Player Matchup

Nike
Nike
BasicBae
Nike
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 133L
1,475 Elo+
Party 2
Cerberus
Cerberus
Celticfever1767
Cerberus
Level 102
God Stats
5W - 2L
1,849 SR
Queue Stats
60W - 52L
1,461 Elo+
Party 2
Anubis
Anubis
JaBa440s
Anubis
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 27L
1,233 Elo+
Party 3
Medusa
Medusa
NINELEVENTRUTH
Medusa
Level 58
God Stats
96W - 117L
1,403 SR
Queue Stats
113W - 153L
1,355 Elo+
Party 3
Bakasura
Bakasura
demente-tigre572
Bakasura
Level 69
God Stats
47W - 66L
1,454 SR
Queue Stats
80W - 106L
1,391 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,383 Elo+

VS

Team Averages
Level 98
1,437 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DROBODAN
Ratatoskr
Level 122
God Stats
0W - 6L
1,103 SR
Queue Stats
135W - 164L
1,396 Elo+
Solo
Sylvanus
Sylvanus
DoomedLuke
Sylvanus
Level 153
God Stats
4W - 12L
1,523 SR
Queue Stats
438W - 447L
1,447 Elo+
Solo
Discordia
Discordia
SNARLL
Discordia
Level 62
God Stats
11W - 7L
1,609 SR
Queue Stats
63W - 55L
1,546 Elo+
Party 1
Poseidon
Poseidon
Spenbrack
Poseidon
Level 88
God Stats
352W - 400L
1,448 SR
Queue Stats
359W - 407L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 1 / 6
7,407
1,058
4,785
5,581
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
13
0 / 0 / 7
8,143
1,163
4,689
8,424
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
JaBa440s
Anubis
13
2 / 2 / 2
7,612
1,087
2,224
3,077
1,178
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,511
1,073
2,803
6,163
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 4
8,525
1,218
6,427
7,016
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

353

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 4
8,003
1,143
10,574
8,594
3,183
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
DROBODAN
Ratatoskr
11
0 / 2 / 0
6,464
923
711
2,055
395
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
DoomedLuke
Sylvanus
13
1 / 2 / 2
7,493
1,070
4,661
8,453
9,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SNARLL
Discordia
13
2 / 2 / 2
8,040
1,149
9,721
5,713
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Spenbrack
Poseidon
11
0 / 0 / 0
6,329
904
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
6
Kills
4
5
Deaths
7
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
4
3
W
Nike
0
1
6
3
W
Cerberus
0
0
7
3.5
L
Ratatoskr
DROBODAN
Ratatoskr
0
2
0
0
L
Sylvanus
DoomedLuke
Sylvanus
1
2
2
1
W
Anubis
JaBa440s
Anubis
2
2
2
1.5
W
1
1
0
1
L
Discordia
SNARLL
Discordia
2
2
2
1.5
L
Poseidon
Spenbrack
Poseidon
0
0
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
25,667
30,261
Taken
24,815
14,524
Mitigated
15,595
4,392
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,574
4,080
0
2,062
8,594
3,183
0
2,944
5,430
24,618
0
W
Nike
4,785
229
0
0
5,581
3,113
0
3,973
1,167
0
14,837
W
Cerberus
4,689
344
0
2,797
8,424
4,758
0
8,075
349
10,465
439
L
Ratatoskr
DROBODAN
Ratatoskr
711
43
0
0
2,055
395
0
405
973
0
3,659
L
Sylvanus
DoomedLuke
Sylvanus
4,661
997
1,058
1,545
8,453
9,822
0
1,671
6,355
16,187
0
W
Anubis
JaBa440s
Anubis
2,224
110
0
250
3,077
1,178
0
2,029
1,048
12,699
0
W
2,803
1,445
0
0
6,163
1,949
0
5,224
939
0
21,140
L
Discordia
SNARLL
Discordia
9,721
372
130
246
5,713
2,195
0
1,454
4,149
28,790
0
L
Poseidon
Spenbrack
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
6,427
3,206
0
1,345
7,016
3,526
0
5,655
1,361
0
17,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
36,329
162
Minions Killed
117
9
Camps Cleared
3
686,916
Distance Traveled
404,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,003
1,143
40
6
0
122,687
0
W
Nike
7,407
1,058
34
5
1
160,321
0
W
Cerberus
8,143
1,163
22
3
0
145,074
0
L
Ratatoskr
6,464
923
3
0
1
50,431
0
L
Sylvanus
7,493
1,070
23
3
1
109,951
0
W
Anubis
7,612
1,087
21
3
1
113,552
0
W
Medusa
7,511
1,073
42
6
1
131,082
0
L
Discordia
8,040
1,149
51
7
1
121,516
0
L
Poseidon
6,329
904
0
0
0
0
0
W
Bakasura
8,525
1,218
43
6
6
136,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role