Player Matchup

Mercury
Mercury
PrimeHarp
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,572 Elo+
Party 2
Mulan
Mulan
R5F1
Mulan
Level 119
God Stats
3W - 2L
1,707 SR
Queue Stats
30W - 23L
1,588 Elo+
Party 2
Ares
Ares
TacoWizard117
Ares
Level 100
God Stats
2W - 2L
1,547 SR
Queue Stats
17W - 12L
1,579 Elo+
Party 2
Xbalanque
Xbalanque
mrjavs3
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
rjtrillana
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,463 Elo+
Party 2
Team Averages
Level 107
1,551 SR
1,525 Elo+

VS

Team Averages
Level 94
1,553 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
Alex119766YT
Kumbhakarna
Level 125
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 1
Martichoras
Martichoras
Amerikek
Martichoras
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 144L
1,518 Elo+
Solo
Fenrir
Fenrir
UnoJJ-
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 112L
1,625 Elo+
Solo
Agni
Agni
jesus123941
Agni
Level 156
God Stats
10W - 1L
1,882 SR
Queue Stats
191W - 170L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
tusupervieja2
Cthulhu
Level 57
God Stats
111W - 70L
1,631 SR
Queue Stats
144W - 104L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PrimeHarp
Mercury
11
0 / 2 / 1
5,218
522
2,178
7,877
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
R5F1
Mulan
7
0 / 5 / 0
4,808
481
3,757
10,574
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 0 / 0
5,025
503
2,628
7,511
4,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
mrjavs3
Xbalanque
9
0 / 0 / 0
4,765
477
1,377
4,227
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
rjtrillana
The Morrigan
8
0 / 3 / 0
4,763
476
1,879
5,491
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alex119766YT
Kumbhakarna
9
1 / 0 / 1
5,322
532
2,279
4,659
3,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Amerikek
Martichoras
9
1 / 0 / 0
5,139
514
4,098
2,694
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
UnoJJ-
Fenrir
11
5 / 0 / 2
6,165
617
3,833
7,862
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 3
6,241
624
4,263
4,399
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
2 / 0 / 4
7,099
710
8,842
8,920
5,072
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alex119766YT
Kumbhakarna
1
0
1
1.5
W
Martichoras
Amerikek
Martichoras
1
0
0
1
L
Mercury
PrimeHarp
Mercury
0
2
1
0.25
L
Mulan
R5F1
Mulan
0
5
0
0
L
1
0
0
1
W
Fenrir
UnoJJ-
Fenrir
5
0
2
6
W
1
1
3
2.5
L
Xbalanque
mrjavs3
Xbalanque
0
0
0
0
L
The Morrigan
rjtrillana
The Morrigan
0
3
0
0
W
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,819
Damage
23,315
35,680
Taken
28,534
13,813
Mitigated
13,436
8,990
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alex119766YT
Kumbhakarna
2,279
274
0
1,364
4,659
3,146
0
1,140
3,519
18,987
0
W
Martichoras
Amerikek
Martichoras
4,098
901
0
442
2,694
870
0
189
2,505
0
34,582
L
Mercury
PrimeHarp
Mercury
2,178
763
0
666
7,877
2,649
0
1,989
5,888
0
43,750
L
Mulan
R5F1
Mulan
3,757
786
0
3,487
10,574
3,696
0
7,844
2,730
0
24,392
L
2,628
105
0
2,271
7,511
4,821
0
1,478
6,033
13,356
0
W
Fenrir
UnoJJ-
Fenrir
3,833
814
0
1,829
7,862
3,015
59
1,338
6,524
0
36,749
W
4,263
524
0
980
4,399
1,333
0
1,329
3,070
38,355
2,840
L
Xbalanque
mrjavs3
Xbalanque
1,377
1,037
0
1,816
4,227
1,142
0
251
3,976
0
25,788
L
The Morrigan
rjtrillana
The Morrigan
1,879
358
0
750
5,491
1,505
0
3,437
2,054
26,034
511
W
Cthulhu
8,842
337
51
4,377
8,920
5,072
0
0
8,920
42,109
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
29,966
249
Minions Killed
310
0
Camps Cleared
0
970,476
Distance Traveled
1,051,110
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,322
532
28
3
0
218,696
2
W
Martichoras
5,139
514
52
5
0
194,065
0
L
Mercury
5,218
522
77
8
0
232,576
0
L
Mulan
4,808
481
52
5
0
163,132
0
L
Ares
5,025
503
15
2
0
210,390
0
W
Fenrir
6,165
617
68
7
0
242,838
1
W
Agni
6,241
624
78
8
0
195,625
4
L
Xbalanque
4,765
477
51
5
0
193,372
1
L
The Morrigan
4,763
476
54
5
0
171,006
0
W
Cthulhu
7,099
710
84
8
0
199,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role