Player Matchup

Apollo
Apollo
OpticPancho
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Sylvanus
Sylvanus
TheHumanPuppy
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Erlang Shen
Erlang Shen
TheKrikz
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Susano
Susano
lHitsugayal
Susano
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Janus
Janus
lKaizal
Janus
Level 129
God Stats
0W - 2L
1,419 SR
Queue Stats
36W - 22L
1,644 Elo+
Party 1
Team Averages
Level 40
1,443 SR
1,314 Elo+

VS

Team Averages
Level 83
1,474 SR
1,519 Elo+
Pele
Pele
Biyombo
Pele
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,659 Elo+
Party 3
Rama
Rama
GOTCHURCORPSE
Rama
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,318 Elo+
Party 2
Ymir
Ymir
NerfAchilles
Ymir
Level 16
God Stats
3W - 1L
1,559 SR
Queue Stats
15W - 6L
1,739 Elo+
Party 3
Hel
Hel
bubbaBballin
Hel
Level 120
God Stats
6W - 6L
1,275 SR
Queue Stats
602W - 592L
1,434 Elo+
Party 2
Bellona
Bellona
iTryEarth---
Bellona
Level 116
God Stats
12W - 11L
1,536 SR
Queue Stats
613W - 612L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 3 / 1
5,772
481
3,866
7,639
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TheHumanPuppy
Sylvanus
7
0 / 4 / 0
5,152
429
1,486
11,266
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
TheKrikz
Erlang Shen
10
0 / 3 / 0
5,161
430
2,950
11,135
8,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Susano
8
0 / 6 / 1
5,087
424
999
9,199
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
lKaizal
Janus
11
1 / 4 / 0
6,149
512
3,800
8,186
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Biyombo
Pele
14
8 / 1 / 4
8,353
696
6,815
9,822
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 1 / 3
7,563
630
4,365
4,722
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 10
8,017
668
8,000
8,079
5,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 0 / 8
8,620
718
7,725
6,462
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
iTryEarth---
Bellona
14
3 / 0 / 4
8,346
696
5,425
9,576
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
20
20
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
Biyombo
Pele
8
1
4
10
W
2
1
3
3.5
W
4
0
10
9
L
Apollo
1
3
1
0.5
L
Sylvanus
TheHumanPuppy
Sylvanus
0
4
0
0
L
Erlang Shen
TheKrikz
Erlang Shen
0
3
0
0
W
3
0
8
7
W
Bellona
iTryEarth---
Bellona
3
0
4
5
L
Susano
0
6
1
0.08
L
Janus
lKaizal
Janus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,101
Damage
32,330
47,425
Taken
38,661
20,829
Mitigated
21,115
9,187
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Biyombo
Pele
6,815
1,480
0
1,880
9,822
3,674
0
1,397
8,325
0
73,039
W
4,365
3,121
0
1,692
4,722
1,570
336
344
4,378
0
45,341
W
8,000
3,458
0
1,782
8,079
5,526
0
892
7,149
40,078
0
L
Apollo
3,866
2,453
0
811
7,639
2,167
0
2,081
5,558
0
26,483
L
Sylvanus
TheHumanPuppy
Sylvanus
1,486
304
1,634
2,160
11,266
6,530
0
4,458
6,808
8,845
0
L
Erlang Shen
TheKrikz
Erlang Shen
2,950
1,581
0
2,378
11,135
8,477
0
1,852
9,283
0
23,623
W
7,725
132
148
3,059
6,462
2,076
143
2,382
3,836
70,390
1,752
W
Bellona
iTryEarth---
Bellona
5,425
2,128
0
5,495
9,576
8,269
156
375
9,165
0
52,608
L
Susano
999
138
0
1,714
9,199
2,084
0
2,512
6,687
0
17,481
L
Janus
lKaizal
Janus
3,800
265
0
490
8,186
1,571
0
4,678
3,508
41,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
40,899
234
Minions Killed
465
0
Camps Cleared
0
1,192,230
Distance Traveled
1,334,137
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,353
696
114
10
0
317,767
0
W
Rama
7,563
630
94
8
0
246,506
0
W
Ymir
8,017
668
39
3
0
237,597
1
L
Apollo
5,772
481
49
4
0
218,281
0
L
Sylvanus
5,152
429
13
1
0
223,623
0
L
Erlang Shen
5,161
430
42
4
0
233,270
0
W
Hel
8,620
718
132
11
0
265,114
2
W
Bellona
8,346
696
86
7
0
267,153
3
L
Susano
5,087
424
48
4
0
258,965
0
L
Janus
6,149
512
82
7
0
258,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role