Player Matchup

Zeus
Zeus
AlphaQiyst
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 71L
1,583 Elo+
Solo
Neith
Neith
Blxxdhound
Neith
Level 107
God Stats
39W - 32L
1,593 SR
Queue Stats
77W - 68L
1,526 Elo+
Party 1
Janus
Janus
Eyyy4Effort
Janus
Level 106
God Stats
5W - 6L
1,398 SR
Queue Stats
174W - 131L
1,510 Elo+
Solo
Serqet
Serqet
mzach27
Serqet
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,548 Elo+
Solo
Sylvanus
Sylvanus
xHawkTuahx
Sylvanus
Level 125
God Stats
13W - 11L
1,624 SR
Queue Stats
78W - 72L
1,522 Elo+
Party 1
Team Averages
Level 108
1,523 SR
1,538 Elo+

VS

Team Averages
Level 104
1,661 SR
1,487 Elo+
Nut
Nut
TheNickofTime11
Nut
Level 113
God Stats
13W - 8L
1,751 SR
Queue Stats
233W - 198L
1,527 Elo+
Party 2
Artio
Artio
Twist Venom
Artio
Level 106
God Stats
4W - 2L
1,886 SR
Queue Stats
73W - 63L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
demorris23
The Morrigan
Level 108
God Stats
8W - 3L
1,707 SR
Queue Stats
255W - 222L
1,487 Elo+
Party 3
Chang'e
Chang'e
dndDP
Chang'e
Level 88
God Stats
20W - 20L
1,484 SR
Queue Stats
252W - 241L
1,413 Elo+
Party 3
Mulan
Mulan
unformed-pity2
Mulan
Level 106
God Stats
5W - 7L
1,476 SR
Queue Stats
242W - 235L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,073
607
4,050
4,836
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
9
1 / 0 / 0
4,705
471
4,223
5,330
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 2
5,080
508
3,359
7,496
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
mzach27
Serqet
9
1 / 4 / 0
5,235
524
4,560
7,387
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
xHawkTuahx
Sylvanus
9
0 / 2 / 1
4,451
445
3,245
7,341
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,470
547
5,561
8,230
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 1
5,538
554
3,142
4,871
2,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
demorris23
The Morrigan
11
4 / 1 / 2
5,915
592
4,433
5,499
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
dndDP
Chang'e
11
4 / 2 / 1
6,346
635
3,344
5,483
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 0
6,368
637
3,826
8,463
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
13
13
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Neith
1
0
0
1
L
1
3
2
0.67
W
0
1
2
1
W
1
0
1
1.5
W
The Morrigan
demorris23
The Morrigan
4
1
2
5
W
Chang'e
dndDP
Chang'e
4
2
1
2.25
L
Serqet
mzach27
Serqet
1
4
0
0.25
W
4
1
0
4
L
Sylvanus
xHawkTuahx
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
20,306
32,390
Taken
32,546
9,290
Mitigated
11,488
8,231
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,050
783
0
412
4,836
1,025
0
3,330
1,236
39,552
0
L
Neith
4,223
1,749
0
941
5,330
1,293
0
1,508
3,822
0
28,800
L
3,359
549
0
3,060
7,496
1,635
0
3,288
4,122
33,668
0
W
5,561
3,424
0
4,153
8,230
2,250
0
3,083
5,147
0
52,715
W
3,142
461
1,975
1,874
4,871
2,526
0
1,247
3,624
14,695
0
W
The Morrigan
demorris23
The Morrigan
4,433
771
0
2,402
5,499
1,709
0
1,499
4,000
27,948
2,179
W
Chang'e
dndDP
Chang'e
3,344
24
72
1,854
5,483
1,542
0
4,211
1,272
28,179
482
L
Serqet
mzach27
Serqet
4,560
691
0
750
7,387
2,371
0
383
7,004
0
26,398
W
3,826
253
0
3,788
8,463
3,461
0
403
7,400
0
35,303
L
Sylvanus
xHawkTuahx
Sylvanus
3,245
881
415
2,653
7,341
2,966
0
1,860
5,481
16,842
4,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
29,637
283
Minions Killed
322
0
Camps Cleared
0
890,810
Distance Traveled
991,431
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,073
607
80
8
0
176,053
3
L
Neith
4,705
471
48
5
0
169,656
0
L
Janus
5,080
508
64
6
0
193,997
2
W
Nut
5,470
547
96
10
0
182,463
0
W
Artio
5,538
554
25
3
0
213,763
4
W
The Morrigan
5,915
592
60
6
0
214,728
0
W
Chang'e
6,346
635
74
7
0
216,385
0
L
Serqet
5,235
524
45
5
0
195,010
0
W
Mulan
6,368
637
67
7
0
164,092
0
L
Sylvanus
4,451
445
46
5
0
156,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role