Player Matchup

Ah Puch
Ah Puch
Astro EP
Ah Puch
Level 143
God Stats
9W - 8L
1,534 SR
Queue Stats
286W - 311L
1,569 Elo+
Party 2
Bastet
Bastet
BoodeWarrior
Bastet
Level 143
God Stats
5W - 2L
1,735 SR
Queue Stats
113W - 139L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
TheAldo64
Cthulhu
Level 143
God Stats
80W - 71L
1,627 SR
Queue Stats
198W - 216L
1,588 Elo+
Party 2
Team Averages
Level 143
1,632 SR
1,579 Elo+

VS

Team Averages
Level 98
1,599 SR
1,458 Elo+
Bakasura
Bakasura
A Golden Glock
Bakasura
Level 161
God Stats
2W - 1L
1,797 SR
Queue Stats
256W - 229L
1,567 Elo+
Solo
Tyr
Tyr
Dámage
Tyr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LCDBFI
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Astro EP
Ah Puch
16
2 / 2 / 7
9,122
829
9,405
6,660
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
3 / 0 / 5
8,940
813
11,065
6,615
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
TheAldo64
Cthulhu
16
4 / 1 / 5
9,350
850
5,471
8,228
6,636
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 3 / 0
8,252
750
5,054
12,496
13,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tyr
13
0 / 4 / 2
7,715
701
3,518
10,815
6,794
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LCDBFI
Kukulkan
14
1 / 2 / 0
8,308
755
3,578
6,391
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
3
3
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
3
0
0.67
W
Ah Puch
Astro EP
Ah Puch
2
2
7
2.75
W
Bastet
3
0
5
5.5
L
Tyr
0
4
2
0.25
L
Kukulkan
LCDBFI
Kukulkan
1
2
0
0.5
W
Cthulhu
TheAldo64
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
12,150
21,503
Taken
29,702
11,376
Mitigated
22,009
7,598
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,054
2,672
0
4,613
12,496
13,112
0
5,923
6,525
0
19,294
W
Ah Puch
Astro EP
Ah Puch
9,405
946
0
2,701
6,660
2,239
831
1,189
5,088
39,590
0
W
Bastet
11,065
3,068
0
3,414
6,615
2,501
682
396
5,976
0
35,262
L
Tyr
3,518
641
110
2,088
10,815
6,794
0
5,516
5,242
0
8,089
L
Kukulkan
LCDBFI
Kukulkan
3,578
328
0
272
6,391
2,103
0
3,244
3,141
21,447
0
W
Cthulhu
TheAldo64
Cthulhu
5,471
299
363
1,120
8,228
6,636
232
2,025
5,591
26,340
1,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
24,275
178
Minions Killed
138
0
Camps Cleared
0
659,859
Distance Traveled
573,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,252
750
64
6
0
196,407
0
W
Ah Puch
9,122
829
82
7
0
211,308
0
W
Bastet
8,940
813
44
4
0
238,404
0
L
Tyr
7,715
701
13
1
0
182,403
0
L
Kukulkan
8,308
755
61
6
0
194,955
0
W
Cthulhu
9,350
850
52
5
0
210,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role