Player Matchup

Morgan Le Fay
Morgan Le Fay
HonBadger
Morgan Le Fay
Level 76
God Stats
4W - 10L
1,416 SR
Queue Stats
103W - 95L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Krecik5057
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Achilles
Achilles
TaapWaater
Achilles
Level 51
God Stats
2W - 4L
1,238 SR
Queue Stats
60W - 62L
1,455 Elo+
Solo
Xbalanque
Xbalanque
Tr1ck5Ter
Xbalanque
Level 99
God Stats
46W - 21L
1,855 SR
Queue Stats
242W - 222L
1,520 Elo+
Solo
Hercules
Hercules
manha77an
Hercules
Level 154
God Stats
6W - 8L
1,403 SR
Queue Stats
88W - 87L
1,549 Elo+
Solo
Team Averages
Level 85
1,482 SR
1,449 Elo+

VS

Team Averages
Level 93
1,460 SR
1,456 Elo+
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Baytuix
Janus
Level 108
God Stats
39W - 39L
1,464 SR
Queue Stats
239W - 210L
1,455 Elo+
Solo
Yemoja
Yemoja
Darkschiri23
Yemoja
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
759W - 759L
1,429 Elo+
Solo
Bakasura
Bakasura
DusaThai8
Bakasura
Level 31
God Stats
3W - 2L
1,530 SR
Queue Stats
35W - 54L
1,378 Elo+
Solo
Fenrir
Fenrir
colinjackson213
Fenrir
Level 175
God Stats
3W - 1L
1,307 SR
Queue Stats
322W - 314L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HonBadger
Morgan Le Fay
13
2 / 5 / 4
7,667
511
5,399
10,034
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Krecik5057
Kuzenbo
11
0 / 2 / 1
6,893
460
3,426
10,574
9,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TaapWaater
Achilles
11
1 / 6 / 2
7,048
470
6,486
12,603
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xbalanque
Tr1ck5Ter
Xbalanque
13
0 / 0 / 2
6,982
465
6,826
7,753
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
manha77an
Hercules
13
9 / 4 / 2
8,167
544
10,667
13,575
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 1 / 2
8,727
582
9,347
9,439
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Baytuix
Janus
15
6 / 3 / 5
9,056
604
9,103
7,391
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
12
0 / 1 / 0
7,251
483
3,092
9,427
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
DusaThai8
Bakasura
14
4 / 5 / 5
8,300
553
7,234
11,561
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 2 / 4
8,655
577
11,489
11,930
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
12
Kills
17
17
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
W
Janus
Baytuix
Janus
6
3
5
2.83
W
Yemoja
0
1
0
0
W
Bakasura
DusaThai8
Bakasura
4
5
5
1.3
L
Morgan Le Fay
HonBadger
Morgan Le Fay
2
5
4
0.8
L
Kuzenbo
Krecik5057
Kuzenbo
0
2
1
0.25
L
Achilles
TaapWaater
Achilles
1
6
2
0.33
L
Xbalanque
Tr1ck5Ter
Xbalanque
0
0
2
1
W
3
2
4
2.5
L
Hercules
manha77an
Hercules
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,804
Damage
40,265
54,539
Taken
49,748
27,032
Mitigated
25,191
15,170
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,347
5,132
0
4,487
9,439
3,131
0
982
8,457
0
72,709
W
Janus
Baytuix
Janus
9,103
397
0
320
7,391
2,148
219
2,345
4,965
55,960
366
W
Yemoja
3,092
163
3,394
1,931
9,427
5,332
208
1,845
7,582
26,022
0
W
Bakasura
DusaThai8
Bakasura
7,234
4,900
0
2,580
11,561
4,608
225
2,533
8,991
0
39,476
L
Morgan Le Fay
HonBadger
Morgan Le Fay
5,399
338
0
2,286
10,034
2,556
0
3,389
5,634
56,640
0
L
Kuzenbo
Krecik5057
Kuzenbo
3,426
1,409
0
2,325
10,574
9,655
0
2,063
8,159
18,405
656
L
Achilles
TaapWaater
Achilles
6,486
1,859
0
2,400
12,603
7,665
0
1,372
10,270
0
35,060
L
Xbalanque
Tr1ck5Ter
Xbalanque
6,826
3,093
0
3,349
7,753
2,220
0
2,262
5,411
0
63,646
W
11,489
1,978
0
2,365
11,930
9,972
0
775
10,415
0
50,637
L
Hercules
manha77an
Hercules
10,667
2,986
0
4,810
13,575
4,936
0
2,302
10,826
0
43,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
41,989
377
Minions Killed
444
0
Camps Cleared
0
1,452,929
Distance Traveled
1,541,357
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,727
582
143
10
0
301,897
2
W
Janus
9,056
604
107
7
0
343,141
2
W
Yemoja
7,251
483
34
2
0
276,932
4
W
Bakasura
8,300
553
77
5
0
349,581
0
L
Morgan Le Fay
7,667
511
107
7
0
291,037
0
L
Kuzenbo
6,893
460
29
2
0
292,649
1
L
Achilles
7,048
470
68
5
0
277,766
0
L
Xbalanque
6,982
465
111
7
0
282,271
3
W
Fenrir
8,655
577
83
6
0
269,806
4
L
Hercules
8,167
544
62
4
0
309,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role