Player Matchup

Hou Yi
Hou Yi
DubzTank
Hou Yi
Level 159
God Stats
9W - 4L
1,702 SR
Queue Stats
122W - 111L
1,549 Elo+
Solo
Sylvanus
Sylvanus
KINGVexy
Sylvanus
Level 127
God Stats
9W - 3L
1,391 SR
Queue Stats
22W - 19L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Karkzilla
Nu Wa
Level 184
God Stats
136W - 77L
1,742 SR
Queue Stats
619W - 603L
1,510 Elo+
Solo
Mulan
Mulan
The Assassino20
Mulan
Level 175
God Stats
7W - 9L
1,552 SR
Queue Stats
193W - 194L
1,488 Elo+
Party 2
Pele
Pele
Word of Succ
Pele
Level 156
God Stats
4W - 5L
1,474 SR
Queue Stats
97W - 103L
1,524 Elo+
Party 2
Team Averages
Level 160
1,572 SR
1,493 Elo+

VS

Team Averages
Level 139
1,657 SR
1,479 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BokChewy
Sobek
Level 154
God Stats
10W - 9L
1,704 SR
Queue Stats
84W - 96L
1,500 Elo+
Party 1
Da Ji
Da Ji
JudgementNutt
Da Ji
Level 158
God Stats
0W - 1L
1,924 SR
Queue Stats
30W - 51L
1,377 Elo+
Party 1
Nut
Nut
harmillos
Nut
Level 137
God Stats
2W - 2L
1,656 SR
Queue Stats
109W - 109L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DubzTank
Hou Yi
12
1 / 1 / 5
6,357
1,060
4,156
4,078
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KINGVexy
Sylvanus
11
2 / 0 / 5
6,549
1,092
2,839
3,117
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Karkzilla
Nu Wa
13
4 / 0 / 6
6,872
1,145
8,416
1,569
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 5
6,501
1,084
4,004
3,846
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 3 / 6
6,542
1,090
4,407
7,253
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 1
6,330
1,055
5,389
5,056
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hera
 
Hera
10
0 / 3 / 0
5,546
924
1,212
4,138
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
BokChewy
Sobek
10
0 / 2 / 3
5,776
963
2,092
8,087
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 0
6,082
1,014
2,201
4,489
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 3
5,683
947
2,647
6,377
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
13
Kills
5
5
Deaths
13
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
1
1.25
L
Hera
 
Hera
0
3
0
0
L
Sobek
BokChewy
Sobek
0
2
3
0.75
W
Hou Yi
DubzTank
Hou Yi
1
1
5
3.5
L
3
2
0
1.5
W
Sylvanus
KINGVexy
Sylvanus
2
0
5
4.5
W
Nu Wa
Karkzilla
Nu Wa
4
0
6
7
W
3
1
5
5.5
W
3
3
6
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
13,541
19,863
Taken
28,147
9,372
Mitigated
12,942
5,568
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,389
976
0
1,610
5,056
3,396
0
1,769
3,247
18,968
2,809
L
Hera
 
Hera
1,212
195
0
500
4,138
941
0
1,441
2,629
10,824
0
L
Sobek
BokChewy
Sobek
2,092
177
742
1,606
8,087
5,410
0
3,237
4,734
7,801
0
W
Hou Yi
DubzTank
Hou Yi
4,156
1,597
0
296
4,078
1,453
0
2,392
1,686
0
16,593
L
2,201
449
0
365
4,489
1,697
0
2,385
2,070
0
8,940
W
Sylvanus
KINGVexy
Sylvanus
2,839
658
890
1,316
3,117
2,247
57
1,129
1,988
8,126
0
W
Nu Wa
Karkzilla
Nu Wa
8,416
3,970
0
657
1,569
542
261
931
638
27,906
0
W
4,004
213
323
757
3,846
2,644
0
1,081
2,765
0
11,833
W
4,407
776
0
1,329
7,253
2,486
0
2,825
4,428
0
9,459
L
2,647
1,216
0
743
6,377
1,498
0
2,423
3,825
0
14,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
29,417
134
Minions Killed
115
0
Camps Cleared
0
680,691
Distance Traveled
583,598
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,330
1,055
45
8
0
103,471
0
L
Hera
5,546
924
29
5
0
91,150
0
L
Sobek
5,776
963
7
1
0
133,866
0
W
Hou Yi
6,357
1,060
32
5
0
125,764
3
L
Da Ji
6,082
1,014
16
3
0
129,667
0
W
Sylvanus
6,549
1,092
11
2
0
120,526
1
W
Nu Wa
6,872
1,145
48
8
0
141,005
0
W
Mulan
6,501
1,084
24
4
0
139,917
2
W
Pele
6,542
1,090
19
3
0
153,479
0
L
Nut
5,683
947
18
3
0
125,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role