Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
DDBSnow
Mulan
Bronze III
Level 39
God Stats
0W - 1L
1,883 SR
Queue Stats
7W - 7L
1,600 MMR
Party 2
Ravana
Ravana
Gold IV
WatchMeGoHAAM
Ravana
Gold IV
Level 66
God Stats
3W - 6L
1,485 SR
Queue Stats
40W - 36L
1,522 MMR
Solo
Artemis
Artemis
Silver I
sNaRxcom3tz
Artemis
Silver I
Level 86
God Stats
0W - 1L
1,425 SR
Queue Stats
16W - 18L
1,387 MMR
Party 2
Agni
Agni
Silver II
xPhiiLE
Agni
Silver II
Level 48
God Stats
2W - 3L
1,673 SR
Queue Stats
53W - 56L
1,509 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,593 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,628 SR
1,507 MMR
Kukulkan
Kukulkan
Gold III
Cryzat
Kukulkan
Gold III
Level 157
God Stats
2W - 4L
1,543 SR
Queue Stats
215W - 219L
1,489 MMR
Solo
Jing Wei
Jing Wei
Gold V
ElDanielChan
Jing Wei
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 155L
1,301 MMR
Party 1
Camazotz
Camazotz
Gold III
Flowpast
Camazotz
Gold III
Level 126
God Stats
1W - 0L
1,830 SR
Queue Stats
49W - 52L
1,525 MMR
Solo
Cthulhu
Cthulhu
Gold I
IngJoe
Cthulhu
Gold I
Level 139
God Stats
6W - 6L
1,670 SR
Queue Stats
138W - 132L
1,718 MMR
Party 1
Surtr
Surtr
Gold III
Sonic_GooseTTV
Surtr
Gold III
Level 86
God Stats
35W - 24L
1,598 SR
Queue Stats
282W - 284L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 1
7,787
458
6,052
17,246
20,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
DDBSnow
Mulan
13
0 / 4 / 0
7,772
457
6,985
15,314
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 1
7,907
465
6,341
11,384
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
sNaRxcom3tz
Artemis
14
1 / 2 / 0
7,680
452
10,915
12,315
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
xPhiiLE
Agni
15
1 / 8 / 2
8,351
491
5,121
12,878
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
KumbhakarnaThanatosKaliChang'e

VS

Bans
BacchusMedusaErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryzat
Kukulkan
15
6 / 4 / 3
10,297
606
9,700
7,819
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
ElDanielChan
Jing Wei
16
2 / 1 / 3
9,408
553
8,810
9,274
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Flowpast
Camazotz
16
4 / 0 / 5
9,551
562
9,766
15,167
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
IngJoe
Cthulhu
16
4 / 0 / 5
10,609
624
10,931
13,219
15,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 5
8,506
500
10,298
15,215
8,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
17
17
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
1
1.5
W
Kukulkan
Cryzat
Kukulkan
6
4
3
1.88
L
Mulan
DDBSnow
Mulan
0
4
0
0
W
Jing Wei
ElDanielChan
Jing Wei
2
1
3
3.5
W
Camazotz
Flowpast
Camazotz
4
0
5
6.5
W
Cthulhu
IngJoe
Cthulhu
4
0
5
6.5
W
1
0
5
3.5
L
2
2
1
1.25
L
Artemis
sNaRxcom3tz
Artemis
1
2
0
0.5
L
Agni
xPhiiLE
Agni
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
49,505
69,137
Taken
60,694
40,662
Mitigated
35,629
22,341
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,052
510
0
2,525
17,246
20,106
0
2,372
14,810
30,893
0
W
Kukulkan
Cryzat
Kukulkan
9,700
118
0
764
7,819
2,518
1,074
3,342
4,477
56,949
951
L
Mulan
DDBSnow
Mulan
6,985
379
0
4,998
15,314
7,872
0
7,323
7,991
615
53,469
W
Jing Wei
ElDanielChan
Jing Wei
8,810
6,938
0
2,733
9,274
2,747
527
1,087
8,187
0
69,494
W
Camazotz
Flowpast
Camazotz
9,766
2,049
0
3,751
15,167
6,297
0
2,688
12,479
0
73,412
W
Cthulhu
IngJoe
Cthulhu
10,931
933
88
2,329
13,219
15,786
99
2,071
11,148
67,317
4,417
W
10,298
3,774
56
2,293
15,215
8,281
1,054
3,006
12,209
2,349
54,908
L
6,341
1,748
0
5,513
11,384
4,021
0
3,879
7,308
0
60,684
L
Artemis
sNaRxcom3tz
Artemis
10,915
3,980
0
6,023
12,315
4,564
0
1,337
10,938
0
59,845
L
Agni
xPhiiLE
Agni
5,121
377
0
3,282
12,878
4,099
0
4,318
8,120
61,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
48,371
466
Minions Killed
525
0
Camps Cleared
0
1,806,534
Distance Traveled
1,876,829
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,787
458
27
2
0
414,244
6
W
Kukulkan
10,297
606
100
6
0
355,424
6
L
Mulan
7,772
457
93
5
0
355,864
0
W
Jing Wei
9,408
553
121
7
0
349,135
0
W
Camazotz
9,551
562
102
6
0
437,395
2
W
Cthulhu
10,609
624
125
7
0
350,334
0
W
Surtr
8,506
500
77
5
0
384,541
8
L
Ravana
7,907
465
91
5
0
390,860
1
L
Artemis
7,680
452
118
7
0
318,638
0
L
Agni
8,351
491
137
8
0
326,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role