Player Matchup

Ravana
Ravana
Masters
 
Ravana
Masters
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
 
Kumbhakarna
Platinum I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond IV
ElsujetoOP
Ra
Diamond IV
Level 143
God Stats
25W - 28L
1,540 SR
Queue Stats
455W - 439L
2,056 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
SrDiosHumilde
Sun Wukong
Diamond I
Level 126
God Stats
50W - 23L
1,700 SR
Queue Stats
150W - 105L
2,472 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
笑skr人
Xbalanque
Diamond IV
Level 67
God Stats
7W - 1L
1,884 SR
Queue Stats
59W - 19L
2,229 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,625 SR
1,951 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,476 SR
1,774 MMR
Ix Chel
Ix Chel
Diamond II
 
Ix Chel
Diamond II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
Saweegg
Neith
Diamond IV
Level 79
God Stats
19W - 17L
1,246 SR
Queue Stats
255W - 238L
2,113 MMR
Solo
Achilles
Achilles
Platinum II
SupremePenguin10
Achilles
Platinum II
Level 145
God Stats
1W - 2L
1,495 SR
Queue Stats
171W - 160L
1,887 MMR
Solo
Hades
Hades
Platinum I
nomis379
Hades
Platinum I
Level 149
God Stats
9W - 6L
1,640 SR
Queue Stats
122W - 129L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 0 / 3
6,385
639
6,192
5,301
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
 
Kumbhakarna
10
3 / 0 / 4
6,313
631
2,844
5,841
3,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 3
6,293
629
3,373
5,667
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SrDiosHumilde
Sun Wukong
12
4 / 0 / 2
6,818
682
6,049
6,277
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
笑skr人
Xbalanque
12
2 / 0 / 3
6,295
630
5,123
3,789
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
CthulhuAthenaKuzenboBakasura

VS

Bans
FreyaNu WaThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 3 / 0
5,446
545
2,329
4,888
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
10
0 / 1 / 1
5,199
520
3,305
6,463
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Saweegg
Neith
9
0 / 1 / 0
5,021
502
3,092
5,113
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,765
477
2,440
9,880
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
nomis379
Hades
7
0 / 5 / 1
4,542
454
3,039
7,989
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
1
1
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
3
7.5
W
Kumbhakarna
 
Kumbhakarna
3
0
4
5
L
Ix Chel
 
Ix Chel
1
3
0
0.33
L
Rama
 
Rama
0
1
1
0.5
W
1
1
3
2.5
L
Neith
Saweegg
Neith
0
1
0
0
W
Sun Wukong
SrDiosHumilde
Sun Wukong
4
0
2
5
L
0
6
0
0
L
Hades
nomis379
Hades
0
5
1
0.1
W
Xbalanque
笑skr人
Xbalanque
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
14,205
26,875
Taken
34,333
11,613
Mitigated
14,312
11,613
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,192
1,519
0
1,865
5,301
1,865
0
1,067
4,102
0
34,576
W
Kumbhakarna
 
Kumbhakarna
2,844
119
0
2,025
5,841
3,623
0
2,238
3,507
16,779
2,882
L
Ix Chel
 
Ix Chel
2,329
410
291
1,221
4,888
1,162
0
1,498
3,343
30,210
0
L
Rama
 
Rama
3,305
2,758
0
1,827
6,463
2,214
0
1,596
4,867
0
35,426
W
3,373
279
863
2,457
5,667
1,864
0
1,693
3,896
55,402
2,725
L
Neith
Saweegg
Neith
3,092
1,116
0
1,725
5,113
1,471
0
365
4,748
0
35,422
W
Sun Wukong
SrDiosHumilde
Sun Wukong
6,049
1,677
0
1,732
6,277
2,983
0
0
5,888
0
47,111
L
2,440
397
0
2,236
9,880
5,474
0
0
9,880
0
24,522
L
Hades
nomis379
Hades
3,039
331
42
1,886
7,989
3,991
0
2,304
5,640
19,000
0
W
Xbalanque
笑skr人
Xbalanque
5,123
2,997
0
2,671
3,789
1,278
198
671
3,118
0
49,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
24,973
369
Minions Killed
301
0
Camps Cleared
0
1,096,795
Distance Traveled
945,104
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,385
639
63
6
0
240,410
0
W
Kumbhakarna
6,313
631
44
4
0
227,994
2
L
Ix Chel
5,446
545
84
8
0
202,945
0
L
Rama
5,199
520
71
7
0
188,496
0
W
Ra
6,293
629
108
11
0
222,841
1
L
Neith
5,021
502
67
7
0
184,275
0
W
Sun Wukong
6,818
682
80
8
0
207,743
1
L
Achilles
4,765
477
42
4
0
164,062
0
L
Hades
4,542
454
37
4
0
205,326
0
W
Xbalanque
6,295
630
74
7
0
197,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role