Player Matchup

Bellona
Bellona
Brandon6725
Bellona
Level 18
God Stats
6W - 11L
1,354 SR
Queue Stats
12W - 22L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
FATCHICC
Baron Samedi
Level 67
God Stats
1W - 3L
1,322 SR
Queue Stats
115W - 101L
1,456 Elo+
Party 1
Bastet
Bastet
luvpro
Bastet
Level 89
God Stats
5W - 4L
1,463 SR
Queue Stats
115W - 113L
1,408 Elo+
Party 1
Team Averages
Level 58
1,380 SR
1,398 Elo+

VS

Team Averages
Level 55
1,706 SR
1,489 Elo+
Medusa
Medusa
HerniateDiscMan
Medusa
Level 98
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 2
Bacchus
Bacchus
Isacnidia
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,636 Elo+
Party 2
Scylla
Scylla
Korbin2014
Scylla
Level 63
God Stats
3W - 0L
1,926 SR
Queue Stats
16W - 18L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brandon6725
Bellona
17
6 / 6 / 2
11,716
901
8,656
17,295
20,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
FATCHICC
Baron Samedi
17
3 / 5 / 6
10,970
844
9,410
13,929
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
luvpro
Bastet
9
0 / 3 / 2
7,901
608
2,249
3,939
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
11,815
909
13,458
9,628
3,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Isacnidia
Bacchus
17
2 / 2 / 8
10,460
805
4,042
11,032
9,593
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Korbin2014
Scylla
18
8 / 3 / 3
12,244
942
12,439
7,026
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brandon6725
Bellona
6
6
2
1.17
L
Baron Samedi
FATCHICC
Baron Samedi
3
5
6
1.2
W
4
4
8
2
W
Bacchus
Isacnidia
Bacchus
2
2
8
3
W
Scylla
Korbin2014
Scylla
8
3
3
3.17
L
Bastet
luvpro
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
29,939
35,163
Taken
27,686
27,275
Mitigated
15,374
5,093
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brandon6725
Bellona
8,656
3,093
0
905
17,295
20,075
705
7,425
9,646
0
21,613
L
Baron Samedi
FATCHICC
Baron Samedi
9,410
84
862
2,838
13,929
6,031
0
7,157
6,624
37,559
673
W
13,458
5,918
0
1,999
9,628
3,419
1,505
3,550
5,783
0
53,161
W
Bacchus
Isacnidia
Bacchus
4,042
503
0
1,810
11,032
9,593
340
3,423
7,305
10,186
0
W
Scylla
Korbin2014
Scylla
12,439
156
0
750
7,026
2,362
1,408
2,420
4,494
50,780
160
L
Bastet
luvpro
Bastet
2,249
307
0
488
3,939
1,169
136
1,547
2,392
0
9,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
34,519
99
Minions Killed
164
0
Camps Cleared
0
505,454
Distance Traveled
651,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,716
901
32
2
0
212,177
0
L
Baron Samedi
10,970
844
54
4
0
208,602
0
W
Medusa
11,815
909
73
6
0
238,006
0
W
Bacchus
10,460
805
11
1
0
213,448
0
W
Scylla
12,244
942
80
6
0
199,959
0
L
Bastet
7,901
608
13
1
0
84,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role