Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Edgar Good Boy
Bacchus
Level 143
God Stats
8W - 9L
1,462 SR
Queue Stats
297W - 319L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
S3xyglyph
Kukulkan
Level 27
God Stats
7W - 16L
1,422 SR
Queue Stats
26W - 41L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
TheBasedRob
Cabrakan
Level 171
God Stats
45W - 38L
1,497 SR
Queue Stats
686W - 725L
1,452 Elo+
Party 2
Team Averages
Level 127
1,476 SR
1,465 Elo+

VS

Team Averages
Level 142
1,534 SR
1,488 Elo+
Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Earth Finger
Mulan
Level 198
God Stats
3W - 2L
1,591 SR
Queue Stats
211W - 194L
1,489 Elo+
Solo
Medusa
Medusa
Isaias2796
Medusa
Level 146
God Stats
3W - 5L
1,241 SR
Queue Stats
167W - 144L
1,543 Elo+
Solo
Fenrir
Fenrir
Nirekxz
Fenrir
Level 148
God Stats
4W - 4L
1,520 SR
Queue Stats
75W - 85L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
daguilera0410
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,817 SR
Queue Stats
26W - 24L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 3 / 0
6,204
443
4,375
10,893
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
12
0 / 2 / 1
6,137
438
5,673
8,324
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 0
6,080
434
2,634
8,343
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
S3xyglyph
Kukulkan
13
0 / 1 / 0
7,375
527
1,343
4,151
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
TheBasedRob
Cabrakan
10
1 / 0 / 2
6,531
467
4,206
11,530
13,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 1 / 1
7,651
547
4,514
11,343
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 1
8,841
632
3,515
5,733
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Isaias2796
Medusa
12
0 / 1 / 1
6,740
481
7,955
6,138
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
Nirekxz
Fenrir
15
5 / 1 / 2
8,596
614
5,596
10,603
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
daguilera0410
Morgan Le Fay
14
1 / 0 / 1
8,696
621
3,459
3,132
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
10
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
0
0.67
L
Xbalanque
 
Xbalanque
0
2
1
0.25
W
Artio
 
Artio
2
1
1
2.5
W
1
0
1
1.5
L
0
4
0
0
W
Medusa
Isaias2796
Medusa
0
1
1
0.5
W
Fenrir
Nirekxz
Fenrir
5
1
2
6
L
Kukulkan
S3xyglyph
Kukulkan
0
1
0
0
L
Cabrakan
TheBasedRob
Cabrakan
1
0
2
2
W
Morgan Le Fay
daguilera0410
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
25,039
43,241
Taken
36,949
30,465
Mitigated
19,546
10,505
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,375
1,669
0
2,245
10,893
3,827
0
1,469
9,424
0
45,638
L
Xbalanque
 
Xbalanque
5,673
2,513
0
2,186
8,324
2,786
0
1,827
6,497
0
52,972
W
Artio
 
Artio
4,514
252
215
4,857
11,343
10,176
245
1,893
9,450
33,541
1,361
W
3,515
256
0
2,120
5,733
2,382
42
1,783
3,708
0
58,285
L
2,634
216
0
1,404
8,343
9,172
0
0
8,343
32,130
0
W
Medusa
Isaias2796
Medusa
7,955
3,076
0
3,039
6,138
2,022
808
1,973
4,165
0
54,863
W
Fenrir
Nirekxz
Fenrir
5,596
2,452
0
6,958
10,603
3,885
0
754
9,741
0
68,178
L
Kukulkan
S3xyglyph
Kukulkan
1,343
49
0
1,450
4,151
1,255
0
1,986
2,165
52,889
83
L
Cabrakan
TheBasedRob
Cabrakan
4,206
606
0
3,220
11,530
13,425
0
1,729
9,801
16,728
1,663
W
Morgan Le Fay
daguilera0410
Morgan Le Fay
3,459
483
0
825
3,132
1,081
225
1,211
1,921
57,333
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
40,524
379
Minions Killed
498
0
Camps Cleared
0
1,313,621
Distance Traveled
1,372,535
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,204
443
83
6
0
288,168
0
L
Xbalanque
6,137
438
87
6
0
246,649
2
W
Artio
7,651
547
59
4
0
298,277
0
W
Mulan
8,841
632
117
8
0
225,796
0
L
Bacchus
6,080
434
76
5
0
257,247
2
W
Medusa
6,740
481
82
6
0
259,947
0
W
Fenrir
8,596
614
119
9
0
308,532
0
L
Kukulkan
7,375
527
114
8
0
238,995
4
L
Cabrakan
6,531
467
19
1
0
282,562
4
W
Morgan Le Fay
8,696
621
121
9
0
279,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role