Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dxnhxz
Hades
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
563W - 547L
1,510 Elo+
Party 1
Xbalanque
Xbalanque
PowrLvlOver9000
Xbalanque
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,122 Elo+
Solo
Janus
Janus
alex723
Janus
Level 198
God Stats
24W - 36L
1,520 SR
Queue Stats
836W - 785L
1,568 Elo+
Solo
Charon
Charon
ll-Ludwig-ll
Charon
Level 158
God Stats
2W - 1L
1,854 SR
Queue Stats
607W - 590L
1,500 Elo+
Party 1
Team Averages
Level 147
1,575 SR
1,440 Elo+

VS

Team Averages
Level 143
1,666 SR
1,511 Elo+
Ix Chel
Ix Chel
Christh
Ix Chel
Level 128
God Stats
5W - 0L
1,953 SR
Queue Stats
177W - 163L
1,462 Elo+
Solo
Danzaburou
Danzaburou
JaySmiffy
Danzaburou
Level 124
God Stats
3W - 2L
1,376 SR
Queue Stats
145W - 146L
1,496 Elo+
Solo
Scylla
Scylla
Thr0ttled
Scylla
Level 155
God Stats
13W - 12L
1,725 SR
Queue Stats
304W - 307L
1,546 Elo+
Solo
Nemesis
Nemesis
WafflesTXRanger
Nemesis
Level 160
God Stats
13W - 6L
1,661 SR
Queue Stats
192W - 187L
1,477 Elo+
Party 2
Mulan
Mulan
X_XGhost96X_X
Mulan
Level 148
God Stats
3W - 0L
1,615 SR
Queue Stats
69W - 58L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 1
5,397
540
4,763
8,035
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Dxnhxz
Hades
9
1 / 2 / 1
5,187
519
3,529
8,987
2,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
PowrLvlOver9000
Xbalanque
8
0 / 6 / 0
4,544
454
2,694
7,616
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
alex723
Janus
11
0 / 0 / 0
5,859
586
1,179
3,399
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
6
0 / 1 / 0
4,421
442
3,029
8,511
5,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Christh
Ix Chel
10
2 / 1 / 4
5,633
563
3,389
6,625
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JaySmiffy
Danzaburou
10
5 / 0 / 2
6,446
645
9,410
5,530
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Thr0ttled
Scylla
12
3 / 2 / 2
6,318
632
6,142
4,175
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 3
5,419
542
3,850
7,361
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 0
6,158
616
2,350
3,721
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Ix Chel
Christh
Ix Chel
2
1
4
4
L
Hades
Dxnhxz
Hades
1
2
1
0.75
W
Danzaburou
JaySmiffy
Danzaburou
5
0
2
6
L
Xbalanque
PowrLvlOver9000
Xbalanque
0
6
0
0
W
Scylla
Thr0ttled
Scylla
3
2
2
2
W
1
1
3
2.5
W
0
0
0
0
L
Janus
alex723
Janus
0
0
0
0
L
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,194
Damage
25,141
36,548
Taken
27,412
13,755
Mitigated
11,664
10,816
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,763
868
0
940
8,035
2,895
0
1,600
6,340
0
29,275
W
Ix Chel
Christh
Ix Chel
3,389
778
623
2,832
6,625
3,922
34
1,496
5,129
19,713
0
L
Hades
Dxnhxz
Hades
3,529
393
240
4,042
8,987
2,819
0
4,354
4,345
32,264
0
W
Danzaburou
JaySmiffy
Danzaburou
9,410
5,024
0
3,637
5,530
1,765
0
1,378
4,152
0
42,270
L
Xbalanque
PowrLvlOver9000
Xbalanque
2,694
540
0
1,532
7,616
1,989
0
904
6,712
0
28,242
W
Scylla
Thr0ttled
Scylla
6,142
1,540
0
748
4,175
1,146
0
1,023
3,152
44,442
470
W
3,850
2,000
0
2,416
7,361
2,410
0
2,779
4,552
0
37,778
W
2,350
51
0
1,506
3,721
2,421
0
759
2,882
0
43,415
L
Janus
alex723
Janus
1,179
185
0
1,485
3,399
875
0
0
3,399
35,372
507
L
Charon
3,029
382
0
2,577
8,511
5,177
0
2,221
6,290
11,922
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
29,974
255
Minions Killed
348
0
Camps Cleared
0
1,007,518
Distance Traveled
1,020,836
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,397
540
53
5
0
212,876
0
W
Ix Chel
5,633
563
33
3
0
197,999
1
L
Hades
5,187
519
56
6
0
175,057
2
W
Danzaburou
6,446
645
61
6
0
189,725
2
L
Xbalanque
4,544
454
44
4
0
183,557
1
W
Scylla
6,318
632
106
11
0
189,836
2
W
Nemesis
5,419
542
55
6
0
243,804
1
W
Mulan
6,158
616
93
9
0
199,472
0
L
Janus
5,859
586
89
9
0
231,197
4
L
Charon
4,421
442
13
1
0
204,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role