Player Matchup

Geb
Geb
GhostlyWorms
Geb
Level 142
God Stats
1W - 0L
1,661 SR
Queue Stats
35W - 35L
1,520 Elo+
Solo
Thanatos
Thanatos
Gubby71
Thanatos
Level 80
God Stats
5W - 6L
1,152 SR
Queue Stats
23W - 19L
1,509 Elo+
Party 1
Chang'e
Chang'e
PasteyPat
Chang'e
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 112L
1,550 Elo+
Party 1
Bacchus
Bacchus
SLYWYX
Bacchus
Level 89
God Stats
9W - 3L
1,804 SR
Queue Stats
27W - 16L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
ShadowWolf113
Danzaburou
Level 118
God Stats
6W - 4L
1,703 SR
Queue Stats
57W - 46L
1,594 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,551 Elo+

VS

Team Averages
Level 76
1,603 SR
1,487 Elo+
Kuzenbo
Kuzenbo
Alfresito04
Kuzenbo
Level 35
God Stats
7W - 4L
1,897 SR
Queue Stats
127W - 127L
1,468 Elo+
Solo
Thanatos
Thanatos
FTN Hunt
Thanatos
Level 38
God Stats
2W - 3L
1,536 SR
Queue Stats
9W - 12L
1,491 Elo+
Solo
Nut
Nut
GayLittleMothman
Nut
Level 127
God Stats
18W - 21L
1,399 SR
Queue Stats
316W - 345L
1,485 Elo+
Solo
Chaac
Chaac
GelatoRips
Chaac
Level 55
God Stats
11W - 7L
1,641 SR
Queue Stats
85W - 75L
1,459 Elo+
Solo
Chang'e
Chang'e
eagleswing6
Chang'e
Level 126
God Stats
25W - 27L
1,542 SR
Queue Stats
328W - 321L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,435
644
3,726
5,633
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Gubby71
Thanatos
10
5 / 2 / 5
6,221
622
5,731
8,226
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
PasteyPat
Chang'e
11
2 / 1 / 7
5,976
598
6,145
5,672
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SLYWYX
Bacchus
10
5 / 0 / 4
5,968
597
4,173
6,197
3,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ShadowWolf113
Danzaburou
10
2 / 1 / 2
6,040
604
2,724
5,626
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alfresito04
Kuzenbo
8
1 / 5 / 1
4,861
486
3,380
7,523
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
FTN Hunt
Thanatos
9
1 / 5 / 1
5,168
517
2,883
9,728
2,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,639
564
2,349
3,658
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
2 / 3 / 1
5,489
549
4,461
7,940
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Chang'e
eagleswing6
Chang'e
10
2 / 2 / 0
5,711
571
4,061
7,617
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alfresito04
Kuzenbo
1
5
1
0.3
L
Thanatos
FTN Hunt
Thanatos
1
5
1
0.3
L
0
1
0
0
L
Chaac
2
3
1
0.83
W
2
2
1
1.25
W
Thanatos
Gubby71
Thanatos
5
2
5
3.75
W
Chang'e
PasteyPat
Chang'e
2
1
7
5.5
W
Bacchus
SLYWYX
Bacchus
5
0
4
7
W
Danzaburou
ShadowWolf113
Danzaburou
2
1
2
3
L
Chang'e
eagleswing6
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,499
Damage
17,134
31,354
Taken
36,466
12,201
Mitigated
14,560
12,235
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alfresito04
Kuzenbo
3,380
793
0
896
7,523
3,725
0
1,973
5,550
14,582
0
L
Thanatos
FTN Hunt
Thanatos
2,883
545
0
6,140
9,728
2,675
0
3,039
6,689
0
27,881
L
2,349
1,203
0
2,195
3,658
1,015
0
1,108
2,550
0
41,191
L
Chaac
4,461
492
0
3,016
7,940
5,228
0
3,215
4,187
0
24,099
W
3,726
113
0
880
5,633
2,196
0
0
5,282
31,461
521
W
Thanatos
Gubby71
Thanatos
5,731
1,584
0
4,992
8,226
2,786
0
1,619
6,306
0
30,347
W
Chang'e
PasteyPat
Chang'e
6,145
364
400
2,022
5,672
1,569
0
2,842
2,323
39,369
1,047
W
Bacchus
SLYWYX
Bacchus
4,173
206
0
2,019
6,197
3,916
0
1,355
4,541
9,073
1,261
W
Danzaburou
ShadowWolf113
Danzaburou
2,724
1,156
0
1,922
5,626
1,734
48
542
4,996
0
43,631
L
Chang'e
eagleswing6
Chang'e
4,061
99
184
2,125
7,617
1,917
0
3,744
3,833
30,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
26,868
292
Minions Killed
271
0
Camps Cleared
0
1,113,575
Distance Traveled
996,893
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,861
486
22
2
0
217,330
0
L
Thanatos
5,168
517
48
5
0
194,242
0
L
Nut
5,639
564
83
8
0
189,325
2
L
Chaac
5,489
549
45
5
0
179,900
0
W
Geb
6,435
644
73
7
0
220,136
0
W
Thanatos
6,221
622
53
5
0
228,467
0
W
Chang'e
5,976
598
73
7
0
229,884
1
W
Bacchus
5,968
597
11
1
0
234,957
0
W
Danzaburou
6,040
604
82
8
0
200,131
0
L
Chang'e
5,711
571
73
7
0
216,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role