Player Matchup

Sylvanus
Sylvanus
BBphikeia
Sylvanus
Level 107
God Stats
20W - 13L
1,565 SR
Queue Stats
32W - 31L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ODG64
Morgan Le Fay
Level 91
God Stats
12W - 15L
1,509 SR
Queue Stats
30W - 33L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
plejBrian
Sun Wukong
Level 88
God Stats
4W - 3L
1,527 SR
Queue Stats
37W - 39L
1,571 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,533 Elo+

VS

Team Averages
Level 83
1,396 SR
1,502 Elo+
King Arthur
King Arthur
GroveStreettt
King Arthur
Level 115
God Stats
0W - 2L
1,313 SR
Queue Stats
148W - 152L
1,501 Elo+
Party 2
Poseidon
Poseidon
Pat1Time
Poseidon
Level 66
God Stats
0W - 5L
987 SR
Queue Stats
155W - 155L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SneakyyDukes
Gilgamesh
Level 68
God Stats
9W - 9L
1,887 SR
Queue Stats
141W - 139L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BBphikeia
Sylvanus
16
0 / 2 / 15
9,945
765
6,015
14,125
15,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ODG64
Morgan Le Fay
16
1 / 0 / 12
10,426
802
7,429
7,110
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
plejBrian
Sun Wukong
18
16 / 1 / 0
12,890
992
19,892
15,764
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GroveStreettt
King Arthur
13
0 / 6 / 2
8,210
632
5,708
14,966
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
Pat1Time
Poseidon
15
1 / 6 / 2
9,736
749
8,973
9,190
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SneakyyDukes
Gilgamesh
14
2 / 5 / 1
9,193
707
8,567
13,342
7,679
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
3
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BBphikeia
Sylvanus
0
2
15
3.75
L
King Arthur
GroveStreettt
King Arthur
0
6
2
0.17
W
Morgan Le Fay
ODG64
Morgan Le Fay
1
0
12
7
L
Poseidon
Pat1Time
Poseidon
1
6
2
0.33
L
Gilgamesh
SneakyyDukes
Gilgamesh
2
5
1
0.5
W
Sun Wukong
plejBrian
Sun Wukong
16
1
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
23,248
36,999
Taken
37,498
35,884
Mitigated
24,243
10,697
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BBphikeia
Sylvanus
6,015
255
2,082
3,291
14,125
15,600
265
4,200
9,748
16,200
849
L
King Arthur
GroveStreettt
King Arthur
5,708
1,046
0
1,542
14,966
13,631
0
6,481
7,872
0
13,768
W
Morgan Le Fay
ODG64
Morgan Le Fay
7,429
623
0
1,162
7,110
3,169
613
2,364
4,671
39,200
0
L
Poseidon
Pat1Time
Poseidon
8,973
925
0
35
9,190
2,933
0
2,310
6,410
33,567
0
L
Gilgamesh
SneakyyDukes
Gilgamesh
8,567
2,650
0
1,204
13,342
7,679
0
4,547
8,638
0
27,813
W
Sun Wukong
plejBrian
Sun Wukong
19,892
4,026
0
4,162
15,764
17,115
54
2,596
12,600
863
64,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
27,139
164
Minions Killed
137
0
Camps Cleared
0
714,734
Distance Traveled
654,762
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,945
765
15
1
0
223,887
0
L
King Arthur
8,210
632
24
2
0
215,778
1
W
Morgan Le Fay
10,426
802
73
6
0
242,675
0
L
Poseidon
9,736
749
65
5
0
218,266
0
L
Gilgamesh
9,193
707
48
4
0
220,718
0
W
Sun Wukong
12,890
992
76
6
0
248,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role