Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AIN_GUI
Hercules
Level 127
God Stats
3W - 2L
1,610 SR
Queue Stats
159W - 161L
1,466 Elo+
Party 2
Ix Chel
Ix Chel
BrunoFromPS4
Ix Chel
Level 106
God Stats
1W - 5L
1,275 SR
Queue Stats
117W - 124L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Migbrhue
Danzaburou
Level 200
God Stats
3W - 3L
1,524 SR
Queue Stats
201W - 225L
1,455 Elo+
Party 2
Martichoras
Martichoras
Paramoloch
Martichoras
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Solo
Team Averages
Level 122
1,482 SR
1,511 Elo+

VS

Team Averages
Level 159
1,553 SR
1,519 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
MasterOfTuki
Hou Yi
Level 186
God Stats
3W - 1L
1,593 SR
Queue Stats
168W - 114L
1,594 Elo+
Party 1
Anhur
Anhur
Riejh
Anhur
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,573 Elo+
Party 1
Thoth
Thoth
Vaaleth
Thoth
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
coneno23
Sun Wukong
Level 101
God Stats
5W - 2L
1,671 SR
Queue Stats
129W - 104L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 1 / 1
8,440
649
8,514
11,999
13,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
AIN_GUI
Hercules
10
0 / 4 / 1
5,568
428
4,012
11,424
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
BrunoFromPS4
Ix Chel
14
0 / 2 / 1
7,035
541
2,999
8,093
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Migbrhue
Danzaburou
8
1 / 9 / 0
5,823
448
4,562
12,253
6,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Paramoloch
Martichoras
8
0 / 9 / 0
5,285
407
3,480
11,252
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 1 / 11
7,375
567
6,459
10,756
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
15
14 / 0 / 5
10,033
772
15,050
8,545
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Riejh
Anhur
12
4 / 0 / 13
8,147
627
4,458
10,234
6,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Vaaleth
Thoth
14
4 / 0 / 4
8,366
644
7,802
4,529
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
coneno23
Sun Wukong
14
1 / 1 / 4
8,225
633
8,072
13,360
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
62
2
Kills
25
25
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
1
1.5
W
Cliodhna
 
Cliodhna
2
1
11
7.5
L
Hercules
AIN_GUI
Hercules
0
4
1
0.13
L
Ix Chel
BrunoFromPS4
Ix Chel
0
2
1
0.25
W
Hou Yi
14
0
5
16.5
L
Danzaburou
Migbrhue
Danzaburou
1
9
0
0.11
L
Martichoras
Paramoloch
Martichoras
0
9
0
0
W
Anhur
Riejh
Anhur
4
0
13
10.5
W
Thoth
Vaaleth
Thoth
4
0
4
6
W
Sun Wukong
coneno23
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
41,841
55,021
Taken
47,424
28,205
Mitigated
23,870
11,204
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,514
1,902
0
4,913
11,999
13,902
0
480
10,579
52,115
9,340
W
Cliodhna
 
Cliodhna
6,459
881
0
5,975
10,756
3,720
658
1,161
9,595
0
53,733
L
Hercules
AIN_GUI
Hercules
4,012
907
0
1,342
11,424
3,925
0
2,339
8,896
0
34,089
L
Ix Chel
BrunoFromPS4
Ix Chel
2,999
137
379
2,347
8,093
1,865
0
2,901
4,822
60,504
1,081
W
Hou Yi
15,050
9,333
0
5,874
8,545
3,265
1,002
0
8,545
0
70,428
L
Danzaburou
Migbrhue
Danzaburou
4,562
437
0
1,390
12,253
6,030
0
1,106
10,931
0
16,111
L
Martichoras
Paramoloch
Martichoras
3,480
579
0
833
11,252
2,483
0
194
11,018
0
24,796
W
Anhur
Riejh
Anhur
4,458
2,024
0
3,235
10,234
6,205
461
617
9,617
0
32,245
W
Thoth
Vaaleth
Thoth
7,802
172
0
380
4,529
1,372
1,664
1,593
2,936
50,286
860
W
Sun Wukong
coneno23
Sun Wukong
8,072
1,336
0
6,702
13,360
9,308
0
7,732
5,628
0
58,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
42,146
381
Minions Killed
440
0
Camps Cleared
0
1,330,315
Distance Traveled
1,417,295
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,440
649
129
10
0
257,042
1
W
Cliodhna
7,375
567
87
7
0
321,094
2
L
Hercules
5,568
428
55
4
0
297,593
0
L
Ix Chel
7,035
541
128
10
0
275,466
0
W
Hou Yi
10,033
772
111
9
0
251,231
1
L
Danzaburou
5,823
448
18
1
0
270,298
0
L
Martichoras
5,285
407
51
4
0
229,916
0
W
Anhur
8,147
627
38
3
0
272,666
2
W
Thoth
8,366
644
101
8
0
304,820
0
W
Sun Wukong
8,225
633
103
8
0
267,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role