stoney_gnome
Skadi
Level 33
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 1L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ottonaut
Surtr
14
10 / 1 / 5
9,508
1,056
6,971
9,672
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
OzzyBean
Fenrir
13
4 / 5 / 8
8,550
950
3,006
7,664
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Walnaut
Danzaburou
15
1 / 0 / 11
8,784
976
6,013
4,180
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 7 / 1
7,340
816
4,481
7,620
2,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
7
0 / 2 / 3
6,011
668
256
1,911
704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 2
7,661
851
2,821
8,434
2,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
1
0.36
W
Surtr
Ottonaut
Surtr
10
1
5
12.5
W
Fenrir
OzzyBean
Fenrir
4
5
8
1.6
W
Danzaburou
Walnaut
Danzaburou
1
0
11
6.5
L
Da Ji
0
2
3
0.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,990
Damage
7,558
21,516
Taken
17,965
8,521
Mitigated
5,635
5,421
Healing
448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,481
533
120
294
7,620
2,486
0
193
7,427
16,251
321
W
Surtr
Ottonaut
Surtr
6,971
3,439
0
2,692
9,672
4,589
198
2,379
7,282
761
23,035
W
Fenrir
OzzyBean
Fenrir
3,006
592
0
1,257
7,664
2,502
970
1,946
5,718
0
10,240
W
Danzaburou
Walnaut
Danzaburou
6,013
1,641
0
1,472
4,180
1,430
1,650
149
4,031
0
30,494
L
Da Ji
256
0
0
0
1,911
704
0
87
1,824
0
1,296
L
2,821
1,348
0
34
8,434
2,445
0
89
8,345
0
17,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,842
Gold Earned
21,012
110
Minions Killed
62
0
Camps Cleared
0
524,877
Distance Traveled
336,507
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,340
816
34
4
0
127,819
3
W
Surtr
9,508
1,056
29
3
0
172,872
0
W
Fenrir
8,550
950
21
2
0
153,186
0
W
Danzaburou
8,784
976
60
7
0
198,819
0
L
Da Ji
6,011
668
1
0
0
56,601
0
L
Skadi
7,661
851
27
3
0
152,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role