Player Matchup

Tyr
Tyr
Bubble210
Tyr
Level 106
God Stats
2W - 4L
1,569 SR
Queue Stats
116W - 100L
1,611 Elo+
Party 1
Chang'e
Chang'e
DirtNasyLow
Chang'e
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,401 Elo+
Solo
Anhur
Anhur
PhilNMcCrackin
Anhur
Level 145
God Stats
1W - 0L
1,786 SR
Queue Stats
5W - 11L
1,272 Elo+
Party 1
Thor
Thor
Type2Diabetes88
Thor
Level 158
God Stats
3W - 0L
1,782 SR
Queue Stats
96W - 93L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
xxL30N1TUSxx
Cthulhu
Level 87
God Stats
5W - 2L
1,606 SR
Queue Stats
75W - 93L
1,472 Elo+
Party 1
Team Averages
Level 128
1,649 SR
1,456 Elo+

VS

Team Averages
Level 42
1,621 SR
1,502 Elo+
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FrontCoolGuy 44
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Janus
Janus
TheRapture6274
Janus
Level 87
God Stats
21W - 11L
1,713 SR
Queue Stats
383W - 326L
1,509 Elo+
Solo
Ymir
Ymir
UGOTlT
Ymir
Level 29
God Stats
0W - 3L
1,755 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
shizzel69
Ao Kuang
Level 8
God Stats
0W - 2L
1,636 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,602
550
2,939
7,103
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
DirtNasyLow
Chang'e
12
1 / 1 / 1
6,494
541
3,846
7,676
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 2
6,253
521
3,549
6,904
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
6 / 1 / 3
7,530
628
5,610
8,127
3,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xxL30N1TUSxx
Cthulhu
11
1 / 3 / 4
5,767
481
6,687
7,986
4,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 5 / 4
5,383
449
3,916
7,096
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,591
466
1,207
7,637
3,376
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 1
6,624
552
5,593
5,377
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
UGOTlT
Ymir
10
1 / 2 / 3
5,958
497
2,715
8,154
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
shizzel69
Ao Kuang
10
3 / 2 / 3
6,604
550
4,332
7,459
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
7
7
Deaths
15
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
4
0.6
W
4
1
3
5.5
W
Chang'e
DirtNasyLow
Chang'e
1
1
1
1.5
L
0
5
0
0
W
3
1
2
4
L
2
1
1
2.5
W
6
1
3
7.5
L
Ymir
UGOTlT
Ymir
1
2
3
1.25
L
Ao Kuang
shizzel69
Ao Kuang
3
2
3
2.25
W
Cthulhu
xxL30N1TUSxx
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
17,763
37,796
Taken
35,723
14,413
Mitigated
14,538
14,715
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,916
1,952
584
1,824
7,096
1,979
0
3,128
3,894
0
30,534
W
2,939
260
0
3,662
7,103
2,305
0
2,205
4,866
0
38,349
W
Chang'e
DirtNasyLow
Chang'e
3,846
198
200
3,344
7,676
2,182
0
3,805
3,435
41,566
910
L
1,207
221
0
432
7,637
3,376
194
0
7,317
0
22,803
W
3,549
1,534
0
1,981
6,904
2,139
1,032
1,397
5,435
0
44,659
L
5,593
303
0
2,292
5,377
1,655
0
2,956
2,421
48,835
0
W
5,610
1,022
0
3,935
8,127
3,382
0
1,473
6,654
0
41,947
L
Ymir
UGOTlT
Ymir
2,715
207
0
880
8,154
5,028
0
2,624
5,420
17,144
0
L
Ao Kuang
shizzel69
Ao Kuang
4,332
1,724
0
486
7,459
2,500
82
1,810
5,607
21,451
0
W
Cthulhu
xxL30N1TUSxx
Cthulhu
6,687
115
107
1,486
7,986
4,405
68
3,182
4,766
28,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
30,160
336
Minions Killed
250
0
Camps Cleared
0
1,178,388
Distance Traveled
1,181,025
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,383
449
49
4
0
247,188
0
W
Tyr
6,602
550
74
6
0
283,775
0
W
Chang'e
6,494
541
74
6
0
237,220
0
L
Chaac
5,591
466
38
3
0
204,803
0
W
Anhur
6,253
521
73
6
0
197,484
0
L
Janus
6,624
552
90
8
0
229,463
2
W
Thor
7,530
628
79
7
0
234,234
0
L
Ymir
5,958
497
29
2
0
225,418
0
L
Ao Kuang
6,604
550
44
4
0
274,153
0
W
Cthulhu
5,767
481
36
3
0
225,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role