Player Matchup

Cthulhu
Cthulhu
AlexTh3Great
Cthulhu
Level 157
God Stats
18W - 7L
1,823 SR
Queue Stats
267W - 258L
1,611 Elo+
Party 1
Yu Huang
Yu Huang
HaKuna6301
Yu Huang
Level 194
God Stats
16W - 8L
1,574 SR
Queue Stats
129W - 99L
1,545 Elo+
Party 1
Arachne
Arachne
HarderToBeat
Arachne
Level 158
God Stats
1W - 2L
1,352 SR
Queue Stats
31W - 33L
1,498 Elo+
Solo
Anhur
Anhur
JapanPingEz
Anhur
Level 135
God Stats
1W - 0L
1,243 SR
Queue Stats
94W - 73L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
thewalker19
Zhong Kui
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 63L
1,476 Elo+
Solo
Team Averages
Level 147
1,498 SR
1,532 Elo+

VS

Team Averages
Level 152
1,660 SR
1,518 Elo+
Artemis
Artemis
 
Artemis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Im1BadSuperhero
Bacchus
Level 143
God Stats
5W - 3L
1,779 SR
Queue Stats
449W - 426L
1,555 Elo+
Solo
Thanatos
Thanatos
Kapy BVB 23
Thanatos
Level 198
God Stats
9W - 6L
1,399 SR
Queue Stats
160W - 178L
1,487 Elo+
Solo
Mulan
Mulan
OleAngryAndy
Mulan
Level 129
God Stats
36W - 32L
1,712 SR
Queue Stats
124W - 132L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
SchoolGirlJesse
Kukulkan
Level 128
God Stats
5W - 1L
1,910 SR
Queue Stats
274W - 248L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexTh3Great
Cthulhu
13
4 / 0 / 1
7,924
720
4,589
5,560
5,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
HaKuna6301
Yu Huang
13
3 / 0 / 2
6,884
626
4,716
4,547
1,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
HarderToBeat
Arachne
11
4 / 1 / 4
6,315
574
3,143
6,998
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 4
6,561
596
4,670
7,212
3,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
thewalker19
Zhong Kui
12
5 / 0 / 1
7,028
639
6,256
7,637
5,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 0
5,519
502
3,063
6,168
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 2
5,170
470
2,978
9,832
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Kapy BVB 23
Thanatos
10
1 / 2 / 1
5,583
508
2,777
8,501
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 0
5,867
533
2,345
9,050
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
11
0 / 3 / 1
5,893
536
3,881
4,323
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
3
3
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Cthulhu
AlexTh3Great
Cthulhu
4
0
1
4.5
W
Yu Huang
HaKuna6301
Yu Huang
3
0
2
4
W
Arachne
HarderToBeat
Arachne
4
1
4
6
L
1
5
2
0.4
W
2
2
4
2
L
Thanatos
Kapy BVB 23
Thanatos
1
2
1
0.75
L
0
5
0
0
L
Kukulkan
0
3
1
0.17
W
Zhong Kui
thewalker19
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
15,044
31,954
Taken
37,874
18,255
Mitigated
16,210
11,629
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,063
934
0
2,037
6,168
1,401
0
3,892
2,276
0
32,402
W
Cthulhu
AlexTh3Great
Cthulhu
4,589
1,038
0
1,973
5,560
5,631
0
0
5,560
58,038
1,187
W
Yu Huang
HaKuna6301
Yu Huang
4,716
359
0
1,825
4,547
1,709
5
475
4,072
54,323
943
W
Arachne
HarderToBeat
Arachne
3,143
2,602
0
1,700
6,998
2,571
0
2,055
4,943
0
41,594
L
2,978
382
0
1,469
9,832
7,159
0
3,316
6,516
17,007
0
W
4,670
1,516
0
1,444
7,212
3,187
100
1,322
5,890
0
25,337
L
Thanatos
Kapy BVB 23
Thanatos
2,777
521
0
5,038
8,501
2,669
0
1,442
7,059
0
36,486
L
2,345
375
0
1,588
9,050
3,677
0
4,012
5,038
0
39,621
L
Kukulkan
3,881
294
0
16
4,323
1,304
0
2,377
1,946
44,974
0
W
Zhong Kui
thewalker19
Zhong Kui
6,256
857
0
4,687
7,637
5,157
65
3,007
4,630
47,022
4,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
28,032
413
Minions Killed
346
0
Camps Cleared
0
1,123,356
Distance Traveled
1,101,287
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,519
502
68
6
0
212,758
2
W
Cthulhu
7,924
720
120
11
0
236,837
4
W
Yu Huang
6,884
626
104
9
0
211,985
0
W
Arachne
6,315
574
70
6
0
245,492
0
L
Bacchus
5,170
470
15
1
0
224,552
4
W
Anhur
6,561
596
32
3
0
204,278
0
L
Thanatos
5,583
508
58
5
0
263,479
2
L
Mulan
5,867
533
98
9
0
172,088
0
L
Kukulkan
5,893
536
107
10
0
228,410
0
W
Zhong Kui
7,028
639
87
8
0
224,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role