Player Matchup

Horus
Horus
ArlenFire
Horus
Level 19
God Stats
45W - 55L
1,431 SR
Queue Stats
175W - 163L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
BackBacon420
Jormungandr
Level 68
God Stats
57W - 44L
1,561 SR
Queue Stats
231W - 207L
1,505 Elo+
Party 2
Sol
Sol
xXNikeElite29Xx
Sol
Level 113
God Stats
0W - 3L
1,280 SR
Queue Stats
41W - 48L
1,423 Elo+
Solo
Team Averages
Level 67
1,424 SR
1,475 Elo+

VS

Team Averages
Level 50
1,420 SR
1,442 Elo+
Scylla
Scylla
ESPEONツ
Scylla
Level 61
God Stats
26W - 27L
1,236 SR
Queue Stats
240W - 234L
1,484 Elo+
Party 1
Nemesis
Nemesis
UMBREONツ
Nemesis
Level 64
God Stats
28W - 24L
1,497 SR
Queue Stats
255W - 256L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
r34Shinobu
Xing Tian
Level 26
God Stats
5W - 4L
1,528 SR
Queue Stats
24W - 32L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArlenFire
Horus
14
1 / 0 / 2
7,974
725
6,239
9,665
6,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
BackBacon420
Jormungandr
13
3 / 4 / 0
8,274
752
6,238
10,913
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 1 / 2
8,465
770
6,158
5,627
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ESPEONツ
Scylla
15
1 / 1 / 4
8,743
795
8,843
4,385
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
UMBREONツ
Nemesis
14
3 / 2 / 2
8,498
773
7,624
10,272
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
r34Shinobu
Xing Tian
13
1 / 1 / 2
7,823
711
5,138
7,250
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
ArlenFire
Horus
1
0
2
2
L
Jormungandr
BackBacon420
Jormungandr
3
4
0
0.75
W
Scylla
ESPEONツ
Scylla
1
1
4
3
W
Nemesis
UMBREONツ
Nemesis
3
2
2
2
W
Xing Tian
r34Shinobu
Xing Tian
1
1
2
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
21,605
26,205
Taken
21,907
13,371
Mitigated
11,897
6,988
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ArlenFire
Horus
6,239
2,874
1,163
3,053
9,665
6,695
0
5,527
3,102
0
13,067
L
Jormungandr
BackBacon420
Jormungandr
6,238
1,438
0
1,627
10,913
4,954
33
4,435
5,548
22,991
500
W
Scylla
ESPEONツ
Scylla
8,843
1,297
0
919
4,385
1,360
0
2,772
1,230
36,494
741
W
Nemesis
UMBREONツ
Nemesis
7,624
2,098
0
1,501
10,272
7,799
0
5,159
4,468
0
23,858
W
Xing Tian
r34Shinobu
Xing Tian
5,138
77
0
0
7,250
2,738
0
2,977
3,873
9,603
1,107
L
6,158
669
0
1,145
5,627
1,722
0
2,003
3,146
36,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
25,064
138
Minions Killed
131
0
Camps Cleared
0
587,053
Distance Traveled
607,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,974
725
19
2
0
220,679
0
L
Jormungandr
8,274
752
32
3
0
178,390
0
W
Scylla
8,743
795
87
8
0
210,844
0
W
Nemesis
8,498
773
25
2
0
215,391
0
W
Xing Tian
7,823
711
19
2
0
180,857
0
L
Sol
8,465
770
87
8
0
187,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role