Player Matchup

Bastet
Bastet
Beepmeat
Bastet
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
37W - 66L
1,330 Elo+
Party 3
Medusa
Medusa
Brandew2
Medusa
Level 7
God Stats
2W - 7L
1,161 SR
Queue Stats
6W - 13L
1,135 Elo+
Party 3
Bake Kujira
Bake Kujira
Elpro744
Bake Kujira
Level 45
God Stats
3W - 2L
1,466 SR
Queue Stats
66W - 56L
1,446 Elo+
Party 4
Chaac
Chaac
bajo255
Chaac
Level 33
God Stats
8W - 3L
1,691 SR
Queue Stats
62W - 58L
1,446 Elo+
Party 4
Kukulkan
Kukulkan
daltonlover69
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,563 Elo+
Party 3
Team Averages
Level 29
1,464 SR
1,384 Elo+

VS

Team Averages
Level 53
1,503 SR
1,323 Elo+
Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ekarevil
Arachne
Level 128
God Stats
13W - 17L
1,454 SR
Queue Stats
67W - 92L
1,388 Elo+
Party 1
Nemesis
Nemesis
Missiusker
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
Renizuku
Cabrakan
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,200 Elo+
Party 2
Medusa
Medusa
TheMysticGuy
Medusa
Level 5
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 5L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beepmeat
Bastet
14
6 / 1 / 6
8,718
581
5,008
11,947
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
Brandew2
Medusa
13
3 / 4 / 11
8,197
546
12,488
8,624
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Elpro744
Bake Kujira
13
4 / 6 / 7
8,768
585
6,918
14,126
12,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
bajo255
Chaac
16
3 / 3 / 0
9,716
648
6,278
12,485
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
daltonlover69
Kukulkan
17
15 / 1 / 3
10,852
723
21,337
7,386
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 1
8,565
571
6,414
10,893
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Ekarevil
Arachne
9
2 / 6 / 1
6,105
407
5,512
14,788
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
Missiusker
Nemesis
10
0 / 11 / 2
6,072
405
2,479
14,312
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Renizuku
Cabrakan
11
5 / 4 / 6
7,991
533
6,273
16,278
16,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
4 / 7 / 5
7,298
487
8,469
12,288
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
31
Kills
14
15
Deaths
31
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
1
1.17
W
Bastet
Beepmeat
Bastet
6
1
6
9
W
Medusa
Brandew2
Medusa
3
4
11
2.13
L
Arachne
Ekarevil
Arachne
2
6
1
0.42
W
Bake Kujira
Elpro744
Bake Kujira
4
6
7
1.25
L
Nemesis
Missiusker
Nemesis
0
11
2
0.09
L
Cabrakan
Renizuku
Cabrakan
5
4
6
2
L
Medusa
4
7
5
0.93
W
Chaac
bajo255
Chaac
3
3
0
1
W
Kukulkan
daltonlover69
Kukulkan
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
29,147
54,568
Taken
68,559
28,818
Mitigated
30,080
11,044
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,414
1,947
0
3,097
10,893
3,054
0
1,495
9,398
0
54,531
W
Bastet
Beepmeat
Bastet
5,008
2,060
0
2,852
11,947
4,651
1,171
1,044
10,903
0
53,541
W
Medusa
Brandew2
Medusa
12,488
5,993
0
1,311
8,624
2,646
2,198
2,683
5,941
0
42,000
L
Arachne
Ekarevil
Arachne
5,512
3,520
0
1,863
14,788
3,691
0
7,070
7,718
0
28,618
W
Bake Kujira
Elpro744
Bake Kujira
6,918
3,666
0
674
14,126
12,405
991
1,629
12,497
36,263
1,809
L
Nemesis
Missiusker
Nemesis
2,479
846
0
778
14,312
3,193
0
8,252
6,060
0
18,675
L
Cabrakan
Renizuku
Cabrakan
6,273
1,485
74
4,042
16,278
16,494
44
6,266
10,012
23,314
0
L
Medusa
8,469
4,380
0
2,800
12,288
3,648
0
4,473
7,815
0
43,782
W
Chaac
bajo255
Chaac
6,278
1,871
0
5,126
12,485
6,164
1,657
0
12,485
0
64,061
W
Kukulkan
daltonlover69
Kukulkan
21,337
4,685
0
1,081
7,386
2,952
0
917
6,469
93,931
1,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,251
Gold Earned
36,031
450
Minions Killed
253
0
Camps Cleared
0
1,526,739
Distance Traveled
1,492,871
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,565
571
87
6
0
306,983
0
W
Bastet
8,718
581
82
5
0
325,244
0
W
Medusa
8,197
546
59
4
0
328,427
0
L
Arachne
6,105
407
45
3
0
315,611
2
W
Bake Kujira
8,768
585
63
4
0
294,973
0
L
Nemesis
6,072
405
32
2
0
312,648
0
L
Cabrakan
7,991
533
24
2
0
281,876
6
L
Medusa
7,298
487
65
4
0
275,753
0
W
Chaac
9,716
648
108
7
0
275,581
0
W
Kukulkan
10,852
723
138
9
0
302,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role