Player Matchup

Jing Wei
Jing Wei
Platinum III
JTaids
Jing Wei
Platinum III
Level 180
God Stats
1W - 0L
1,736 SR
Queue Stats
169W - 150L
1,672 MMR
Solo
Ne Zha
Ne Zha
Platinum I
KillerU120
Ne Zha
Platinum I
Level 126
God Stats
1W - 2L
1,530 SR
Queue Stats
65W - 55L
1,607 MMR
Party 1
Athena
Athena
Gold I
LuieTheProblem
Athena
Gold I
Level 155
God Stats
5W - 1L
1,685 SR
Queue Stats
462W - 463L
1,655 MMR
Solo
Eset
Eset
Platinum IV
Or1gin4li7y
Eset
Platinum IV
Level 149
God Stats
5W - 1L
1,685 SR
Queue Stats
219W - 209L
1,656 MMR
Solo
Nemesis
Nemesis
Platinum III
Zymi
Nemesis
Platinum III
Level 162
God Stats
36W - 19L
1,682 SR
Queue Stats
102W - 66L
1,786 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,663 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,611 SR
1,645 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold II
AlucardTps
Freya
Gold II
Level 225
God Stats
3W - 2L
1,645 SR
Queue Stats
313W - 306L
1,652 MMR
Solo
Jormungandr
Jormungandr
Gold II
BCantwell
Jormungandr
Gold II
Level 162
God Stats
80W - 61L
1,626 SR
Queue Stats
307W - 306L
1,672 MMR
Solo
Awilix
Awilix
Gold II
LoveYouAce
Awilix
Gold II
Level 117
God Stats
12W - 13L
1,540 SR
Queue Stats
123W - 118L
1,694 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Santiago1189578
Cthulhu
Platinum V
Level 65
God Stats
16W - 8L
1,746 SR
Queue Stats
110W - 112L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JTaids
Jing Wei
16
2 / 2 / 5
9,046
603
11,894
9,496
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
KillerU120
Ne Zha
16
10 / 4 / 10
9,793
653
13,699
17,140
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 16
8,675
578
7,595
16,535
18,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
15 / 3 / 4
10,690
713
18,892
9,103
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zymi
Nemesis
15
3 / 2 / 12
9,486
632
13,306
13,514
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
King ArthurThorChronos

VS

Bans
ThanatosChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 5 / 8
8,487
566
4,574
18,034
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
12
0 / 3 / 5
7,139
476
6,653
10,808
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
BCantwell
Jormungandr
15
2 / 7 / 6
8,298
553
7,280
18,576
7,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
LoveYouAce
Awilix
16
9 / 9 / 4
10,156
677
8,595
17,680
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 8 / 7
7,728
515
6,003
17,364
16,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
32
Kills
15
16
Deaths
32
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
5
8
1.6
L
Freya
0
3
5
0.83
L
Jormungandr
BCantwell
Jormungandr
2
7
6
0.71
W
Jing Wei
JTaids
Jing Wei
2
2
5
2.25
W
Ne Zha
KillerU120
Ne Zha
10
4
10
3.75
L
Awilix
LoveYouAce
Awilix
9
9
4
1.22
W
2
5
16
2
W
15
3
4
5.67
L
0
8
7
0.44
W
Nemesis
Zymi
Nemesis
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,386
Damage
33,105
65,788
Taken
82,462
42,032
Mitigated
49,689
21,578
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,574
1,244
0
2,022
18,034
18,049
0
6,205
11,687
14,760
0
L
Freya
6,653
3,034
0
4,770
10,808
3,266
0
2,039
8,769
47,011
4,609
L
Jormungandr
BCantwell
Jormungandr
7,280
2,224
0
3,356
18,576
7,162
0
8,582
9,946
62,539
0
W
Jing Wei
JTaids
Jing Wei
11,894
7,571
0
3,065
9,496
3,518
3,850
6,040
3,456
0
82,926
W
Ne Zha
KillerU120
Ne Zha
13,699
5,720
0
7,102
17,140
7,521
1,187
3,081
14,059
0
76,068
L
Awilix
LoveYouAce
Awilix
8,595
3,405
0
4,226
17,680
5,210
0
5,790
11,682
0
37,323
W
7,595
2,210
0
2,573
16,535
18,204
257
6,052
10,483
22,151
931
W
18,892
2,041
2,189
1,690
9,103
3,749
913
3,774
5,329
78,517
0
L
6,003
444
192
4,139
17,364
16,002
0
3,702
12,887
47,921
0
W
Nemesis
Zymi
Nemesis
13,306
4,370
0
4,959
13,514
9,040
1,210
5,507
8,007
0
64,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
41,808
494
Minions Killed
363
0
Camps Cleared
0
1,574,152
Distance Traveled
1,350,472
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,487
566
23
2
0
277,712
6
L
Freya
7,139
476
87
6
0
230,308
3
L
Jormungandr
8,298
553
114
8
0
280,870
0
W
Jing Wei
9,046
603
124
8
0
288,973
0
W
Ne Zha
9,793
653
101
7
0
340,794
0
L
Awilix
10,156
677
56
4
0
322,552
0
W
Athena
8,675
578
32
2
0
334,800
2
W
Eset
10,690
713
131
9
0
304,034
0
L
Cthulhu
7,728
515
83
6
0
239,030
0
W
Nemesis
9,486
632
106
7
0
305,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role